Files posted by squeek
Adds a minimap to the HUD.
On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=188251898
The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging.
The minimap can be collapsed by hovering over it and clicking the "Close Minimap" button
The zoom levels of the minimap and the map screen are both saved and are independent of eachother
Q: Is it possible to change the shape of the minimap?
A: As far as I know, no, it is not possible.
Makes it possible to trick-or-treat at pig and rabbit houses when it's Halloween in Don't Starve. You'll need to dress up in order to receive treats!
Part of the Halloween Mod Challenge
Halloween occurs 83.35% into each summer. With default values, the first Halloween is day 17. After that it, occurs every 36 days (day 53, day 89, etc). On Halloween, dusk is twice as long and night is twice as short. Note: If you are playing the Reign Of Giants DLC, Halloween will occur 2/3 into each Autumn instead
Costumes are worn by equipping a specific combination of items. Any item not part of a costume will detract from it (for example, wearing a miner hat and pickaxe gives you the "miner" costume, but wearing a miner hat, a pickaxe, and a one-man-band will no longer give you the "miner" costume).
The possible costumes are for you to discover. When it's Halloween, your character will announce any costume you put on. If you try something that doesn't work and think it should, let me know in the comments and I'll consider adding it.
The possible treats are: berries, powder cake, fistful of jam, taffy, or a pumpkin cookie (in order of probability). The better your costume (mostly in terms of the rarity of the items worn), the higher your chances are of getting the better treats.
With Camp Cuisine: All Hallows Edition enabled: berries, powder cake, and fistful of jam are replaced by halloween candy, kandy korn, candy apple, and sugar skull
On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=184160028
A few improvements to the console.
On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=173892495
Console log is scrollable
Console log no longer prints file/line number information (but log.txt still does)
Console keeps focus when you'd expect it to
Console doesn't close after each line entered
Added basic CTRL+A select all support (hitting backspace after CTRL+A will delete all the text)
Added support for multi-line inputs
Many general useability improvements, bugs that have been fixed, and small but useful tweaks
Minor features (the rest)
Things that are not currently possible with Lua:
Moving the text input cursor (for example, moving the cursor based on mouse clicks)
Any sort of real text selection
Repository on Github
This is obsolete! This mod's changes have been incorporated into Don't Starve as of the May 24th, 2014 patch (Rev. 102535)
An example mod that implements a fix for modded crockpot recipe results being invisible.
See this thread for more information.
A working example of the tips/tricks detailed in this thread: http://forums.kleientertainment.com/index.php?/topic/29599-code-tips-and-tricks/