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  2. Soon. Timezones probably. We still got over 24 hours.
  3. I thought she came out on thursday! edit: whoops. timezones!
  4. Hamlet is Too Forced

    Then may I suggest that you stop playing the game ? Just because you don't feel like doing what is required to succeed in playing Hamlet does not mean the core of the game has to change. And also I feel like reminding you that DLCs are not supposed to copy the original game, but rather add new experiences for the players. If the Hamlet experience does not fit you, then by all means stick to RoG or SW. And also, your post is full of inconsistencies : You say that but shorly after state how boring and dictating this DLC is. So what it is ? The most creative iteration or the most dictating and stressing one ? Granted this does not have to be directly opposed, but still, I feel contradicted feelings in your post. We have been able to link worlds for years now, right from the creation of SW. Hamlet is mostly about exploring ruins so it makes sense for this exploration to be rewarding to the player (in this case, it helps postpone / stop the aporkalypse), The only difference between H and the other DLCs is that it makes the game easier to explore them early on (as opposed for instance to RoG where you can postpone ruins exploration for as much time as you want), but 60 days is long enough to do so, by far. Also, Hamlet has been released a long time after the base game and the other DLCs, which means the players are now a lot more experienced, hence akin to harder challenges. It's not, by any means. In Hamlet, you don't have giants attacking you every season, instead you have the Aporkalypse coming in from time to time. Now that I think about it, it's not that different, except maybe that it feels a bit more oppressive. All in all, I think you should be a little more patient and open minded about Hamlet. Klei created an extraordinary game where it is even possible to link every DLC together. If you enjoy more the others, then by all means stick to them but you cannot really criticize Klei from bringing challenges to their DLC and make Hamlet oppressive because that's always what DS has been : oppressive. That's the core aspect of the game. Until you figure out how to fight things and / or get ready for the difficulties to come, everything is oppressive in every DLC. Be patient and you'll realize soon enough that exploring the ruins to stop the first aporkalypse is no different than getting these precious resources needed to craft your first winter gears.
  5. Maxwell Memes: The Sequel

    Me finally gathering enough courage to fight a tallbird for the first time: I spent an hour making this on one of those stupid built in computer mouses, what is my life.
  6. The Jet Suit Dock takes liquid petroleum as input. Expected: I expect this building's liquid intake to appear as a white "Building Intake" pipe sink in the liquid overview. Actual: However, for some reason it appears as an orange "Filtered Output Pipe" source. The building still works fine otherwise. Proposed Fix: Change the building liquid input to appear as a white "Building Intake" liquid sink, similar to other buildings that consume liquid. If there's some particular reason that it's orange or looking like a "Filtered Output Pipe", that's not clear to me; maybe document the rationale.
  7. We were in the ruins when an earthquake happened. A little bit later, the game crashes, and our items have been reset by at least 15 days back.
  8. I keep getting this error whenever I go to launch the batch file for my server, how do I fix this?
  9. It's getting too heated here.

    This is beautiful
  10. Count to 200 without interruption

  11. партал плохой

    Spelling mistakes. "Партал плохой" = "Плохой портал" "берёшь вешь и просто кладёшь в него нало когда ктото кидает вёщь чтобы она испорялась и возврощялась на своеё время" = "Если бросить предмет в портал, то он (предмет) исчезнет и вернется на свое место"
  12. партал плохой

    I'm confused, what's the poor grammar?
  13. The Melon's Art Thread

    Do you have a Don't Starve art thread? Cos I'm compelled to ask what your take would be on a bee glomglom skin and a pog vargling skin.
  14. Today
  15. I think it's okay as is. A one time hunt for correct hole seems reasonable for the "final" boss.
  16. Ban Citrullus Lanatus because a new keyboard is sadly always out of budget.
  17. Must i really keep this thread afloat by targeting myself much like i do in the ban game?
  18. Cookiecutter's eat up Webber's boat and blindfolds.
  19. It’s tomorrow guys!! I will be Wurt all day and I hope her text reads “bloopity bloop bloop bloop” on everything she examines
  20. Hmm, it seems even with the code stuff like deerclops can still freeze you forever if your resistance is low so probably it won't be that simple to fix... but thanks !
  21. Hi i'm SUPER new to mod making and stuff. This isn't even a finished mod yet BUT i tried to just get it working to test how it ran. My character is completely invisible. for the past few days I've searched EVERYWHERE to try and find answers but Nothing worked. Ive re-downloaded and done everything twice. Even just changing the pngs and stuff in the folder but Nothing works : ( Help? Im using this tutorial
  22. In the beginning there was nothingness. Nome looked about, and the world was barren, and it did not please Him. Thusly inspired, he then began His Creation, starting first with the beginning of Light (i.e. the Light of Wisdom), then with the Light of Light (i.e. the Light of Mercy), then with the Light of Life (i.e. the Light of Life), and finally with the Light of Righteousness (i.e. the Light of Righteousness). After creating the Lights to guide our way, Nome saw that our world was illuminated, and that it was good. He then began molding earth, first shaping the ground, then the mountains and rivers so as to make a smooth path for us to walk on before we departed; he then formed a path from the mountains to the great ocean, and created a way to escape the dangers of the world without needing to fly.As we entered the ocean, we noticed a vast expanse of white, beautiful and luminous water; this is what he intended, and the creatures of the underworld could not resist our journey.There are many things Nome created from the earth; for example, this is what he planned to tell us, and to show everyone the great works that he has done. After shaping the world to suit the beauty in His desires, Nome saw that our world was magnificent in its' design, and that it was good. He then began to create a world in which people lived in harmony with one another. He brought it to his attention that there was a great beauty in this beauty, and that we are good, and that those that have done good in this world have done it for love, and hope and joy for all, and for love of the beauty of their people. Nome realized this beauty of this universe, and began to bring those into the universe he had shaped, and they began to worship at His feet. It is then that the beauty of His creation comes to Nome, and he begins to sing the praises of His own greatness. talktotransformer is too good omg
  23. At last, day 500. Halfway to quadruple digits. My base is a mess because im in the process of making a megabase elsewhere.
  24. Depends on what I feel like doing on a pub. I usually play Willow, though. I hop in, find base, burn it farm nightmare fuel, make 30 dark swords, leave. Sometimes I play as Webber. I vastly enjoy making a massive spider empire and invite all the Webbers and create a kingdom and being racist asf to normal human plebs. Usually end up becoming a legend on the server, untill winter hits and everyone leaves
  25. Retaining water

    I'll fiddle around with this stuff until I run out ideas. This isn't that big of a priority to be honest, but thanks for the info anyway.
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