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Showing results for tags 'maxwell'.
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Hey everyone! I noticed that there's a buttload of new memes and no place to put them. Post them here for people to see (and so we can stop clogging up the puzzle thread). Enjoy! Edit: Also, the memes don't have to be Maxwell themed. All characters are welcome. This is merely a sequel of a previous meme thread.
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I like the way his shadows work but I think they could use some improvements to make them feel worth using, here's what I think they need: - No time limit on how long they can live Always thought this one is a bit silly to have especially considering the next point - Give Shadow clones some small hp regeneration They're pretty frail and I don't want them to be tanky so I think regen would be really nice especially since they feel like they should stay by your side from day to day small fights and mundane tasks Smaller tweaks that I don't think are must have but would improve experience using them quite a bit: - Make them fire immune Pretty self explanatory, they're shadows after all - Give their brains a high priority function that would make them abandon their task and follow you if you go too far away from them That would give you a bit more control over them, especially would be nice when things go too bad and you would like them to stop attacking - Maybe reduce their sanity cost a bit so you could have one more shadow at max? Just a thought, current number is fine enough I think.
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fanart clownhaus don't starve fanart dump
clownhaus posted a topic in [Don't Starve] Art, Music & Lore
stuff ive made over the past year or so. i recently got back into the game and wanted a fresh new topic to post my art in on here, so take some stuff i like the most. enjoy! -
Hello there! As many of you I'm currently obsessed with "Don't Starve" and I have a few sketches of my own I would like to share. Most of the things I have drawn are (mildly) nsfw and might be posted on tumblr later on. So far here's the first thing I sketched once I stopped tracing the characters and getting used to their traits. This is the most "my style" I have adapted them. After this I actually went back and applied the original style a bit more. More drawings soon! PD: I can't draw kids, uuugh.
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Their mate ventured out to sea a while ago and hasn't returned. They're just sitting on the dock now, pining for their dear one. There have been longer expeditions before, longer times apart... just not any that they can recall.
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This isn't so much lore as it is a theory, a game theory of mine, but I think it still fits here. Feedback is appreciated. Whether it's a simple, "This is good." or, "I disagree with this because (list of legitimate reasons)." But please no, "dis is stupud an ur stupud" ok? No one likes that. From what I can tell of the William Carter puzzles, William accumulated debt and was being threatened by who ever he owed the debt too, perhaps loan sharks. He took a train to California to visit his brother and/or escape the lone sharks. However, before he got there, the train crashed and William went missing. Now let's look at the train wreck a bit closer, shall we? The cause of the wreck was a circus cart that had gotten stuck on the track. It crashed in the middle of the dessert, miles away from any civilization. In the chaos, potentially dangerous monkeys escaped. Because of all this, the only person to go missing (aka, William) was presumed dead. So a train crashes in the middle of the desert and the only person to go missing is the one who's being hunted by loan sharks? Seems a bit too convenient, doesn't it? Now one could look at the Strongman title in the circus poster and think, "It was Wolfgang. He did it, and Maxwell found out so he trapped him in the Don't Starve world." Perhaps, but don't you think if Maxwell found the guy who tried to kill him he would punish him a bit more harshly than the random strangers he's pulled in?Now, who can we think of that was punished harshly? Wes. And in the circus poster, who does the man who's balancing on the elephant look like? Wes. My theory is, the loan sharks caught wind of William trying to ride to California. So they contacted Wes, who ether worked for them or owned a debt, and told him to take care of it. Now Wes at this time was a bit more fit than he is now. You kind of have to be in order to balance on an elephant like that. Thus, he was able to find a way to sabotage the train and make sure William ended up in the desert somewhere. Maxwell found out somehow that Wes was behind it and punished him by trapping him in an invisible box. The box wasn't big enough for him to do anything, but it still kept him alive. Thus, Wes' mental and physical deteriorated to the point where it is now. *bows*
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I've been thinking of Rankin Bass movies again, and while not too well know, The Year Without a Santa Claus is definitely a classic for my childhood, ignoring the fact I'm Jewish. The Heat and Snow Misers definitely stuck with me, and while thinking up concepts for possible future skins, I got the idea for snowfallen Maxwell being a homage to the Snow Miser! I'm aware my art is a bit saturated for Don't Starve, but I think the concept is pretty neat :].
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Just wanted to share some art I had done <:3c This is my greatest artistic sin and I regret it even now All in all it's just a bad time for Wilson
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Version 0.6.0
456 downloads
Finally finished! download at github or steam: https://github.com/Serpens66/DST-Adventure-Mod https://steamcommunity.com/sharedfiles/filedetails/?id=1847959350 I won't upload the newest version here at Klei forum. ONLY the STEAM version will be always up to date! (I removed all the ideas I had before with quests and coop missions and blueprint mode, because it was just too much for for me alone. So this is mostly the DS adventure )- 13 comments
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Admittedly, Thread titles have never been a strong point of mine, and neither has been writing opening posts for them for that matter. Sometimes I draw stuff and sometimes I find an appropriate place to post it. That's usually Tumblr and when I get arsed to DeviantArt and lastly, if it's relevant, Steam. I can't say I've done a particular lot of Don't Starve artwork but I have done some and surely that counts for something?I'm not going to overload this opening post with image files so I'm just going to showcase the only two I'm particularly proud of and provide some links for more. Wilon's best sanity tacticWilson in purpleThere's more scattered on my art blog and on my Steam which I think is linked in one of those posts. --------------------------------------------------------------- (This section reserved for request queue)
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Version 1.0.3
1301 downloads
Hey, you! Are you tired of having the same Maxwell speech for every single character? Well, so was I, but not anymore! This mod adds custom Maxwell intro and adventure speech for every single character, including RoG and SW excluive characters! Please, report any bugs to me and if you find any typos, a string that contradicts with canon lore or simply something that would be better in a different way, let me know! Thanks Steam download: http://steamcommunity.com/sharedfiles/filedetails/?id=912750748 Special thanks to @Fidooop for all the code he gave so this mod could exist and to @GiddyGuy for giving me constructive feedback regarding the quality of my strings- 9 comments
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Skellington on the Island Edited by: @Arlesienne Chapter 1: Voice of the radio Once upon a Halloween, the Halloween Town awards were roaring in town hall. The Mayor was awarding the citizens of the town their talents. He congratulated their local hero, Jack Skellington, for how spectacular it was. The pumpkin king agreed to his friend, bowing with respect. Lights dimmed down as the festivities were at a close. With another Halloween almost over, the huge grand guignol of the town had turned silent(much to the skeleton's relief). Yet with that relief, a sensation nagged at the back of his skull. Needing inspiration once again. Jack headed behind the stage curtains and let his true thoughts come out as a external monologue. "Something's missing... There's got to be a way to make Halloween more hideous, more terrifying, more frightening-" He slowed out a sigh with defeat in his frustration. "This just can't go on... You've got to do better, Jack." Heading home, Jack went to sit on his bed in thought, the lack of inspiration causing him to stoop, the chin resting on his hands as the hours drifted by. Then... A odd static sound could be heard. Causing Jack to stiffen in confusion. His head turned, eye sockets widening to the sound of a radio. Hey pal... That radio Sally got me for Christmas? Jack wondered to himself as he approached it. The Voxola radio continued to make static, even to Jack's surprise of it not being plugged in. "Hello...?" Jack tried to play its game. Having trouble finding a reason for the season? "Oh. I do. Trying to find new scares. It's... Not as fun as it used to be." Jack rubbed the back of his neck with a look of regret to the floor. The radio got to him and he couldn't help but agree. I can give you that inspiration... If you'll let me. "Maybe later." Jack quickly denied, waving a hand in disagreement. "I'll think about it though." Standing up, he backed toward the door. For a master of terror, the radio really left him unnerved. He headed over to his dear friend Doctor Finklestine's laboratory to seek counsel. "A new Halloween...?" The doctor asked while gazing into his advanced microscope, multitasking as Jack's confidence came back again. "A fresh, new and improved Halloween, doctor. After last year, we can't just do the same old thing." The skeleton's sense of showmanship just sifted through. "We should all be inspired to do something different!" He walked over to Finklestine. The doctor now gazing at his examples. Yet Jack continued. "We need new scares, new ideas, new discoveries!" Finklestine cocked his head with interest. "New discoveries, eh? I think I have just the kind of thing you're talking about." The good doctor reached under his table, picking up a fairly large glass container. Its contents being something eldritch. Alive. Finklestine placed it on the table. "I call it the soul robber. Take it, Jack." Yet the creature wasn't being patient. It bounced around the container trying to be free. Jack gingerly outstretched a hand to the jar, the fingers hesitant, trying hard to be careful. The doctor pressed on. "I'm sure it will come in handy." Agreeing to the reassurance, Jack placed his hand on the lid, suddenly not finding it as difficult as he perceived it to be. Like a leech, it sprang onto his arm. Clutching tight for dear life. Jack was taken back, letting out a gasp of surprise. Yet nothing of anger, rather the opposite. Carefully, Jack swung his arm lightly around in curiosity. Taking this in all at once. Unfortunately the action of just a slight swing caused the creature to break one of Finklestine's materials from a distance. The creature jotted out to grab a item and return to Jack's wrist. "Amazing!" The pumpkin king pleasantly exclaimed at the soul robber's display. He turned to find Finklestine driving away in his wheelchair to give himself space to look at Jack. "Exactly, doctor, exactly! That settles it. I'll head out in search of more new discoveries for next year's Halloween!" The confidence just overpowered from the new batch of inspiration pouring in. Calming down, Jack took a few steps in front of Finklestine. "Doctor, please watch after things while I'm away. I just know you'll keep things in check." There was a curious smirk on the good doctor's face. "Oh... Now I'm certainly looking forward to next Halloween." He rolled away with Jack staring for a few minutes in thought. He broke free from his daze with a shaking of the head and headed for out of town. A grin from side to side as Jack just knew he was going to have a edifying experience. Running to the graveyard and onto... Spiral Hill? Someone's standing on the hill, Jack thought to himself. He stopped for a moment. Eye sockets trying to get a good look at the tall figure. Step by step, he tried to get a good look at the man standing in front of the moon. The bright round shape framing him in view like a portrait. Jack had to stop. He knew the man was staring back at him. Trying to break free from his concern, he got closer to the man. "Hello? Are you lost?" Jack asked, hoping for the man to speak. Though with just a second, the man finally moved. Head tilting with a subtle meanness to it. "No, you are..." Pal. The voice from the radio! Jack took a step back. Feeling a tingle up his spinal column. "How?" "I think you know what I mean. Loss in inspiration." The tall man walked up to Jack. Hands behind his back as though he had a regal air about him. Jack could only notice now that the man looked like a twisted reflection of himself. Thin limbs, a swallow tail coat... Jack shook his head, trying to ignore the observation. "I can give you what you want, just give me your hand." The stranger outstretched his arm out to Jack. He smirked with a cold stare. Pupils so tiny and black, it paled to the expressive wide sockets of Jack's. Yet they wouldn't look away from Jack's position. Shaking his head, Jack took some more steps back. He wasn't sure why he didn't just ignore him but the stare got to Jack. Tutting, the man in the swallowtail coat was just a few inches away. "For a man who loves fear, you're not really appreciating what I have to offer." "This is different. Not when I don't know who I'm dealing with." "True. Yet you're not listening. I can give you what you want with no consequences. Just trust me." Jack took back at the statement. Thinking back to all the times he tried to trust Lock, Shock, and Barrel. What if this was the same? Could he take this chance? "I don't know." Jack glanced down, hands turning into fists. The stranger's hand reached out again politely. "Just trust me." Within one silent minute, time slowed down, leaving separate images behind. Jack's body, stiff in the confrontation. Giving in after a while feeling longer than it really was. A shaky arm reaching out to the stranger. With uncertainty, taking the hand. Before he knew it, the shadows from the epithets and the hill stretched out to Jack. The pumpkin king tried to fight the man's grip by wrestling the arm free, but not even the soul robber could protect him. He tried to walk back to pry the hand off but the grinning stranger just stood there without even moving. Jack's eyes gazed as the shadows crawled up his body like hands, slithering up quickly to devour him. Skellington knew he couldn't escape this as he felt his body lower into the dirt, his sockets watching the grinning stranger stare down. Welcome to the shadows... Pal. To be continued... https://forums.kleientertainment.com/profile/848109-minespatch/?status=26224&type=status Future chapter titles and discussion.
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Ok so I realized that a couple people actually like my DS comic: Wilson meets Red. So I decided to post it here with a couple other crossover art pieces. Comic page 1: Page 2 part 1: Page 2 part 2: Comic page 3: I personally love some of Red's expressions in the first two pages XD Here are a few others I did before/during the comic. Science Machine: Carrots: Wilson's Squirrel Problem: And lastly, comic page 4: --- Fanart showcase (I know I've already posted these in my off-topic art thread but I wanted to show them here and in the ONI thread too). These will be mostly focusing on DS OCs, character interactions and related art styles. Also sorry in advance if you guys see your old art and cringe ^^;
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Disclaimer: This is entirely made to give lore/backstory to the mod "SCP-049" (made by me). You won't have as much enjoyment reading this if you are not a fan of the SCP franchise. Also, this counts as art shut up. (i couldnt tell whether to post this here or in the mods section, but because this is technically more of me showing off something art-related more than me plugging my mod, I ultimately decided to post it here. Also don't worry, there's still Don't Starve references to get.) You can play as SCP-049 here: Singleplayer: https://steamcommunity.com/sharedfiles/filedetails/?id=1663540284 DST: https://steamcommunity.com/sharedfiles/filedetails/?id=1847716441 The Story Continues...
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Hi everyone I have been a huge fan of Don't Starve for years. I have recently gotten back into 3d modelling and decided to model Maxwell one of my favorite characters from the game. I still have work to do on the character with retopologizing, recreating hair and retexturing and detailing, But I wanted to ask for some constructive criticism from other fans of the game. I wanted to give him the feel him as a player character with more wrinkles, bit of a comb over and generally older feeling while giving him some of the proportions more appropriate to his puppet master form. So I wanted to ask what do you guys think about the proportions, colours, and overall feel of the character? Any suggestions would be greatly appreciated.
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In light of recent events, @colonelsassacre took the liberty to cut Maxwell from proturbo-praestigiae.jpg. So now all over tumblr he's being Photoshopped into various images. It's quite amusing! Post said images here if you made one! Here's the cut out image! Thanks colonolsassacre!
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Version 1.6.8
562 downloads
(October, 20, 2016) Dont Darken Together Version: 1.6.8 Special thanks to rezecib, DrGrammar, Lumisteria, Indie-ana Jones/Mario384, ekoneko9, and Tiniflake. Also I give credit to Farxodor, which had files stolen from rezecib to make his MOD (Good going, mate). all gamers previously mentioned contributed on inspiring me to make my MOD. ----------------------------------------READ THIS---------------------------------------- Special thanks to SuperDavid from Klei Forums for supervising me during the making of this MOD. ----------------------------------------READ THIS---------------------------------------- Hi, [h1]Darkaisa[/h1] here: Some official game updates have caused a disparity between characters PVP balance and in my opinion when Klei Entertainment releases an update nerfing or buffing a character in Don't Starve Together they execute with an overextension. A lot of details about some characters nerf or buffs were not welcome by the mayority of the gaming community, but I personally like every character's overall theme, so I took some steps to change these overextensions. I am interested in making the game more enjoyable by revising every character's attributes. I hope this MOD eventually becomes the player's "game retreat" instead of losing interest in the game by frustration, grindin, lack of friends, going to play another game, etc. I will try to keep working every character as I go, by updating this MOD on a frequent basis "At least once a year... Joking!". http://steamcommunity.com/sharedfiles/filedetails/?id=778204671 http://forums.kleientertainment.com/files/file/1596-dont-darken-together/ [h1]Important Goals[/h1] Make the game more fun for players by adding increased survivavility and diversity for every character, in a global scale, to make the game more enjoyable Running had been added to the game. To run press LEFT SHIFT while moving. Be aware, running will raise your temperature and consume quite a lot of your hunger food reserves. (After all, you need a lot of energy to run). Use it sparingly or to escape from dangerous situations. Changelog: Version: 1.6.8 - Item stack has been doubled for almost all items - Update compatibility fix Version: 1.6.7 - Hot Fix Version: 1.6.6 - Hot Fix - Tumbleweeds have a chance of providing better items - Stalagmites have a chance of dropping gems - Wendy's sister (Abigail) is not stupid anymore. Her sister ghost will actually be useful and will follow the player instead of stay fighting the enemy when Wendy retreats. This will prevent unwanted deaths. Version: 1.6.5 - Bug Fixes - Shadows drain sanity, effectively canceling Maxwell's sanity regeneration over time if abilities are used beyond moderate potential - up to a noticeable sanity drain at maximun potential. Version: 1.6.0 - Added an expensive refining recipe for gears for all characters (You know, sometimes they're REALLY hard to find) - Running had been added to the game. To run press LEFT SHIFT while moving. Be aware, running will raise your temperature and consume quite a lot of your hunger food reserves. (After all, you need a lot of energy to run). Use it sparingly or to escape from dangerous situations. - Abigail will be smarter and should resist stronger attacks compensating her slow speed. - Maxwell total sanity penalties are reduced to make the player interested in other sanity and health sources to compensate for the sanity drain when using magic. Version: 1.5.92 - Adjusted shadow characters ingredients to prevent infinite shadow spawns Version: 1.5.91 - Bug Fixes Version: 1.5.90 - Updated MOD main goals, extended and organized the MOD road-map - Upgraded Codex versions allow you to use stronger magic: Codex Umbra II, and Codez Umbra III respectively - Codex Umbra II allows crafting of Nightmare fuel at the cost of some sanity and health, and create the shadow warrior - Codex Umbra III allows the creation of the expensive shadow knight - Shadow Duelists come in three tiers, with increasing cost and strength: Shadow Duelist = The crappy defender. They only serve as a distraction to escape danger Shadow Warrior = You can rely on them to protect you from monsters and aid you in combat against small enemies Shadow Knight = The expensive trusty companion to aid you in real combat, like PVP combat or bosses Version: 1.5.82 -Bug Fixes Version: 1.5.81 -Bug Fixes - Maxwell's "DARK MAGIC" creates a more diverse set of disadvantages to compensate for balance, in other words - a more diverse set of disadvantages for Maxwell instead of the current focus of fragility and battle inefficiency. Version: 1.5.8 -Added MOD support on Steam discussions and Klei Entertainment Forum Version: 1.5.6 -Fixed Maxwell's exaggerated sanity drain in some situations Version: 1.5.5 -Fixed the MOD not allowing the player to start a server Version: 1.5.4 -Fixed the game crash bug when using the MOD Version: 1.4.1 - Upgraded the synergy bonus of character abilities to encourage players to work together - Maxwell had a slight ammount of health increased Version: 1.3.4 - Fixed error that caused crash upon trying to host a game Version: 1.3.3 [h1]Stat Changes[/h1] Maxwell now has 100 health (from 75) Sanity regeneration now 10/min (from 6.67/min) Maxwell loses his sanity regeneration while wet Maxwell loses sanity regeneration per shadow beyond the first shadow Maxwell's dark magic negates some beneficial resources, so he receives only 75% of from food and healing items [h1]Shadows[/h1] Shadows no longer require weapons or tools, only requires nightmare fuel, and enough sanity. Shadows can be given hats v1.3.2 - Added purple gems to codex upgrade cost v1.3.1 - Fixed a bug with shadows wearing eyebrellas v1.3 - Shadows may be given hats - Health of higher level shadow warriors reduced, exchanged for damage reduction - Shadow damage reduction is overridden by helmet damage reduction v1.2.1 - Compatibility with latest beta release, should be backwards compatible with the base game. v1.2 - Added configuration - Reduced shadow sanity drain slightly - Reduced healing from items - Reduced file size significantly - Swapped weapon of shadow solider and knight (I guess this makes more sense, since the dark sword is technically stronger) v1.1 - Added third tier codex and duellist. - Added images. ---Don't Starve and Don't Starve Together are trademarked and are the properties of Klei Entertainment--- Dont Darken Together.rar -
A series I finally completed! Couldn't complete the last one so I waited until all these were finished. I'll try to keep this thread updated with more drawings of these guys! Wilson - Bakugami (And Chester)Willow - MoegamiWolfgang - ItegamiWendy - Kabegami (Abigail - Fish)WX-78 - KazegamiWickerbottom - KasugamiWoodie - YomigamiWes - NuregamiMaxwell - Hanagami TrioWigfrid - GekigamiWebber - YumigamiWinona - TachigamiCharlie - Amaterasu (Glommer - Issun)
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Hey guys! I've been thinking a lot about that one Klei Twitch stream that they talked about Maxwell being the first of the nightmare throne, and I wanted to tell you people some of my theories. Kris, (I think that's her name) said something like, there were 0 to 0 people on the throne before Maxwell, and there have been many people after him. (I don't remember exactly what she said...) So, if there wasn't anyone on the nightmare throne before him, then when did the Ancients arrive? As Maxwell states, "They were all dead when I got here." What confuses me is that on the murals we get from the Metheus puzzle, we see that the "king" on the Ancients sits down on a throne. A throne that most people think would eventually be the nightmare throne. If, in fact, that is true, then Maxwell wouldn't be the first on the throne, because the "king" had already been on it. Another thing that is interesting is what Maxwell says in the end of Don't Starve adventure mode, when he is on the nightmare throne... "There wasn't much here when I showed up. Just dust. And the Void. And Them." If there wasn't much but dust and void when Maxwell got to the Don't Starve world, then how did the Ancients get there? Maxwell says they were dead when he got there, but he also says there wasn't much in the world other than dust, void, and them... A bit confusing. Here is just a side note: I noticed a similarity between the shape in the middle of the gateway in the first mural, and one of the phases of the moon. Do you see it? There seems to be something suspicious about the moon. Maxwell only refers to the moon as, the "moon". What could that mean? There seems to be a magical connect between the moon and the Don't Starve world... Anyway these are a few thoughts I've had lately about DS lore. What do you guys think?
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Ladies and gentlemen, I'm preparing two new servers with a twist. By such, I'd like to request your help on deciphering what certain character perks (governed by local function common_postinit(inst) from what I understand) mean. Thanks in advance! From Webber (webber.lua):
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Ladies and Gentlemen, I'd like to ask where in a mod one can find the tag specifying the character as a reader of books (Wickerbottom, Maxwell...) or monster (Webber). The premises are simple: I want to have more control over my RPG servers, namely PCs being able to eventually learn to read. If it was possible, I could simply temporarily unlock book-reading to the others, possibly even customs, if plot demands so (no crafting, though, unless it's inherently linked to book-reading; I don't need it and Wicker still needs to be around to craft the tomes). From what little I was able to find out on the subject, there is some tag which makes Wicker and Max capable of using books rather than just examining them. Possibly something along the lines of: inst:AddComponent("reader") I know a mod which can make pigmen neutral to Webber, effectively removing his monster status (although any modded pigs still hate him, just like the rest of animals), but there is no explanation how to mimick it. Would someone please help me, a complete ignorant when it comes to DST modmaking, learn if it's possible to add the perk of book-reading to other characters? Thank you kindly in advance.
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