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Does Hamlet need more "islands?"


Raeku

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I feel like three islands (and, of course, the Roc's island) are not enough. It take only a few days to find and explore all three. 

I think it would be interesting if more, if not all, of the ruins led to different islands. This might also make it an actual challenge to find the fountain of youth and/or the second city.

In it's current form, I feel like Hamlet is lacking in the exploration department.

Thoughts?

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2 hours ago, Rellimarual said:

I think the Roc should have multiple islands leading back to different cave clefts. This will give the player a motive to let themselves be abducted again, in hope that they’ll get the island with the Ro Bin egg or a cave with lightbulb plants.

Very interesting idea. The Roc is definately pretty dissapointing at the moment. Might also be cool if it had chicks on it's island which the player could fight off for loot

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i dont necessarily think we need more islands, but i would like to see the third and fourth islands (fountain of youth and roc) be more fleshed out. just like how the second island has both another pig village as well as the elder mandrakes, i would rather see them add more onto the islands we have than to create new ones for each gimmick or gameplay aspect, if that makes sense.

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That doesn't sound interesting to me at all. It would be better if(and im sure this will happen) if different things were added. Like a special bean stalk you can find somewhere that leads to a house/castle on a cloud where a giant lives and you walk through the mouse holes and find a character stuck in a bird cage. And maybe some special "cooking tool?" that you can find in the giants kitchen. Also a sewer system underneath the city(might make no sence because clearly the pigs just poop on the street).

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On 11/30/2018 at 12:53 AM, Ther.exe said:

That doesn't sound interesting to me at all. It would be better if(and im sure this will happen) if different things were added. Like a special bean stalk you can find somewhere that leads to a house/castle on a cloud where a giant lives and you walk through the mouse holes and find a character stuck in a bird cage. And maybe some special "cooking tool?" that you can find in the giants kitchen. Also a sewer system underneath the city(might make no sence because clearly the pigs just poop on the street).

Too much reference to Up and Away,don't you think? Besides, I want to (and most players) see more of Hamlet flashout, without additional new systems and content that created from scratch, not to mention another "sub-world" on that scale is at this point overboard.

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