Atsumame

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About Atsumame

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  1. Was it mentioned in this thread that you can use manure to extinguish smolders without taking damage? It's barely known since rog came out for DS years ago and I see absolutely nobody use this feature ever.
  2. Sounds like good plans! I don't play the console versions of DS but I'm really glad that they are finally being looked into!
  3. I never noticed the sprite in your banner! It's really cute!

  4. While in the previous patch it was mentioned that you could trade doydoy feathers to the pig beautician However no prompt to trade or give doydoy feathers happen when attempting to give them to the beautician.
  5. As the bug tittle suggest, it is impossible to deconstruct allow into it's components since there is no proper crafting recipe for alloy. The reason for this is because alloy is made via the smelter
  6. It work just fine if it's in the same room.
  7. Can confirm this happen even after today hotfix patch. This also happens in RoG too.
  8. In the chessjunk lua file there is this loot table: inst:AddComponent("lootdropper") inst.components.lootdropper:SetLoot({"trinket_6"}) -- frazzled wires inst.components.lootdropper:AddRandomLoot("trinket_6" , 0.55) inst.components.lootdropper:AddRandomLoot("gears" , 0.25) inst.components.lootdropper:AddRandomLoot("trinket_1" , 0.25) -- marbles inst.components.lootdropper:AddRandomLoot("redgem" , 0.05) inst.components.lootdropper:AddRandomLoot("greengem" , 0.05) inst.components.lootdropper:AddRandomLoot("yellowgem" , 0.05) inst.components.lootdropper:AddRandomLoot("purplegem" , 0.05) inst.components.lootdropper:AddRandomLoot("orangegem" , 0.05) if GetWorld() and GetWorld():IsCave() and GetWorld().topology.level_number == 2 then -- ruins inst.components.lootdropper:AddRandomLoot("thulecite" , 0.01) However broken clockwork piles only drop the guaranteed frazzled wires. None of the other items on this loot table actually drop. So if you break a total of 100 broken clockwork piles you will get exactly 100 frazzled wires and nothing else.
  9. There was invisible spots on the map that prevented building things on top of them. And it was everywhere.
  10. When testing the vortex cloak, I was really confused on why I couldn't use nightmare fuel to refuel it. It turn out that you have to be in hamlet to be able to do it.