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About Atsumame

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  1. While in the previous patch it was mentioned that you could trade doydoy feathers to the pig beautician However no prompt to trade or give doydoy feathers happen when attempting to give them to the beautician.
  2. As the bug tittle suggest, it is impossible to deconstruct allow into it's components since there is no proper crafting recipe for alloy. The reason for this is because alloy is made via the smelter
  3. It work just fine if it's in the same room.
  4. Can confirm this happen even after today hotfix patch. This also happens in RoG too.
  5. In the chessjunk lua file there is this loot table: inst:AddComponent("lootdropper") inst.components.lootdropper:SetLoot({"trinket_6"}) -- frazzled wires inst.components.lootdropper:AddRandomLoot("trinket_6" , 0.55) inst.components.lootdropper:AddRandomLoot("gears" , 0.25) inst.components.lootdropper:AddRandomLoot("trinket_1" , 0.25) -- marbles inst.components.lootdropper:AddRandomLoot("redgem" , 0.05) inst.components.lootdropper:AddRandomLoot("greengem" , 0.05) inst.components.lootdropper:AddRandomLoot("yellowgem" , 0.05) inst.components.lootdropper:AddRandomLoot("purplegem" , 0.05) inst.components.lootdropper:AddRandomLoot("orangegem" , 0.05) if GetWorld() and GetWorld():IsCave() and GetWorld().topology.level_number == 2 then -- ruins inst.components.lootdropper:AddRandomLoot("thulecite" , 0.01) However broken clockwork piles only drop the guaranteed frazzled wires. None of the other items on this loot table actually drop. So if you break a total of 100 broken clockwork piles you will get exactly 100 frazzled wires and nothing else.
  6. There was invisible spots on the map that prevented building things on top of them. And it was everywhere.
  7. When testing the vortex cloak, I was really confused on why I couldn't use nightmare fuel to refuel it. It turn out that you have to be in hamlet to be able to do it.
  8. I know the key to the city working is intentional. But is merged crafting intentional or a bug? I do not want to make bug reports that turn out to be working as intended. Thank you so much for this update by the way.
  9. I always thought that the reason the end well give this many purple gem is for openly using telelocation at practically no cost. Since the components for crafting it (red gems and blue gems) are barely renewable if at all. And that telelocation is a very good thing in hamlet since the land is fragmented in useful islands. Plus the buff telelocation got made me think I can just teleport to the calendar now. Which is incredibly good.
  10. His gem is lime green, which is a mixture of yellow and green. Light + Work = photosynthesis.
  11. Both of those doesn't fight back with 51 damage in a AOE that you can use in to avoid entire waves in one go. 2 living logs and 4 boneshards is also dirt cheap. Even more so in hamlet. Meanwhile tin suit is just a overpriced log suit that slows you down. You do you, But I I still think killing a late game crocodog/hound waves in 5 sec almost scot free due to armor stacking is pretty much THE choice for fighting those. It's the ultimate panic armor.
  12. This is why I said bramble armor AND football helmet. You get out with minimal damage out of such encounter.
  13. However I might say that his bramble armor is very powerful for what it is. Wear it alongside a football helm and watch as an entire late game hound waves (around 12 hounds) melt itself on you.
  14. Even if you have the required material and the ancient pseudoscience station fully repaired, the recipe for thulecite walls is simply missing from the ancient crafting tab.
  15. Credits to @Field Field for this wonderful imagery.