chemie Posted November 23, 2018 Share Posted November 23, 2018 They will take it up to this transit tube station but will not take it back down. Why? Here is the "top" by space.. You can see the navigation does not include the tube so the dup takes the pole back down. This the the "base" tube station which they will use to go up to the top. (Dup in the tube is going to the top one) Link to comment Share on other sites More sharing options...
Ixenzo Posted November 23, 2018 Share Posted November 23, 2018 Do they not take the tube down at all, or only sometimes? Because otherwise I can imagine dupes not taking the tube at all because another dupe has a queued chore to use the tube themselves. They could be running from across the map to use it and lock it down for everyone else. Assuming the lock actually exists. Link to comment Share on other sites More sharing options...
chemie Posted November 23, 2018 Author Share Posted November 23, 2018 2 minutes ago, Ixenzo said: Do they not take the tube down at all, or only sometimes? Because otherwise I can imagine dupes not taking the tube at all because another dupe has a queued chore to use the tube themselves. They could be running from across the map to use it and lock it down for everyone else. Assuming the lock actually exists. never. Tube was empty when I took top screen shot. I do no think another dupe is "locking out" the tube plus I thought you can have multiple dupes in tubes anyways Link to comment Share on other sites More sharing options...
Neotuck Posted November 23, 2018 Share Posted November 23, 2018 try deconstructing the flagpole and stairs at the top and seal it off with insulated tiles if dupes still won't use the tube then you got a bug Link to comment Share on other sites More sharing options...
SakuraKoi Posted November 23, 2018 Share Posted November 23, 2018 That reminds me of when I tried to get a transit tube working, turned out they can cover deodorizers very well and there is no sign that the tube is blocked. I also guess that fire poles are faster, at least the gamepedia says so. 3 minutes ago, chemie said: plus I thought you can have multiple dupes in tubes anyways not crashing into each other thou', I think Link to comment Share on other sites More sharing options...
chemie Posted November 23, 2018 Author Share Posted November 23, 2018 6 minutes ago, SakuraKoi said: That reminds me of when I tried to get a transit tube working, turned out they can cover deodorizers very well and there is no sign that the tube is blocked. I also guess that fire poles are faster, at least the gamepedia says so. not crashing into each other thou', I think even if the pole is faster, it should show the nav option which it does not 7 minutes ago, Neotuck said: try deconstructing the flagpole and stairs at the top and seal it off with insulated tiles if dupes still won't use the tube then you got a bug I deleted a few tiles of poles and it does not make a difference. I confirmed tube is currently empty and not showing as nav option. I then deleted ladders and pole so they had no other option and then they have the nav point Link to comment Share on other sites More sharing options...
Neotuck Posted November 23, 2018 Share Posted November 23, 2018 5 minutes ago, SakuraKoi said: not crashing into each other thou', I think maybe we should start building 2 tubes then, one for each way 5 minutes ago, chemie said: I deleted a few tiles of poles and it does not make a difference. I confirmed tube is currently empty and not showing as nav option. I meant blocking that option with some tiles Link to comment Share on other sites More sharing options...
chemie Posted November 23, 2018 Author Share Posted November 23, 2018 1 minute ago, Neotuck said: maybe we should start building 2 tubes then, one for each way I meant blocking that option with some tiles nija edit; see above Link to comment Share on other sites More sharing options...
chemie Posted November 23, 2018 Author Share Posted November 23, 2018 So I ran a test at lowest game speed. Pole took 17 seconds to get from top to base. The tube took 15 seconds. Even when they do take the tube, they jump out early (I have various exits on the tube) and then go to the pole. Conclusion: When given choice of poles or tubes to go down, dupes always take poles even when it is slower. Link to comment Share on other sites More sharing options...
Gurgel Posted November 23, 2018 Share Posted November 23, 2018 That explains some pretty similar observations I made. Link to comment Share on other sites More sharing options...
chemie Posted November 23, 2018 Author Share Posted November 23, 2018 20 minutes ago, Gurgel said: That explains some pretty similar observations I made. feel free to add to the bug report https://forums.kleientertainment.com/klei-bug-tracker/oni/?do=form&d=4 Link to comment Share on other sites More sharing options...
Sasza22 Posted November 23, 2018 Share Posted November 23, 2018 Seems like the fire pole is just coded as the preferred way to move down. Dupes don`t seem to have any other preferences when it comes to pathing. Link to comment Share on other sites More sharing options...
NonFat Posted November 23, 2018 Share Posted November 23, 2018 I am guessing that this is a leftover bit of code from when they added fire pole and the dupes were preferring ladders and even preferring going down stepped tiles to going down a fire pole. Link to comment Share on other sites More sharing options...
Xadhoom Posted November 24, 2018 Share Posted November 24, 2018 19 hours ago, chemie said: So I ran a test at lowest game speed. Pole took 17 seconds to get from top to base. The tube took 15 seconds. Even when they do take the tube, they jump out early (I have various exits on the tube) and then go to the pole. Conclusion: When given choice of poles or tubes to go down, dupes always take poles even when it is slower. well, i think its good that they do take the pole when going down. the tubes consume massive amount of energy so if possible i rather have them taking poles even if its slightly slower Link to comment Share on other sites More sharing options...
chemie Posted November 24, 2018 Author Share Posted November 24, 2018 4 minutes ago, Xadhoom said: well, i think its good that they do take the pole when going down. the tubes consume massive amount of energy so if possible i rather have them taking poles even if its slightly slower well, except if I built a station, it would be nice that they used it. Otherwise, it is a waste of time, effort and transformer to bother to have a station (they can go up with just an outlet to the tube) Link to comment Share on other sites More sharing options...
DaveSatx Posted November 24, 2018 Share Posted November 24, 2018 20 hours ago, chemie said: So I ran a test at lowest game speed. Pole took 17 seconds to get from top to base. The tube took 15 seconds. Even when they do take the tube, they jump out early (I have various exits on the tube) and then go to the pole. Conclusion: When given choice of poles or tubes to go down, dupes always take poles even when it is slower. queue up Tina Turners 'Tiny Dancer' Rake in the dupe money! Link to comment Share on other sites More sharing options...
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