Parusoid Posted July 1, 2018 Share Posted July 1, 2018 I have been trying to make a system that, instead using multiple aquatuners, loops water through one aquatuner. This involves liquid shutoffs and liquid pipe thermo sensors. This requires initial water input, once its in the system further input is controled by shutoff (it allows new water into system, once another shutoff opens to release water at desired temperautre out of the system). But so far there is always a fragment that makes water packets back up as i didnt find a way to set pipes without furcation Anyone has figured out system like that? Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/ Share on other sites More sharing options...
Lifegrow Posted July 1, 2018 Share Posted July 1, 2018 Heres a quick solution - if I understood you correctly. Left pipe would be top up - right pipe (with vent) output. Pipe sensor detects your desired water temperature, diverts to output when it reaches it. Left topup pipe bridges into the loop, and only would top up when the loop has space. Should work in theory, could probably be made smaller and smarter by putting the pipe sensor next to the aquatuner and using that to toggle the build. Maybe something like this :- Good luck Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058353 Share on other sites More sharing options...
Parusoid Posted July 1, 2018 Author Share Posted July 1, 2018 I think i over complicated my setup Water enters through shutoff 1 There is additional check near shutoff 2, that checks if the liquid is not to cold, becuase if it was, the aquatuner would bring it below freezing point damaging pipes. If the temperature is safe, shutoff 2 allows water into system, if not it vents it out of the system (green top arrow) It also serves as emergency vent if the pipe (near shutoff 3) is full Thermal sensor near shutoff 3 checks if liquid is below desired temperature, vents it out of the system (blue right hand arrow) and opens shut off 1 to allow new water. If not the liquid goes back to to where shutoff 2 is and do not allow more new water The bridge between shutoff 2 and 3 prevents water from backing up. Without the bridge water from shutoff 1 would split into shuttof2 and shutoff3 without going thorugh aquatuner Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058366 Share on other sites More sharing options...
Lifegrow Posted July 2, 2018 Share Posted July 2, 2018 Yeesh Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058371 Share on other sites More sharing options...
Prince Mandor Posted July 2, 2018 Share Posted July 2, 2018 Sieve gives us 40C, with one aquatuner and one simple valve you can make it 12. Why loop it multiple times? How cold water you needs? It breaks tubes if freeze Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058378 Share on other sites More sharing options...
Lifegrow Posted July 2, 2018 Share Posted July 2, 2018 21 minutes ago, Prince Mandor said: Sieve gives us 40C, with one aquatuner and one simple valve you can make it 12. Why loop it multiple times? How cold water you needs? It breaks tubes if freeze I think you mean two aquatuners? One would only cool by 14 degrees. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058382 Share on other sites More sharing options...
tuordiel Posted July 2, 2018 Share Posted July 2, 2018 2 hours ago, Lifegrow said: One would only cool by 14 degrees. temperature also depends on the temperature of the aquatuner. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058418 Share on other sites More sharing options...
Lifegrow Posted July 2, 2018 Share Posted July 2, 2018 58 minutes ago, tuordiel said: temperature also depends on the temperature of the aquatuner. eh? Aquatuner cools whatever passes through it by 14 degrees. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058427 Share on other sites More sharing options...
PhailRaptor Posted July 2, 2018 Share Posted July 2, 2018 1 hour ago, tuordiel said: temperature also depends on the temperature of the aquatuner. ...no, it's not. Any liquid that goes through an Aquatuner will have it's temperature reduced by 14 C. The heat output by the Aquatuner to it's surroundings will vary based on what the Heat Capacity of the liquid running through the Aquatuner. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058433 Share on other sites More sharing options...
abud Posted July 2, 2018 Share Posted July 2, 2018 Something like this? I use these loop extensively since ranch II. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058440 Share on other sites More sharing options...
TOOK14 Posted July 2, 2018 Share Posted July 2, 2018 I never thought of doing this, I very much like this idea @Parusoid As far as I can tell, you have a functioning system, but you say you are having problems with backups. This is an untangled imitation of your setup, I hope I got it right. The switch is just a stand-in for some unknown sensor calling for the use of this system. From what I gather, you just need some more knowledge on how pipe inputs and outputs prioritize. When a packet of, let's say water, encounters an input, it will always try to go into it, and will only pass it up if the input is full, and if it's partially full, it will fill it as much has it can before the rest moves on. When a packet of water encounters an output, it always has "right of way" over anything coming out of the output, so if a pipe is full, even if the water is moving, the output will just stay blocked until the pipe section it's connected to has room available, or fill what room it can. When a packet of water encounters a branch in regular pipes, it will take turns taking every branch, or take turns accepting water from each branch, so multiple lines merging will drain evenly, and one line splitting into multiple lines will split its load evenly PER BRANCH, so if you have multiple branches, each subsequent branch will evenly split what water comes its way. So 1st split is 50/50, second split on either of those will then be 1/4 of the starting total, then 1/8, and so on. Also, pipe bridges, valves, and shutoffs don't ever actually hold any water, they effectively jump the packet between the pipe sections on either end. I hope that made sense, and I'm not totally off base. 4 hours ago, Prince Mandor said: Why loop it multiple times? How cold water you needs? It breaks tubes if freeze With a system like this you could cool a liquid as cold as you want, in 14 degree increments, while only having to power 1 aquatuner. With filters on the output, you could also cool multiple liquids to the same temp for whatever use you want, such as Pwater and water for radiator cooling and irrigation, all from 1 system. Granted there is the concern of maximum load, doubly so if you try the multiple liquids thing, so this is better for low volume or intermittent systems, such as a modest sleet wheat farm, or a potent coolant for a volcano when it just goes dormant, or some overly complicated airlock. For this problem, just make sure that the input line's "output tile" is being "run over" by the liquid in the loop, then the loop should never back up. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058445 Share on other sites More sharing options...
BlueLance Posted July 2, 2018 Share Posted July 2, 2018 I use two aquatuners, it loops whatever input I give it until it is below 30C, I branch the liquid shut off valves so that if I run out of power, instead of letting hot water through it will default to my aquatuners. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058447 Share on other sites More sharing options...
Skrivener Posted July 2, 2018 Share Posted July 2, 2018 Ok, shooting from the hip before I head to bed but I think you're using an idea I have used cooling oxygen to the right temp on a single thermowhatsit. What I did was split the capacity of the line - so 1000g packets ran out of the source (electrolyzer setup in my case) through a valve to bring them down to say 650g before going into the first cooling pass. Then using a bridge I siphoned off the output to another valve set to the difference from max to source capacity (350g), and then merged it back in before the cooler. The net result is a cheaply tweakable output temp (variable but roughly accurate by adjusting the loop ratio) at the cost of a reduced overall output volume. Hope that helps and/or makes sense. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058481 Share on other sites More sharing options...
a_teo Posted July 2, 2018 Share Posted July 2, 2018 I have a current set up for petroleum(works just as well with water). The liquid pump begins on the left and before entering each liquid thermocooler, the hydro sensor checks the temperature of the pipe content. If its -14 C before the freezing point, it'll automatically dump that load from its system. This guarantees the liquid petroleum will be cooled to its maximum lowest temperature before being expelled from the system. Only problem is I'm lazy to incorporate the space for extra pumps to keep all liquid thermo coolers fed. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058494 Share on other sites More sharing options...
Prince Mandor Posted July 2, 2018 Share Posted July 2, 2018 6 hours ago, Lifegrow said: I think you mean two aquatuners? One would only cool by 14 degrees. I mean one aquatuner, and one valve to sent 5kg/s to same aquatuner again. So, if water circulate actively it became 12°C, if not it stay somewhere between 28°C and 12°C, good enough for most practical purposes Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058504 Share on other sites More sharing options...
Parusoid Posted July 2, 2018 Author Share Posted July 2, 2018 9 hours ago, Prince Mandor said: Sieve gives us 40C, with one aquatuner and one simple valve you can make it 12. Why loop it multiple times? How cold water you needs? It breaks tubes if freeze I didn't say I use sieve for that, so the water is not always 40C, either way you need to circle the water multiple (2) times before it reaches 12C 4 hours ago, TOOK14 said: As far as I can tell, you have a functioning system, but you say you are having problems with backups Now it's functioning because Lifegrow gave me idea of using bridges to stop water from Traveling the wrong direction (backing up) Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058525 Share on other sites More sharing options...
BlueLance Posted July 2, 2018 Share Posted July 2, 2018 11 minutes ago, Parusoid said: I didn't say I use sieve for that, so the water is not always 40C, either way you need to circle the water multiple (2) times before it reaches 12C High Five! I dont use a water sieve either! Well you might at some parts but still High Five! Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058533 Share on other sites More sharing options...
Prince Mandor Posted July 2, 2018 Share Posted July 2, 2018 14 minutes ago, Parusoid said: I didn't say I use sieve for that, so the water is not always 40C, either way you need to circle the water multiple (2) times before it reaches 12C If you will not use sieve, than how you cold down aquatuner itself? This systems works on sieve heat deletion, without it this will be just heating pool of water Of course, you are right. we need two pass through aquatuner to reduce 40C to 12C, but sieve gives us 5 kg/s packets of water. aquatuner consumes same 1200 kW no matter chilling 1 gramm or full 10 kg, as result we interested in filling aquatuner fully And we can easily fill 5kg paxcket up to 10 kg packet just by sending chilled water back again by simple valve Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058535 Share on other sites More sharing options...
Parusoid Posted July 2, 2018 Author Share Posted July 2, 2018 27 minutes ago, Prince Mandor said: If you will not use sieve, than how you cold down aquatuner itself? This systems works on sieve heat deletion, without it this will be just heating pool of water Of course, you are right. we need two pass through aquatuner to reduce 40C to 12C, but sieve gives us 5 kg/s packets of water. aquatuner consumes same 1200 kW no matter chilling 1 gramm or full 10 kg, as result we interested in filling aquatuner fully And we can easily fill 5kg paxcket up to 10 kg packet just by sending chilled water back again by simple valve No it does not work on sieve heat deletion. There is no sieve in "this system" Just forget about sieve, assume it does not exist. Don't worry where I take the water from or how I cool the aquatuner itself. This topic is how to make piping to allow water circle multiple times through aquatuner without middle steps. I think you misread something Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058543 Share on other sites More sharing options...
BlueLance Posted July 2, 2018 Share Posted July 2, 2018 1 hour ago, Prince Mandor said: If you will not use sieve, than how you cold down aquatuner itself? This systems works on sieve heat deletion, without it this will be just heating pool of water Of course, you are right. we need two pass through aquatuner to reduce 40C to 12C, but sieve gives us 5 kg/s packets of water. aquatuner consumes same 1200 kW no matter chilling 1 gramm or full 10 kg, as result we interested in filling aquatuner fully And we can easily fill 5kg paxcket up to 10 kg packet just by sending chilled water back again by simple valve Sieves are not needed to live! I use no sieves at all, So for me looping it the way you mention would not work for me because I am always using 10kg packets. As for cooling the aquatuner, my design dumps all the water once it reaches 120 degrees, the system pauses, and refills with whatever polluted water I have stored. The hot polluted water is then pumped away at its own leisure and boiled, the steam is cooled and then pumped into my clean water tank where it will then go either to my electrolyzer or my farms. I am in the process of siphoning some of semi hot water to feed my pincha peppers as well, but that will take some time because its a fair amount of water I need ready. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058562 Share on other sites More sharing options...
Prince Mandor Posted July 2, 2018 Share Posted July 2, 2018 Well, so you move cooling process in another place, using aquatuner here just for moving warmth. If aquatuner really full and work it's speed 140 graduses × kg/second. After "polluted water to steam" trick you need to cool steam at speed 97.5 graduses × kg/second. I like to see how you do it. Did you post you cooling system already? Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058585 Share on other sites More sharing options...
BlueLance Posted July 2, 2018 Share Posted July 2, 2018 I am at work at the moment so no I have not posted it, I will post it once I am home although the system will be empty because the polluted water in my picture above is just below 20 degrees. So it will take a hefty time for it to get to the heating point. But I am sure you will understand how it works without the liquid in the pipes etc! I move the cooling process because I find it simpler to deal with it in a different place Other than the cost for the pump it isnt any different and power isnt an issue. Also I ain't a math genius so the grams per second etc confuses me Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058595 Share on other sites More sharing options...
TOOK14 Posted July 2, 2018 Share Posted July 2, 2018 So here's a system I just made to irrigate a sleet wheat farm, seems to comfortably feed up to 60 plants. Spoiler The pump's thermo sensor is set to above 100c to cycle the coolant(hot coolant will likely go to a boiler), the right pipe thermo sensor is set to above 15c to prevent frozen pipes, and the one on the right is set to under 5c as the output. The aquatuner's thermo sensor is set to under 110c, just as a failsafe in case I run out of Pwater or something. The real trick is the radiant pipes above the left pipe thermo sensor, so if the tuner's input water is too cold, I just heat it up immediately with no power cost. The output water is 2c on average. Link to comment https://forums.kleientertainment.com/forums/topic/92987-looping-water-through-aquatuner/#findComment-1058662 Share on other sites More sharing options...
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