SamLogan Posted June 2, 2018 Share Posted June 2, 2018 Hello, A guy post that is the forum but I don"t unerstand from where is it? Endless night mode? /dream Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/ Share on other sites More sharing options...
Oozinator Posted June 2, 2018 Share Posted June 2, 2018 5 minutes ago, SamLogan said: Hello, A guy post that is the forum but I don"t unerstand from where is it? Endless night mode? /dream It's a bug, every digable tile seems to be rendered black, but nice looking!!!!!""§"§$"(I started a new base with this upgrade, after i came around that screenshot, because i thought light was implemented).. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040616 Share on other sites More sharing options...
Moggles Posted June 2, 2018 Share Posted June 2, 2018 I would love to see the game running with more contrast and realism in the lighting. Making light systems a mechanic for the player to really consider. Is this something that could be modded? Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040620 Share on other sites More sharing options...
clickrush Posted June 2, 2018 Share Posted June 2, 2018 43 minutes ago, Moggles said: I would love to see the game running with more contrast and realism in the lighting. Making light systems a mechanic for the player to really consider. Is this something that could be modded? "Realism in the lighting" is more of a description than an actual feature. Even if light and dark had more drastic effects on duplicants it would be kind of awkward with the tools we have now, because the only light sources you can build are static and small. The act of mining also emits some light. Ofc you could flood your asteroid with star light but that wouldn't really be fun or even feasable. It's just a lot from a modding standpoint at this stage IMO. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040630 Share on other sites More sharing options...
Siromatik Posted June 2, 2018 Share Posted June 2, 2018 Maybe if the printerpod is lightning the whole starter area, then you need to craft some headlamps to go deeper in the dark. Headlamps crafted with some shines bugs or like an oil lamp (yeah we gonna miss the oil in the starter biome) ... Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040647 Share on other sites More sharing options...
Yoma_Nosme Posted June 2, 2018 Share Posted June 2, 2018 Great idea with the headlamps! Another idea would be if dupes could pet shinebugs so one would follow him and light his way. I would like if the devs would implement the Darkness! Idk why but it looks just so cool not seeing "everything ". It just feels more like "hey, we're stuck inside an asteroid " Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040667 Share on other sites More sharing options...
Moggles Posted June 2, 2018 Share Posted June 2, 2018 43 minutes ago, Yoma_Nosme said: It just feels more like "hey, we're stuck inside an asteroid " Exactly. It must be dark down there in those caves. I was thinking some kind of shader post processing dll hack but I don't know if anything like that is even possible with Unity games and the way the game is rendered. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040680 Share on other sites More sharing options...
SackMaggie Posted June 2, 2018 Share Posted June 2, 2018 This is awesome imagine dupe have headlight and recharge it to see things! Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040698 Share on other sites More sharing options...
abud Posted June 2, 2018 Share Posted June 2, 2018 1 hour ago, SackMaggie said: dupe have headlight and recharge it Recharge it with shinebug, this remind me of don't starve Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040736 Share on other sites More sharing options...
watermelen671 Posted June 3, 2018 Share Posted June 3, 2018 Dude, I'm still not gonna lie, This looks dope. I'd LOOOVE it if Ranchers had an innate quality that would cause befriended critters to follow them around. We could have shine bug training! Spoiler ^ Kinda like that. And it was at that moment, for a split second...that my brain thought that was an option to have night mode permanently turned on for this site. Spoiler So I clicked it...and then it registered with me what had just happened. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040834 Share on other sites More sharing options...
PhailRaptor Posted June 3, 2018 Share Posted June 3, 2018 @SamLogan are you on MacOS? I remember a few mentions on the stream of a black texture bug they were hunting. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040880 Share on other sites More sharing options...
m0ver Posted June 3, 2018 Share Posted June 3, 2018 Yeah, this is a bug on macOS. Link to comment https://forums.kleientertainment.com/forums/topic/91312-permanent-night-mode/#findComment-1040988 Share on other sites More sharing options...
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