Developer Cheerio Posted June 1, 2018 Developer Share Posted June 1, 2018 Fixed a bug where Duplicant attributes weren't being properly calculated. View full update This should fix the Duplicants getting overly stressed when eating food. We're still looking into fixing the black world textures on OSX but it looks like that won't be resolved until next week. 1 1 Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 1, 2018 Share Posted June 1, 2018 Does this fix the double food consumption bug too ? Link to comment Share on other sites More sharing options...
Gehn Posted June 1, 2018 Share Posted June 1, 2018 Thanks for the update on OSX progress - I guess I'll go outside this weekend Link to comment Share on other sites More sharing options...
Developer Cheerio Posted June 1, 2018 Author Developer Share Posted June 1, 2018 That should also be fixed but if you're still seeing it, please add it to the bug tracker. Link to comment Share on other sites More sharing options...
old_fantom Posted June 2, 2018 Share Posted June 2, 2018 2 hours ago, Gehn said: Thanks for the update on OSX progress - I guess I'll go outside this weekend This is why there are betas. Thanx for the updates Cheerio. I will watch for the patches next week. Let us know if you need anything else. Link to comment Share on other sites More sharing options...
aymanoracle Posted June 2, 2018 Share Posted June 2, 2018 no storage or automation for row eggs!! and no way to make it not be crashed egg i know now you csn control ehich egg to be cooked but you canot store it for latter incubating Link to comment Share on other sites More sharing options...
avc15 Posted June 2, 2018 Share Posted June 2, 2018 (edited) 31 minutes ago, aymanoracle said: and no way to make it not be crashed egg You need your eggs to keep a high viability score. You can indeed store eggs throughout their natural incubation period without them cracking. Just takes some thought. Edited June 2, 2018 by avc15 Link to comment Share on other sites More sharing options...
aymanoracle Posted June 2, 2018 Share Posted June 2, 2018 how? and tge egg cracher is so buggy btw i tried to put the eggs in chlorine it crashed even in cold area and they reached - 6 c and also crashed Link to comment Share on other sites More sharing options...
Not a nuke Posted June 2, 2018 Share Posted June 2, 2018 I've been thinking, sense muckroots can only reproduce with natural light, would it be possible to farm them on the surface? Could that be added? Link to comment Share on other sites More sharing options...
aymanoracle Posted June 3, 2018 Share Posted June 3, 2018 balm lily flower has no storage Link to comment Share on other sites More sharing options...
aymanoracle Posted June 3, 2018 Share Posted June 3, 2018 Jobs are buggy now Farmer 2 has mastered courier and now cannot be Exosuit engineer Link to comment Share on other sites More sharing options...
Kabrute Posted June 3, 2018 Share Posted June 3, 2018 Just looking at job list farmer 2 didn't master courier (shows 3) Link to comment Share on other sites More sharing options...
malloc Posted June 3, 2018 Share Posted June 3, 2018 I had a similar issue in Ranch Mk II where it showed 100% but they had not actually been marked as having mastered it. Digger in my case. I waited a couple of cycles and no change. Save/load and it was updated correctly. 1 Link to comment Share on other sites More sharing options...
aymanoracle Posted June 4, 2018 Share Posted June 4, 2018 ues iy is solved when save and load again yes its* Link to comment Share on other sites More sharing options...
BlueLance Posted June 4, 2018 Share Posted June 4, 2018 On 02/06/2018 at 2:32 PM, Not a nuke said: I've been thinking, sense muckroots can only reproduce with natural light, would it be possible to farm them on the surface? Could that be added? Wait this is a thing?? Link to comment Share on other sites More sharing options...
Kabrute Posted June 4, 2018 Share Posted June 4, 2018 no, its theory crafting for why we couldn't farm them yet they exist naturally Link to comment Share on other sites More sharing options...
BlueLance Posted June 4, 2018 Share Posted June 4, 2018 Ahhh ok, well there was no light in there other than shinebugs, could be they only grew in the presence of an element and they consume it, and boom none of the element exists now Link to comment Share on other sites More sharing options...
Kabrute Posted June 4, 2018 Share Posted June 4, 2018 runs a geiger counter over a pile a muckroot "I think we've found the uranium sir!" 2 Link to comment Share on other sites More sharing options...
aymanoracle Posted June 4, 2018 Share Posted June 4, 2018 this test version is unplayable crashes almost every 2 cycles and i don't know what cause it Link to comment Share on other sites More sharing options...
BlueLance Posted June 4, 2018 Share Posted June 4, 2018 8 minutes ago, aymanoracle said: this test version is unplayable crashes almost every 2 cycles and i don't know what cause it Post a save and/or report a crash. It works for me and others, will help the devs know what is broken. Link to comment Share on other sites More sharing options...
aymanoracle Posted June 4, 2018 Share Posted June 4, 2018 i already report every crash from the game but sooo many lol 1 Link to comment Share on other sites More sharing options...
BlueLance Posted June 4, 2018 Share Posted June 4, 2018 25 minutes ago, aymanoracle said: i already report every crash from the game but sooo many lol I must be lucky, I havnt had any crashes in Ranching Mk I, Mk II or this one. Link to comment Share on other sites More sharing options...
aymanoracle Posted June 4, 2018 Share Posted June 4, 2018 yes you are Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 4, 2018 Share Posted June 4, 2018 Cosmic branch results in some nullpointer exceptions (not sure what´s triggering the exception, but it happened a couple times till yesterday) Link to comment Share on other sites More sharing options...
aymanoracle Posted June 4, 2018 Share Posted June 4, 2018 i know noe what causing this null pointer exceptions i built a bunker tiles just below the surface of the map and when the rocks from the meotors hit the top edge of the map and crashing on the bunker tiles the game crash with null pointer exception i rebuilt it down the edge with like 10 tiles or so and the problem solved till now anyways lol Link to comment Share on other sites More sharing options...
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