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Winter’s Feast is a great event! Lets extend it.


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Hey! Why don't you extend the event for 1 or 2 weeks? Because of Christmas (+ preparation for it), new year (same here) and etc. some players couldn't have enough chance to play the game with this event.
PS: 8th of the January is my birthday and I'm not going to find some time to play the game that day... And my only wish is: please extend the event ...

Hi and thanks for the reply!

Where can I do that and what would be the differences with the current event? May I switch it on/off anytime on a ongoing client server?

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I generated a new server with Hallowed Nights on after disconnecting and reconnecting checked the map settings and saw that its locked. Which means you will have to play in that event forever. It would be boring after a while + not getting new events in that world.

You can enable and disable the events (apart from the forge) with the command from a admin client, or from the server console:

TheWorld.topology.overrides.specialevent = "winters_feast"

All possible values are 
"none", "default", "hallowed_nights", "winters_feast", "year_of_the_gobbler"

Where none forcefully disables all events (even if they'd happen at the current time), default enables and disables the event automaticially when Klei pushes the event, and the others enable the individual event. 

Setting it to default reverts the change again.

Make sure you execute the command on every server shard. (Overworld and caves in most cases.)

To fully take effect you have to restart your server either manually, or just execute

c_save()
c_reload()

after executing the previous command.

11 hours ago, Daniel86268 said:

You can enable and disable the events (apart from the forge) with the command from a admin client, or from the server console:


TheWorld.topology.overrides.specialevent = "winters_feast"

All possible values are 
"none", "default", "hallowed_nights", "winters_feast", "year_of_the_gobbler"

Where none forcefully disables all events (even if they'd happen at the current time), default enables and disables the event automaticially when Klei pushes the event, and the others enable the individual event. 

Setting it to default reverts the change again.

Make sure you execute the command on every server shard. (Overworld and caves in most cases.)

To fully take effect you have to restart your server either manually, or just execute


c_save()
c_reload()

after executing the previous command.

Thank you very much for the detailed information and effort. 

 

1 hour ago, shayenek said:

Can you do that on a non-dedicated server? The one that you start by creating new world in DST game?

u can do that in a normal server too.. just use save command and reload the game after that

6 hours ago, Starlogy said:

in all honesty im okay with it being done. festive events in general tend to overdo their stay in my opinion, so no need to elongate it.

Ihmmm  think u lost the momentum for this thread dude.. event is long gone

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