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Some screenshots of my latest base (Cycle 115)


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I still plan to make a guide eventually- this base is a design based on my original cycle 100+ base merged with the idea of a roof for hydrogen by a streamer named cptcalavera found here https://www.twitch.tv/videos/123491436 

 

I have tons more screenshots since the time I chose my characters on my steam page here http://steamcommunity.com/id/RedstoneSV/screenshots/?appid=0&sort=newestfirst&browsefilter=myfiles&view=imagewall

(Note further in is my previous world and my 3 "learning the game worlds")

I do not plan to restart this and I will keep it going as far as I can, I will probably add more dupes than the only 6 I ever had because there is no good source of energy besides the hamster wheels so they will just be power workers. My one tip for you is to always choose destructive if stressed so you don't get a nuke of puke that just makes everybody stressed.

Screenshot time2BD8E29621382841E60E6892782DEA33D734D2584CFF4163C682FEB3C358588A150BF7CAB7585C414432A119E8D0EFE56A92F9402B9ACA7DAB198A0B577D7D1438F89E5321A054B90379C95595512B73

 

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just fyi currently the game has no big effect from inhaling contaminated oxygen so currently you will just want to dig trough the green colored tiles, im at 200 cycle and reached 3 edges of the asteroid, dont worry about purifying oxygen and you don´t need clean water for anything to important. 

 

also the vomiting guys aren´t as bad, when all your base is made of the permeable tiles, vomit only remain in the lowest part of you base, and if you put a permeable tile over a normal tile all vomit is out of reach from anyone so no worries of steping on it.

temperature will be the next thing you will have trouble with, be careful when digging pinkish colored tiles eventually you will run out of places where to set up your  plants as your base turn hotter and hotter

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5 hours ago, benkeiaa said:

temperature will be the next thing you will have trouble with, be careful when digging pinkish colored tiles eventually you will run out of places where to set up your  plants as your base turn hotter and hotter

Yaeh I am currently trying to find a mitigation to that. Cooling works somewhat but the energy maintenance...

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7 hours ago, Reddst said:

Just if anyone wanted to know- I have 33 hours on this game now

I have 67 hours already and still far from perfect - max i done ~ near 300 cycles. Issue i faced right now - making steam not a problem, problem now - to cool it without too many energy consummation (thermo cooler for gas take too many energy) and getting decent amount water from it.

From my experiments for now even if i have many steam, i still cant get enough water from it (it bring very small amount), i am not sure but can be there again some losses after conversion from liquid -> gas -> liquid states.

I will be doing more experiments for this, but waiting for next patch for gasses :p (looks like some amount of it losing again upon transmitting via pipes)

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2 hours ago, O.n.y said:

I have 67 hours already and still far from perfect - max i done ~ near 300 cycles. Issue i faced right now - making steam not a problem, problem now - to cool it without too many energy consummation (thermo cooler for gas take too many energy) and getting decent amount water from it.

From my experiments for now even if i have many steam, i still cant get enough water from it (it bring very small amount), i am not sure but can be there again some losses after conversion from liquid -> gas -> liquid states.

I will be doing more experiments for this, but waiting for next patch for gasses :p (looks like some amount of it losing again upon transmitting via pipes)

What you can do to cooldown the steam, is abuse the tile thermals. For now any tile build will keep the temperature the resource had it was build with. So if you make a room, cool the air in there, put some granite or something in there and let it cool down. Now when the resources has desired temp you go build with it. It will stay at that temp, influence the surrounding air accordingly and the tile itself will NEVER rise or decrease in temperature. This can ofcourse also be done with a hot room to create your infinite tiles of hell.

 

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2 hours ago, O.n.y said:

I have 67 hours already and still far from perfect - max i done ~ near 300 cycles. Issue i faced right now - making steam not a problem, problem now - to cool it without too many energy consummation (thermo cooler for gas take too many energy) and getting decent amount water from it.

From my experiments for now even if i have many steam, i still cant get enough water from it (it bring very small amount), i am not sure but can be there again some losses after conversion from liquid -> gas -> liquid states.

I will be doing more experiments for this, but waiting for next patch for gasses :p (looks like some amount of it losing again upon transmitting via pipes)

What you can do to cooldown the steam, is abuse the tile thermals. For now any tile build will keep the temperature the resource had it was build with. So if you make a room, cool the air in there, put some granite or something in there and let it cool down. Now when the resources has desired temp you go build with it. It will stay at that temp, influence the surrounding air accordingly and the tile itself will NEVER rise or decrease in temperature. This can ofcourse also be done with a hot room to create your infinite tiles of hell.

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42 minutes ago, Radje said:

What you can do to cooldown the steam, is abuse the tile thermals. For now any tile build will keep the temperature the resource had it was build with. So if you make a room, cool the air in there, put some granite or something in there and let it cool down. Now when the resources has desired temp you go build with it. It will stay at that temp, influence the surrounding air accordingly and the tile itself will NEVER rise or decrease in temperature. This can ofcourse also be done with a hot room to create your infinite tiles of hell.

I was wandering why tiles from the same material had 5 degrees different temperature right next to each other.

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10 hours ago, benkeiaa said:

just fyi currently the game has no big effect from inhaling contaminated oxygen so currently you will just want to dig trough the green colored tiles, im at 200 cycle and reached 3 edges of the asteroid, dont worry about purifying oxygen and you don´t need clean water for anything to important. 

 

also the vomiting guys aren´t as bad, when all your base is made of the permeable tiles, vomit only remain in the lowest part of you base, and if you put a permeable tile over a normal tile all vomit is out of reach from anyone so no worries of steping on it.

temperature will be the next thing you will have trouble with, be careful when digging pinkish colored tiles eventually you will run out of places where to set up your  plants as your base turn hotter and hotter

I don't think the game is intended to be played that way- so I don't do it for my main base- I want this base to survive updates and such but when I start exploring the world very soon I will ignore disease as much as I can, especially since I can afford the placebo pills for sickness updates in the future

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10 hours ago, benkeiaa said:

temperature will be the next thing you will have trouble with, be careful when digging pinkish colored tiles eventually you will run out of places where to set up your  plants as your base turn hotter and hotter

Oh and- I have two coolers for pipes ( I forgot what they are called) for my plants- it can even mostly support bristle berry now ;)

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Very nice base, I have two questions:

1: why do you build an extra room for your plants, is it because of atmosheric pressure? Does the denser oxygen make them grow differently?

2: how are you able to play 115 cycles in a base without sweeping :o ? atleast the bedrooms? ^^

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3 hours ago, Radje said:

What you can do to cooldown the steam, is abuse the tile thermals. For now any tile build will keep the temperature the resource had it was build with. So if you make a room, cool the air in there, put some granite or something in there and let it cool down. Now when the resources has desired temp you go build with it. It will stay at that temp, influence the surrounding air accordingly and the tile itself will NEVER rise or decrease in temperature. This can ofcourse also be done with a hot room to create your infinite tiles of hell.

this kinda looks as a bug for me, which should be reported :p Do not feel right it stay same tempo after build..

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10 hours ago, Headnut said:

Very nice base, I have two questions:

1: why do you build an extra room for your plants, is it because of atmosheric pressure? Does the denser oxygen make them grow differently?

2: how are you able to play 115 cycles in a base without sweeping :o ? atleast the bedrooms? ^^

One- it takes too much time

Two- It doesn't bother me at all

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On 2/23/2017 at 11:47 AM, benkeiaa said:

temperature will be the next thing you will have trouble with, be careful when digging pinkish colored tiles eventually you will run out of places where to set up your  plants as your base turn hotter and hotter

Do you know any ways to deal with high temperature? I put some cooling fans near my plants but they still got overheated

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11 hours ago, Reddst said:

 

One- it takes too much time

Two- It doesn't bother me at all

It does affect your dupes though. Materials lying around massively lower decor value. At least try to keep it clean at the start. When you reach Barf Central(TM) stage it doesn't matter too much anymore though.

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2 hours ago, Eternity7 said:

Do you know any ways to deal with high temperature? I put some cooling fans near my plants but they still got overheated

I just noticed that I dug top enough where it is actually freezing. 2 cooling units are not enough for my plants so I plan to pump from there next. Depends how stable the temperature there will be though. And travel loss.

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On 24/02/2017 at 8:35 PM, Eternity7 said:

Do you know any ways to deal with high temperature? I put some cooling fans near my plants but they still got overheated

lol.. cooling fans are the biggest BS building in the game...

it's a ripped off. don't bother using it.

 

try the next machines beside it.

build a room with the tile that block heat if possible (i forgot the name), don't forget to put compress door for the room.

next you just need to send the cool air into the room.

 

since no plant consume gas anymore, you should only do this once, and after the air are cool enough. just turn off the machine to save your electricity bills.

if after your dupes going back and forth to harvest make the room too hot. just turn it on again for a while.

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