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Oxygen Not Included

Found 3 results

  1. Self Powered Oxygen Module is a great design, the only problem is that it delibrately waste the extra hydrogen power generated so that the pressure in the module does not build up. I have modified it to use the store the extra power as hydrogen and use it when needed ( for wheezewort or power) and only waste the extra of extra. It takes more space, but is also maintenance free thanks to piping priority system. https://steamuserimages-a.akamaihd.net/ugc/951857579303356281/88A0443FE4DF41FD513DEBE140D932C16AF6705D The only thing that needs explanation is piping so I have shown it above. The key here is the way bridge is connected. 1.The hydrogen is firstly fed to the container, then back to the SPOM hydrogen generator. 2. if the SPOM generator is not working ( controlled by the smart battery), it will feed it to the hydrogen generator on the right to power your base. 3.If that one is also idle, the hydrogen is stored in the container. 4. If the container is also full, then the pipe line will divert the extra hydrogen to the generator on the left top, which is ONLY connected to a non-smart battery to waste the hydrogen so the SPOM does not over pressure. By doing so I have always got full tank (actually I have 3 spom and 6 containers of hydrogen) of hydrogen, which I use for drecko ranch and wheeze cooling room ( 1 time usage), and at end game use it for hydrogen engine ( the actual usage) Note: You can delete the right top generator if your goal is to save hydrogen. But the top left generator is needed to prevent overpressure.
  2. I built this electrolyzer block in my base. However, I'm noticing that gas behaviour is not consistent. Occasionally an oxygen packet manages to slip through into the hydrogen line and I don't understand why. The lines are never backed up and there are no brownouts, so why? Is an element sensor or gas shutoff failing? Also, this should generate 1776 g/s of oxygen and 224 g/s of hydrogen, but it simply doesnt. It generates way more hydrogen than it should, enough to keep 3 hydrogen generators running full time and a fourth one intermittently: that's about 50% more hydrogen than expected. I also suspect that it generates a bit less oxygen than it should, since every now and then there is a hole in one of the oxygen lines, even if a packet didnt slip through. Or maybe, it sometimes generates too much oxygen and exceeds the line capacity, so a packet goes in the hydrogen line? What is this black magic? Is it the electrolyzer room layout? Some quirk with how piping works? Gas deletion or substitution? I'm at a loss here.
  3. A Tutorial Video on rockets covering steam to liquid oxygen and hydrogen. For experienced players the liquid oxygen/hydrogen build is located at 15:30. If your looking to automate rocket launches you can find that in the Second Part