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    • JanH

      Rhymes with Play 152 - Oxygen Not Included: Outbreak Upgrade   08/17/2017

      Join us this Thursday, August 17th as we show off new features (and more) as well as discuss the upcoming Outbreak Upgrade for Oxygen Not Included. As always, the stream will be going live at 3:30 PM Pacific (10:30 PM UTC) only on the Rhymes with Play Dev Cast on Twitch. Where is it?
      On our official Twitch Channel: https://www.twitch.tv/kleientertainment When is it?
      Show date: Thursday, August 17, 2017 3:30 PM PDT (Pacific)
      10:30 PM UTC (Coordinated Universal Time) Here is a handy tool you can use to figure out what time that means for you. Check out the stream announce thread for discussions!

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Found 5 results

  1. A little something I noticed recently, while their production of polluted oxygen is probably quite low, their threshold for making it is infinite. not only do they produce infinite amounts of oxygen, they also disregard the surrounding area's pressure, causing insane pressure buildups over time in more outlying areas of the map. I'm currently in a game around cycle 300 or so, and I have pockets of poluted air where the average amoung of air per square is over 60 KILOGRAMS of polluted oxygen. And we're not talking about small little pockets, no I mean huge caverns full of oxygen. Right now, I cannot expand because all this extra air will utterly ruin my base's conditions and there's nothing I can do about it. Even if I were to use pressure doors and whatnot anything I build will bust because of pressure damage. I set up a natural gas geyser power plant, but I cannot fill the resevoir of water to scrub the Co2 due to insane pressure levels in the upper areas, so if I pump any water into the resevoir, it will overpressurise and explode.
  2. 1.Graphical indicator of trend or raw material arrives whether it drops or is stable? (As pictured) 2. Algae should produce some oxygen 3. Any real chance to introduce triangular floor blocks to make ramps? (Better flowing eg water)
  3. Hi, this is my first post. I heard about the concept of air purification by turning it into liquid and using it later. While I viewed a few examples I found many inefficiencies that I removed. This one consumes 100.6 g/s of hydrogen and produces about 1000* g/s liquid oxygen. Are there any tips for making this better?
  4. This thing manages to purify a whopping 910 g/s of Oxygen using 4 Pumps and 3 "thermal regulators"!! It has been running stable for over an hour! Please give your thoughts about it, all criticism is welcome!
  5. Someone's probably asked this but I'm too lazy to look for it -_- Is ONI gonna have trading cards, badges and what not once it's completed? (Much like DST).