Zeruul Posted December 27, 2016 Share Posted December 27, 2016 Whenever you venture into the ruins, its music should be played when you perform actions (fight, work, EFS). However, you only get cave battle/work musics, instead of good ol' ruins theme. Meanwhile, the song plays while you are fighting shadow chess pieces on the SURFACE. Even the Toadstool gets its own theme, inside the CAVE. Klei please don't make Ancient Guardian "looks like a cave mob" ! I miss its theme whenever I encounter it in DS. Link to comment Share on other sites More sharing options...
HutGenerator Posted December 27, 2016 Share Posted December 27, 2016 You know klei has been ignoring ancient guardian for quite some time when it doesn't respawn and we can only have one houndius shootius. It is indeed just a cave mob :/ Link to comment Share on other sites More sharing options...
AnonymousKoala Posted December 27, 2016 Share Posted December 27, 2016 2 hours ago, HutGenerator said: You know klei has been ignoring ancient guardian for quite some time when it doesn't respawn and we can only have one houndius shootius. It is indeed just a cave mob :/ Not even a giant, just a mob. It doesn't even get an adornment for the christmas tree. It's THAT forgotten. Link to comment Share on other sites More sharing options...
pofil Posted December 27, 2016 Share Posted December 27, 2016 10 minutes ago, AnonymousKoala said: Not even a giant, just a mob. It doesn't even get an adornment for the christmas tree. It's THAT forgotten. Imagine the rage, people who don't wanna use the console to respawn him and have already killed him in their world would ensue, had he gotten an adornment. Link to comment Share on other sites More sharing options...
AnonymousKoala Posted December 27, 2016 Share Posted December 27, 2016 Just now, pofil said: Imagine the rage, people who don't wanna use the console to respawn him and have already killed him in their world would ensue, had he gotten an adornment. Hell, they even missed out on making Klaus drop the horn, so you can get more of them. To balance it out further, they could even program it so that this is added to the pool only after the actual guardian got killed. Link to comment Share on other sites More sharing options...
pofil Posted December 27, 2016 Share Posted December 27, 2016 Just now, AnonymousKoala said: Hell, they even missed out on making Klaus drop the horn, so you can get more of them. To balance it out further, they could even program it so that this is added to the pool only after the actual guardian got killed. I'd be down to that, although I'd still prefer a change in the guardian itself. Link to comment Share on other sites More sharing options...
Maxil20 Posted December 27, 2016 Share Posted December 27, 2016 See, the change I would like to see for the guardian is to make him respawn. Possibly use the shadow atrium to make him respawn, since that also currently has no use Link to comment Share on other sites More sharing options...
FreyaMaluk Posted December 27, 2016 Share Posted December 27, 2016 7 minutes ago, Maxil20 said: See, the change I would like to see for the guardian is to make him respawn. Possibly use the shadow atrium to make him respawn, since that also currently has no use that's a very good idea Link to comment Share on other sites More sharing options...
AnonymousKoala Posted December 27, 2016 Share Posted December 27, 2016 1 hour ago, Maxil20 said: See, the change I would like to see for the guardian is to make him respawn. Possibly use the shadow atrium to make him respawn, since that also currently has no use As I've said many times, he could leave a skeleton, which the attrium will revive, and then you also have a cool way to reliably renew thulecite, armors, and hell, even pick/axes so you dont waste thulecite on them. Link to comment Share on other sites More sharing options...
Neu7ral Posted December 27, 2016 Share Posted December 27, 2016 Klei should give a peek on ruins. And perhaps overhaul Minotaur AI. Link to comment Share on other sites More sharing options...
VarsoZergy Posted December 27, 2016 Share Posted December 27, 2016 5 hours ago, FreyaMaluk said: See, the change I would like to see for the guardian is to make him respawn. Possibly use the shadow atrium to make him respawn, since that also currently has no use It would be too simple, should add a moon caling staff event style, many shadows try to destroy it, if you prevent it you have the guardian again! Link to comment Share on other sites More sharing options...
TitanCat Posted December 27, 2016 Share Posted December 27, 2016 Might as well throw in a ruin giant version of the bishop and the knight to complete the set. Link to comment Share on other sites More sharing options...
pofil Posted December 27, 2016 Share Posted December 27, 2016 I love how off topic this is going though xD Link to comment Share on other sites More sharing options...
GiddyGuy Posted December 27, 2016 Share Posted December 27, 2016 3 hours ago, Neutral_Steve said: And perhaps overhaul Minotaur AI. Or...adding ruins music, AMIRITE?!... Link to comment Share on other sites More sharing options...
Neu7ral Posted December 27, 2016 Share Posted December 27, 2016 3 hours ago, GiddyGuy said: Or...adding ruins music, AMIRITE?!... I forgot that, and even that I want more the ruins music than everything else xD Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted December 27, 2016 Share Posted December 27, 2016 The ruins music in general doesn't work. Link to comment Share on other sites More sharing options...
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