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Why the machetes are in the character speech?


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3 minutes ago, Neutral_Steve said:

MOWER = "I like the cut of this blade.",
MACHETE = "I like the cut of this blade.",
GOLDENMACHETE = "Hack in style!",
OBSIDIANMACHETE = "It's hot to the touch.",

 

I was moving missing examination strings around between Shipwrecked and DST a couple weeks back and never took the unused ones back out. :p Sorry for the excitement everybody! :wilson_pirate::wilson_pirate::wilson_pirate:

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3 minutes ago, Mudley said:

Talking about strings, any future changes on the punctuation situation on WX's strings, @KrisRF?

Hey Mudley! I took a look at the list you sent me and pulled out a few extraneous punctuation marks. Whatever remains is (theoretically) there by intention.

Thanks!

(Also, you may all see some "BOOK_METEOR" lines popping up now and then for similar reasons as OP. If you see anything else from SW, just assume it's me messing things up, basically. :p)

1 hour ago, KrisRF said:

I was moving missing examination strings around between Shipwrecked and DST a couple weeks back and never took the unused ones back out. :p Sorry for the excitement everybody! :wilson_pirate::wilson_pirate:

@KrisRF
Well i already Translated them in my Language mod so well i dont mind much that they are there :wilson_pirate:

Well just asking im obvious currently working on a Translating mod for DST. Beside all the SW and Adventure mode Strings etc... i Noticed that the string for "STRINGS.CHARACKTER_DESCRIPTIONS.random" Looks like this (Screenshot).
When i try now Translating it doing the same

/n
My Translate

It pulls me out an error and says my Translation cant be start with "/n" and need to revert it. It should be like this ? or is this even a messed up thing o: ? Curious me all the time xD

 

meep.png

  • Developer
19 hours ago, SenpaiArtorias said:

Well just asking im obvious currently working on a Translating mod for DST. Beside all the SW and Adventure mode Strings etc... i Noticed that the string for "STRINGS.CHARACKTER_DESCRIPTIONS.random" Looks like this (Screenshot).
When i try now Translating it doing the same

/n
My Translate

It pulls me out an error and says my Translation cant be start with "/n" and need to revert it. It should be like this ? or is this even a messed up thing o: ? Curious me all the time xD

 

meep.png

Hi SenpaiAroria :) Anytime you see \n in a LUA file, it's basically telling the program to put in an extra space when the text is displayed in-game (sort of like the function of the "Enter" key in a word document). Similarly, \" will display a regular " in-game, without confusing a dialogue quotation mark with a coding quotation mark in the LUA.

You can take either of them out without really affecting much, though it may junk up some text formatting or grammar in-game. I hope that makes sense (coding and mod stuff isn't my forte, I break this stuff all time)! :wilson_love:

35 minutes ago, KrisRF said:

Hi SenpaiAroria :) Anytime you see \n in a LUA file, it's basically telling the program to put in an extra space when the text is displayed in-game (sort of like the function of the "Enter" key in a word document). Similarly, \" will display a regular " in-game, without confusing a dialogue quotation mark with a coding quotation mark in the LUA.

You can take either of them out without really affecting much, though it may junk up some text formatting or grammar in-game. I hope that makes sense (coding and mod stuff isn't my forte, I break this stuff all time)! :wilson_love:


@KrisRF
Oh yes i know /n means the Enter function but didnt know how i would explain it in english sry was my bad. Already used it on some strings. But well was just curious if this was supposed to be or maybe a typo duo to the Error message~ :p Then i guess ill just leave it without extra space and hope it dont look to horribel xD

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