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Corey

Don't Starve Update Trailer: Spoiled Rotten

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Jay667b    10

It sure seems like a very interesting upgrade, now to start thinking of what to do with my hoarded food.

I'll be making a lot of iceboxes it seems.

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501105    20

I'll be making a lot of iceboxes it seems.

That indeed, though it will be very interesting to see wether the icebox slows the spoiling proces, or halts it completely.

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Dr. Chaos    10

That indeed, though it will be very interesting to see wether the icebox slows the spoiling proces, or halts it completely.

I'm guessing just slows it down.

Circumventing spoilage altogether would be a lil too convenient.

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rojvol    12

Finally some really good update :) maybe I will even play this one. (I am waiting for updates because I overplayed the game and it got boring) Love the character. Robot is czech word afterall ^^

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501105    20

I'm guessing just slows it down.

Circumventing spoilage altogether would be a lil too convenient.

I suppose so, it does add more value to crockpot food, which was fairly useless up till now.

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A beefalo hat might stop them from attacking you, but it might not necessarily stop them from doing other stuff to you...

Lets hope the beefalo can restrain themselves then

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Spazmatic    1,033

What materials do you guy's think we'll need to make an icebox? I wonder if it needs the winter hat lols.

Maybe you would need to wear the winter hat,then use your shovel to dig up a snowy turf(they magically keep their snowyness),and some refined rocks

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Mathenaut    10

Can't really say I'm looking forward to the food spoilage bit. Adds monotony moreso than any challenge.

Though, I suppose it depends on exactly how fast food spoils, and whether or not being cooked has a major impact. I can live without having a massive hoard of food that I save for an emergency that will never come - but if it becomes an irritating nuance to exploration, then I'll be disappointed.

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GamingGorman    10

Woohoo food spoilage! now maybe starving will be a real possibility!

And to anyone complaining about it...please kindly turn your gaze to the title of the game. The name of the game is DON'T STARVE.

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daldingo    11

Woohoo food spoilage! now maybe starving will be a real possibility!

And to anyone complaining about it...please kindly turn your gaze to the title of the game. The name of the game is DON'T STARVE.

The majority of people complaining about it aren't worried about starving. They're worried about game being too fixated on food collection/consumption to the point where it becomes just a bother instead of fun to play.

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VonDracul    10

Look carefully in the inventory bar when he's beeing chased by the beefalos. I think that that "ball of fur" or w/e is it, together with the Bone Eye or the Eye Bone and maybe 2 chests can create the furry Chester <3

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Torasko    17

I welcome the food spoilage with open arms. It'll probably need some tweaking later on in the development cycle to make it more fun, but for now I'm very happy with it!

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Spazmatic    1,033

Im wondering if this eyebone will appear in my current game, or I have to start a new one

On another thread,Kevin replied this:

Chester Von Ottoman's eyebone will only spawn in new worlds. You will have to die to get wx78. The other aspects of the update should apply to everyone.

Edit:This thread

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501105    20

Because it will probably be about 8 hours or so until it is released, since Klei is based in Canada.

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_Q_    635

How can you be worried about food spoilage when you have new character that takes no penalty from it?

I hope that moving chest wont attack enemies and it wont be attacked by them.

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501105    20

How can you be worried about food spoilage when you have new character that takes no penalty from it?

I hope that moving chest wont attack enemies and it wont be attacked by them.

Every char has unique properties, so it makes sense to have one that offers something related to the food spoilage. It is a handy ability to have, but nothing game breaking, nor can I see myself giving up on Wolfgang or Wilson in favour of it.

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_Q_    635

Every char has unique properties, so it makes sense to have one that offers something related to the food spoilage. It is a handy ability to have, but nothing game breaking, nor can I see myself giving up on Wolfgang or Wilson in favour of it.

You have the fridge then, also I never stacked tons of food, I always keep fully grown crops on farm plots, and cook some stuff for 2 days survival, stacking food was boring.

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