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About Corey

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    Senior Member


Chester Kickstarter
  • Tweeted support for Chester
Chester Kickstarter
  • Supported Chester
Don't Starve Together
  • Contributor
  1. If Funko asks us to do more we will, but we have to be invited by them. If the current ones continue to sell well and lots of people ask Funko to make more or suggest new characters to them, the chances are better there will be more. I had a lot of fun working with them making the first batch, I'm really proud of how they turned out for POPs. I'd personally love to make more!
  2. Unfortunately we can't control import fees. The only solution is to open a store in every continent and physically hold and ship goods from different locations, and it's just not possible for us to do, which is why we're looking for additional deals like the Funko one we did. I'm not sure the last time you checked shipping fees, but we added cheaper bulk rate drop shipping earlier this year. This option is much cheaper than USPS was and you have an option to pre-pay customs (which is cheaper than waiting for the border to charge you). But we can't do anything about what customs are charged or valued at. Things like Amazon and Walmart have really skewed the perception of the realities of shipping costs, but we'll keep looking for ways to improve the accessibility of products to more people.
  3. I hear yah, I've been working to try and re-stock some items that are sold out and bring some new ones in. Unfortunately manufacturing and designing these products just takes a really long time. I can say improved Spider plush is coming back for sure (better sound boxes). I'm also working on an improved Chester as well (rethinking the structure stitching) I don't have an ETA but the soonest it will be is later this year around Q4 / Fall range. I'm also trying to do more stuff like the Funko POP deal to create more products outside of our shop in retail and more widely available shops (Amazon etc.) to help make product more widely available in different regions without customs / import fees for fans outside of North America.
  4. Hey everyone. Over the past few days people have been sending info on this to us out of concern (thanks for looking out!). Just wanted to pop in here and make a comment on this and let people know we're aware, and also read the apology letter as best we could with translations. We understand why people might be upset about the similarities, being that (from what we understand) to be from some kind of original design showcase for students. Quite honestly, we're pretty flattered that Don't Starve was such an inspiration for this student's work. As far as we can tell they are not selling or profiting from this, and with the posting of their letter it has made it additionally clear that our work and theirs are separate. They also don't appear to be using our exact assets or creations, they drew their own and were possibly influenced by Don't Starve's style. This project seems to fall within our community creation guidelines at this time, and honestly if the student had sent us this in a tweet or an email saying they were a fan of Don't Starve, we'd probably have shared it and thought it was cool. In short, from what we can gather we believe this kinda sorted itself out and was appropriately clarified by the student and the school and we're flattered any time people are inspired by something we've done. Thanks to everybody who reported this situation to us, we appreciate the support. We wish the student the best and hope they continue to pursue and experiment with art and design.
  5. Here's an image gallery that has the three promo gifs we made: Will see if we can add them to the launch posts in the future!
  6. Game won’t load in on ps4 Oceania

    Hey everyone, we wanted to let you know that today we put out patch 0.1.45 today on the PS4. While we hope this patch may bypass login connecting issues for some, we don't expect that it will fix it for everyone. That being said we've added a new feature that optionally lets you skip attempting to load your inventory if your connection is taking too long, and should let you play without those items short term. If you opt to do this option, it will send us an even more detailed report log of what is going on with your game and connection automatically. This way anyone still affected after today's patch will be sending us even more info to help fix this issue. We really appreciate everyone's patience and thanks to everyone who have taken the time to add their information here and provide detailed reports so we can fix this for everyone ASAP. We will continue to monitor the issue, and we'd love to hear if this did or did not solve the issue for you.
  7. Game won’t load in on ps4 Oceania

    PS4 update 1.43 is live. It's important to note that this is NOT a fix for the logging in issue, however; this build will hopefully help us get more insight into what is actually going wrong, since we currently cannot reproduce this on any of our machines within our studio, even when using specific region accounts or VPNs. We are asking two things from players who are still getting the hang: - Send us a NEW screenshot, or tell us *exactly* what the "Connecting" popup text says when it's hung. We have added unique loading text to this pop up that will tell us where in the process it's failing. A picture is preferred if possible. - Let it sit for five minutes. Within that time the game should notice that it is stuck and automatically call home with some diagnostic info for us.
  8. Game won’t load in on ps4 Oceania

    Just updating people here, we're still looking into this and appreciate the information. We're still having trouble reliably recreating this issue but have been working with some players who are experiencing this to try and narrow it down. In some cases switching accounts on the console solves the issue, but not for others. In other cases, logging in on a different machine (like a friend's) works and the affected account can now connect on new hardware (or in a different region.) But again, not for everyone. We're going to be implementing some additional unique back-end tracking for each stage of the login connect process so that we're better able to narrow down where exactly the login is failing for certain people, and if it's even the same spot for everyone. Due to the limited number of people reporting this, it has been difficult to diagnose on our end, but rest assured this is indeed a confirmed issue and something we are actively trying to resolve. For now, if you're having this problem please provide the following if possible. 1) A photo (even cellphone photo) of the whole screen where you are seeing the forever "Connecting..." message. Try to make the photo as clear as possible so we can see the whole screen and read all the onscreen text. 2) Your PSN Region / Location this will help us identify any geographic patterns to the error. 3) Your KU ID - You can get that online here: and the ID looks like this: “KU_xXxXxxxxX”. Thanks for your patience and help, keep an eye here for updates as we have new information or requests on how you can help us track this bug down.
  9. Game won’t load in on ps4 Oceania

    Thanks for the photos to show us where the login issue occurs and your PlayStation Region. Please also include your Klei ID found in-game so we can check out more details: Go to the game’s main menu > click on OPTIONS > and choose MORE. At the bottom of the screen, you will find that your account ID looks like this: “KU_xXxXxxxxX”. EDIT: As mzajy pointed out, many are getting the load error prior to the main menu so they can't access the above. In this case you can get it from here: Klei Account.
  10. *A Wild Wallpaper Post Appears*
  11. [Game Update] - 124

    It's taking longer than expected as we're still working out XB1 update cycles. Console updates are not as simple for us to deploy as Steam. They require a lot of 3rd party partner coordination, certification and waiting on our end. There's no ETA yet, but we're working on it, it will just come much later than we wanted. In the future we'd like to keep console parity as much as possible, and we do try.
  12. Damn, you totally smashed KCDA. Great work man! fFKcAfn.png

  13. Never seen you before, thanks @ImDaMisterL.:wilson_ecstatic:

    1. ImDaMisterL


      I've heard he's the guy that deals with merch and all (among other stuff?). Might be wrong, might be right...

      He's a living riddle.

    2. minespatch


      That would probably explain why the store is quiet and down right now.

  14. Traps cone up empty

    He all, just wanted to let you know we're aware of this issue thanks to bug tracker reports, have reproduced it, and already submitted a fix / patch for this. The update process on console has to go through certification. We've already submitted and our console partners are working on expediting / prioritizing. Once it's fixed we'll tweet on @klei. Thanks for your patience and letting us know.