Jump to content

Some Realizations about Shipwrecked


Recommended Posts

I fully agree. I see no point in playing DS without RoG, which is why I think the best thing that could happen to DS would be for RoG to be free, it would make it easier for Klei to add new content. I know I wouldn't want to code, maintain, test and bugfix stuff like world gen, seasons or weather twice.

 

Edit: just to be clear, I would like additions to the base game as much as everyone else.

Yes and I was wondering why play Don't Starve + RoG when you can play (alone) DST + RoG + Through the Ages ?

Do some multiplayer-tweaks between the two justify to stick with the original one when DST has all that Don't Starve has to offer and a lot more content in the future ?

I thought Shipwrecked would have balanced that and give a new reason to play Don't Starve, but it would be probably the contrary.

 

(I'm still playing DS+RoG, but when caves will be implemented in DST I see no reason to stay and will probably move on to play in DST)

Yes and I was wondering why play Don't Starve + RoG when you can play (alone) DST + RoG + Through the Ages ?

Do some multiplayer-tweaks between the two justify to stick with the original one when DST has all that Don't Starve has to offer and a lot more content in the future ?

I thought Shipwrecked would have balanced that and give a new reason to play Don't Starve, but it would be probably the contrary.

 

(I'm still playing DS+RoG, but when caves will be implemented in DST I see no reason to stay and will probably move on to play in DST)

 

DST has double health mobs, armour doesn't stack, dragonfly is a raid boss, etc.

Do you think Don't Starve will receive new content one day, or is it really finished and dead in terms of updates ? (except putting flotsam and sunken boats which won't even be in the game. "Look ! We put new content just to announce that you won't see it here")

Do you think Don't Starve will receive new content one day, or is it really finished and dead in terms of updates ? (except putting flotsam and sunken boats which won't even be in the game. "Look ! We put new content just to announce that you won't see it here")

 

It's dead in terms of updates. It was confirmed All's Well That's Maxwell was the last major update. Just bugfixes. On the other hand, SW better get treated like DS. Characters in updates, DLCs, etc.

It's dead in terms of updates. It was confirmed All's Well That's Maxwell was the last major update. Just bugfixes. On the other hand, SW better get treated like DS. Characters in updates, DLCs, etc.

 

I was meaning new dlc implemented to the game, like RoG. 

 

But maybe now DS will act as the official billboard for announcement and new content. 

 

YES I AM SALTY, why put new content in the original game when finally it is to announce that it is a standalone which has nothing to do with it. It's cruelly misleading. *sob*

@Hundkerchief

 

DS still has Adventure mode and ruins while DST is balanced for multiplayer (see caves, giants, Willow, Woodie, probably Waxwell). I believe the idea with TtA is to add more multiplayer-oriented content, so most of it will likely not make much sense for single player. But I see your point, and it's a fair one. Why settle for less? Well... yeah, why? It's perfectly fine if you prefer DST or single player DST, so enjoy it!

 

I don't expect new content for DS, it hasn't had any big update since RoG. As I said, I would love to see new stuff in DS, it feels complete and yet very expansible, but I understand that adding new content for different games, trying to keep parity and fairness, can be very difficult.

 

Other than setting and gameplay (as sailing is quite game changing), I think Klei want to release as a standalone for branding reasons: to distance it as much as possible from the base game. Not (only?) because of sales and pricing, but because of the community reaction regarding DST. "If it is main game content, why isn't it in DST?" Well, because adding navigation is game changing, adding new seasons/weather effects changes the dynamics, and it would be overall adding a whole lot more complexity to an already massive project.

 

But I can perfectly understand people wanting SW to be integrated with DS/RoG and how the original announcement was somewhat misleading. I also see that SW standalone poses some new challenges, especially for the modding folks.

 

Edit: Sheriff Woody is not Woodie.

I realized something about shipwrecked!

 

There is way more salt than there needs to be because shipwrecked is acting as a sequel, and not a standalone expansion thing.

 

If they said after the wolly puzzle "hey we are planning a sequel to Don't Starve featuring mostly the same cast of characters" and not the vague and misleading statement they gave. I hope going forward they acknowledge that it is really a sequel since DS is "complete" and a new game following a finished game is a sequel.

 

A sequel doesn't mean you abandon the games behind it, it means something new that adds to a franchise (see halo) and expands. Maybe there will be enough success of this beloved game to see something a la MCC (again, see halo).

I realized something about shipwrecked!

 

There is way more salt than there needs to be because shipwrecked is acting as a sequel, and not a standalone expansion thing.

 

If they said after the wolly puzzle "hey we are planning a sequel to Don't Starve featuring mostly the same cast of characters" and not the vague and misleading statement they gave. I hope going forward they acknowledge that it is really a sequel since DS is "complete" and a new game following a finished game is a sequel.

 

A sequel doesn't mean you abandon the games behind it, it means something new that adds to a franchise (see halo) and expands. Maybe there will be enough success of this beloved game to see something a la MCC (again, see halo).

What in the blazes are you talking about? Once sequel comes out you ditch the previous game thats how it always was that how it always will be. If its not abandoned by developers it will be abandoned by players and the community.

What in the blazes are you talking about? Once sequel comes out you ditch the previous game thats how it always was that how it always will be. If its not abandoned by developers it will be abandoned by players and the community.

You'd never go back and revisit games in series? Some of the best games out there are much better than their sequels.

You'd never go back and revisit games in series? Some of the best games out there are much better than their sequels.

Only one - mass effect series. I guess if you wanna stretch it first campaign of starcraft 2 wings of liberty. And believe me I have my personal list of games I like to replay. Over a dozen of them many of them actually quite old. Regardless just because you replay them does in no way contradict what I said. Sequels replace the old versions you cannot deny that no matter what.

You'd never go back and revisit games in series? Some of the best games out there are much better than their sequels.

That's the type of person I am, too. I don't know why. I don't read a book more than once. I don't watch the same movie twice, and I don't replay games that concentrate on the long story. /shrug

 

Anyway, I could see revisiting RoG after playing Shipwrecked, but not DS by itself. It's inferior to RoG.

I'm of the opinion that there shouldn't be DS, DST, or Shipwrecked, there should just be DS. None of the content that I've seen for any of these titles feels anymore significant than DLCs like RoG, and I know that's unfair. I fully realize that Klei mostly rebuilt DS from scratch to create DST and that's a lot of work. I also realize that the footage I saw of Shipwrecked was alpha or pre-alpha, I forgot, so it could be the tip of the iceberg I'm seeing and maybe I'm not in any sort of position to give a fair assessment, but I'd be pleased as punch if Klei would make motions to start integrating all of it into one single game.

 

I'm not happy that Through the Ages is focused on DST because we've been pleading for content that focused on spicing things up past 100+ days and I'm getting the impression I'm not going to be able to enjoy it with my Shipwrecked DLC. I'm not happy that Shipwrecked is only focused on DS because the whole reason why people flocked to DST was because they wanted to play all that DS content they enjoyed with their friends.

Making Shipwrecked standalone just seems to be adding more mess to a pile that seems desperately in need of cleaning up.

 

Maybe the answer is we can't clean it up at this point and the best we got is this until Klei makes Don't Starve 2, which btw, I think would be the best way to have the fanbase appreciate a new DS standalone title -- a legitimate sequel.

Making Shipwrecked standalone just seems to be adding more mess to a pile that seems desperately in need of cleaning up.

 

I feel like I need to inform you about this.

http://forums.kleientertainment.com/topic/57752-shipwrecked-update-sept-2015/

 

Always keep updated on the information about this game. Klei listens to feedback a lot.

datzz why they are awsome hehehe  :love-struck:

I feel like I need to inform you about this.

http://forums.kleientertainment.com/topic/57752-shipwrecked-update-sept-2015/

 

Always keep updated on the information about this game. Klei listens to feedback a lot.

datzz why they are awsome hehehe  :love-struck:

 

I appreciate the sentiment but I was already well aware of that announcement. If you look just before that quote of mine you posted you'll also notice this quote, "I'm not happy that Through the Ages is focused on DST because we've been pleading for content that focused on spicing things up past 100+ days and I'm getting the impression I'm not going to be able to enjoy it with my Shipwrecked DLC."

 

Thank you though.

I am fully aware that this is an old thread, but as Shipwrecked isn't out yet (meaning this is still relevant) and the OP here has been crucified pretty thoroughly for their opinion, I'm commenting anyway so surely you can deal with it.

I completely agree with the OP. I was a little miffed at first by the decision to make Shipwrecked a standalone game; but what annoyed me even more was the disgusting reaction by some - not all, SOME - of the "fans". Considering the amount of hard work and dedication that Klei has shown thus far for their fans, and the good products they've churned out, it was amazing to see just about everyone INSTANTLY turn on them the second they made a decision people didn't like. There were very few people who offered genuine, calm feedback and provided reasons and alternative suggestions; the general reaction was "screw you I'm not giving you any money". There were even fewer who so much as tried to understand why Klei may have made the decision in the first place. No one cared why they made the decision. No one bothered to ask. The only thing that happened was an immediate, violent gut reaction against it. Thus far I have had way more of an issue with the reaction of some of the players than Klei's initial decision.

I need to mention that I'm not saying the negative feelings some people have aren't valid. I had them too. Having an opinion, and expressing it, is perfectly fine. But there is a helpful and unhelpful way of espressing negative feedback. Just jumping down Klei's throats or worse still, turning your backs on them, because of one decision they made, without even stopping to ask why they made it, is about as unhelpful as you can get.

Some very valid points have been made by the OP. I won't repeat them, because they're all there for anyone who wants them and I'm probably already in trouble with everyone for necroing a thread that's.... gasp.... from last month. I shall go straight to the very depths of Hell for this one.

the general reaction was "screw you I'm not giving you any money".

 

No one bothered to ask. 

 

I dare you to give me examples of people boycotting the game and not asking for the reasons of the decision.

 

Apart from that, I don't see at all the point of this post apart from throwing a last stone at the cold dead body of this long forgotten petty forum quarrel.  

 "screw you I'm not giving you any money". But there is a helpful and unhelpful way of espressing negative feedback. Just jumping down Klei's throats or worse still, turning your backs on them, because of one decision they made, without even stopping to ask why they made it, is about as unhelpful as you can get.

 

I'm sure you are aware that video game companies make money by selling their game. If the fanbase dislikes something the company has done, the most effective form of feedback is to say that you won't buy it.

 

The most helpful form of feedback lines the fans' interests up with the most profitable decision the developers can make. -Me, 2015

 

In this case, the feedback we gave was very helpful to both the developers and fans.

  • Developer

I'm sure you are aware that video game companies make money by selling their game. If the fanbase dislikes something the company has done, the most effective form of feedback is to say that you won't buy it.

The most helpful form of feedback lines the fans' interests up with the most profitable decision the developers can make. -Me, 2015

In this case, the feedback we gave was very helpful to both the developers and fans.

https://youtu.be/umDr0mPuyQc

Not this again, please no.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...