Developer JesseB_Klei Posted March 19, 2025 Developer Share Posted March 19, 2025 Changes Wortox may now place Souls into a Soul Jar when they are in a Soul Echo timer if there are at least 2 Souls in the inventory. This will act like you opened the Soul Jar first and expire the timer. Bug Fixes Fixed Luminous Wrath’s planar damage sometimes persisting after the Elixir effects are over. Fixed Gestalt Abigail “Attack At” command’s diminishing damage not affecting planar damage. Fixed Gestalt Abigail sometimes deviating from her target position during the “Attack At” command. Fixed being able to interrupt Abigail’s unsummoning state by using a command. Fixed Wortox's skill icons that add crafting recipes to have the corner crafting symbols used in other skill trees. Fixed being able to mutate Abigail in the caves. Fixed Blessed Sisturn I skill effects not being properly disabled when the skill is disabled. Fixed new Masquerader skins not having quotation marks on their quotes. Fixed Lurking Nightmare sounds not having their volume adjusted based on distance. Fixed Spirit Vessel’s placer not being accurate to the stored Headstone visuals. Fixed a crash when deconstructing a burnt Chest. Fixed Warly's Masquerader, Moonbound, and Candy Man skins lacking the beard sprite art when facing up. Fixed Wortox's Knabsack picking up items that are on fire. Fixed Bigspook scrapbook image looking like a regular ghost. Fixed Headstone placer not showing the grave visuals. Added missing Gilded Depths Worm Figure and Sketch crafting recipe descriptions. Fixed occasional crash when using Abigail’s attack at command. Fixed Hound and Depths Worm attack waves sometimes happening twice for a player that entered or exited the caves, or rolled back the server, during the warning period. Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them. Tweaked Inthralled Corpse death to look more like the player death and also fixed the Skeleton not having the proper player information. Fixed ice tile’s “save players” logic causing players to actually drown most of the time by trying to put them in an unexisting ice floe. Fixed misplaced and duplicated minimap icons on clients, caused by map revealing objects like Ocuvigils. Fixed being unable to catch fish in the ocean in some situations with distances being too far. View full update 27 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/ Share on other sites More sharing options...
NoodlemanNed Posted March 19, 2025 Share Posted March 19, 2025 damn more wendy nerfs 5 6 1 6 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808026 Share on other sites More sharing options...
Anthony_L3hr Posted March 19, 2025 Share Posted March 19, 2025 Was waiting for the Warly beard fixes, thank you! 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808027 Share on other sites More sharing options...
Echsrick Posted March 19, 2025 Share Posted March 19, 2025 32 minutes ago, NoodlemanNed said: damn more wendy nerfs correction, wendy bug fixes 18 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808032 Share on other sites More sharing options...
Cassielu Posted March 19, 2025 Share Posted March 19, 2025 35 minutes ago, JesseB_Klei said: Fixed Gestalt Abigail “Attack At” command’s diminishing damage not affecting planar damage. Pity, that was supposed to be a very interesting and reasonable gameplay. 4 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808033 Share on other sites More sharing options...
DegenerateFurry Posted March 19, 2025 Share Posted March 19, 2025 Bruh, Wendy's just getting bullied at this point. The commands still have shared cooldowns and she's getting nerfs? 6 2 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808034 Share on other sites More sharing options...
Walrusst Posted March 19, 2025 Share Posted March 19, 2025 (edited) Ok so things are more accurate but have the numbers work as intended it sounds like. I'd have to see how the positioning fix actually plays out any differently but it might not be as bad as people are saying. She could have done all the damage in the world before but if she was missing it was actually no damage. Well, that and edge cases with wortoxes controlls getting fixed. Edited March 19, 2025 by Walrusst Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808035 Share on other sites More sharing options...
Dingle Posted March 19, 2025 Share Posted March 19, 2025 Is the last thing about how ocean trawlers seemingly didn't work sometimes? I'll have to check this! 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808041 Share on other sites More sharing options...
Koomin Posted March 19, 2025 Share Posted March 19, 2025 33 minutes ago, DegenerateFurry said: Bruh, Wendy's just getting bullied at this point. The commands still have shared cooldowns and she's getting nerfs? The last update was literally a straight up buff, giving "attack at" damage to Gestalt Abigail where none existed. They just corrected a bug with the planar damage, and it is still an overall objective buff from the as released version. Unless you would rather they just revert back to "attack at" doing no damage? If anything, it is the opposite of Wendy getting bullied. 9 3 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808042 Share on other sites More sharing options...
Picklesaurus Posted March 19, 2025 Share Posted March 19, 2025 (edited) 1 hour ago, NoodlemanNed said: damn more wendy nerfs She is not alone this time since I think this: 1 hour ago, JesseB_Klei said: Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them. Means Woodie can't plant trees inside atrium to spawn treeguards to fight Fuelweaver anymore. Btw, I thought the planar damage not being reduced on Gestalt Abigail attack command was intended, planar damage doesnt get reduced in general, it was a really cool interaction and not powerful, it should have stayed. Edited March 19, 2025 by Picklesaurus 17 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808043 Share on other sites More sharing options...
Dingle Posted March 19, 2025 Share Posted March 19, 2025 14 minutes ago, Picklesaurus said: She is not alone this time since I think this: Means Woodie can't plant trees inside atrium to spawn treeguards to fight Fuelweaver anymore. Off top of head, I thought you could pitchfork that up? Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808045 Share on other sites More sharing options...
Picklesaurus Posted March 19, 2025 Share Posted March 19, 2025 2 minutes ago, Dingle said: Off top of head, I thought you could pitchfork that up? You can not. 1 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808046 Share on other sites More sharing options...
Mike23Ua Posted March 19, 2025 Share Posted March 19, 2025 I’m playing 33 Immortals, I gave up on Wendy, the best done character in that whole update chain seems to be Walter, he’s actually fun now. Wendy on the other hand- Should probably be reverted to before she even got a skill tree. Sad to see the Woodie Treeguards get nerfed before I even had a chance to use them… I think considering they’re a valid part of his combat kit, it shouldn’t be considered cheese/exploits. So does this also mean Winona can’t place catapults and spotlights in these turf zones as well? 4 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808048 Share on other sites More sharing options...
Dingle Posted March 19, 2025 Share Posted March 19, 2025 6 minutes ago, Mike23Ua said: I’m playing 33 Immortals, I gave up on Wendy, the best done character in that whole update chain seems to be Walter, he’s actually fun now. Wendy on the other hand- Should probably be reverted to before she even got a skill tree. Sad to see the Woodie Treeguards get nerfed before I even had a chance to use them… I think considering they’re a valid part of his combat kit, it shouldn’t be considered cheese/exploits. So does this also mean Winona can’t place catapults and spotlights in these turf zones as well? Is a catapult or spotlight similar to a pinecone? 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808049 Share on other sites More sharing options...
Kondr_ Posted March 19, 2025 Share Posted March 19, 2025 2 hours ago, JesseB_Klei said: Fixed Gestalt Abigail “Attack At” command’s diminishing damage not affecting planar damage. It is late game option. With short lasting consumable. Mb it could stay as it is. 2 hours ago, JesseB_Klei said: Fixed Wortox's Knabsack picking up items that are on fire. Do you know how to put off fire? Just cover item quickly. I mean it was ok Physicswise. And i think it is good tool for this specific situation. 2 hours ago, JesseB_Klei said: Fixed misplaced and duplicated minimap icons on clients, caused by map revealing objects like Ocuvigils. Boats QoL thanks for this! (I almost always play with archipelago worldgen) 1 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808050 Share on other sites More sharing options...
Crestwave Posted March 19, 2025 Share Posted March 19, 2025 1 hour ago, Koomin said: The last update was literally a straight up buff, giving "attack at" damage to Gestalt Abigail where none existed. They just corrected a bug with the planar damage, and it is still an overall objective buff from the as released version. Unless you would rather they just revert back to "attack at" doing no damage? It technically was not a straight up buff because they also increased the cooldown from 4 to 10 seconds. It takes me significantly longer to kill tentapillars with the new Attack At, for example. I also thought this would be kept as-is since planar's main schtick is not being affected by multipliers, but I guess it was a bug all along. 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808053 Share on other sites More sharing options...
Echsrick Posted March 19, 2025 Share Posted March 19, 2025 speakin of no world regrowth mechanic, how about something locked behind alchemy tier that makes us put something into the ground to make it stop growing plants and stuff, wich only works on turf tiles so to remove the effect just remove the turf completly 1 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808054 Share on other sites More sharing options...
cybers2001 Posted March 19, 2025 Share Posted March 19, 2025 3 hours ago, JesseB_Klei said: Changes Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them. Finally no more trees growing on my ancient flooring 3 hours ago, JesseB_Klei said: Fixed misplaced and duplicated minimap icons on clients, caused by map revealing objects like Ocuvigils. Glad to see that fixed! Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808055 Share on other sites More sharing options...
mykenception Posted March 19, 2025 Share Posted March 19, 2025 1 hour ago, Mike23Ua said: Wendy on the other hand- Should probably be reverted to before she even got a skill tree. What even changed to base wendy lol Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808056 Share on other sites More sharing options...
Kondr_ Posted March 19, 2025 Share Posted March 19, 2025 26 minutes ago, Echsrick said: speakin of no world regrowth mechanic, how about something locked behind alchemy tier that makes us put something into the ground to make it stop growing plants and stuff, wich only works on turf tiles so to remove the effect just remove the turf completly Walls and other structures works. i do not know exact radius. mb like 6 tiles. You never saw a tree growing up from nothing in the middle of your base Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808058 Share on other sites More sharing options...
DVGMedia Posted March 19, 2025 Share Posted March 19, 2025 (edited) It really seems like you guys really don't want players to use wendys affinities at this point. Lunar is just a mess of different ideas and designs of what she should be. She is supposed to be the set it and forget it version of abby that allows her to be more evasive and survivable. Yet she is locked behind killing champion. Something that most new players don't even really get the chance to do. so much for her being The easy choice. Shadow is already redundant and most people tend to only use bulk murders in boss fights to eek out that extra dps. And basically nothing happens. This is not a fun skill tree. It adresses some problems with wendy a bit however thats literally all it does. There is nothing Fun about this skill tree other than Team spirit. Everything seems like a chore. And now theres really basically no point in using anything other than her potions Because everything else is basically boring. Gabbys attack at could potentially have a niche if its back at 4 seconds instead of 10 so that way players can at least double tap creatures with gabby inbetween cooldowns. Giving her more synergy with the commands. I know this goes agaisnt the concept klei wanted for gabby where she is ment to not require as much control as regular abby But this would at least make her more interesting to choose when playing as wendy. Edited March 19, 2025 by DVGMedia 5 2 1 1 1 3 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808060 Share on other sites More sharing options...
Master_NiX Posted March 19, 2025 Share Posted March 19, 2025 5 hours ago, JesseB_Klei said: Fixed Headstone placer not showing the grave visuals. Yea, but how about ability to place down the headstones onto empty graves? 8 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808061 Share on other sites More sharing options...
Yifei_ Posted March 19, 2025 Share Posted March 19, 2025 @Jason When facing bosses like Celestial Champion II and Ancient Guardian, which require frequent positional adjustments, Lunar Abigail was already not proficient. She needed to use the “Attack At” ability more often to adjust her position. Now, with the cooldown adjusted to a full 10 seconds, the experience is even worse. The damage reduction mechanism of “Attack At” already significantly limited the practicality of this skill, and now, with the guaranteed 100 planar damage in the late game gone, it's even more problematic. My evaluation is that it would have been better not to change "Attack At" at all. Don't give the damage of “Attack At” if its CD needs to be 10 seconds. This skill not only fails to deliver clear damage, but it also prevents me from adjusting my position more effectively. This change gives me the impression that the designers are terrified of players deriving enjoyment from “manipulating Lunar Abigail themselves to leverage her strengths and overcome her weaknesses,” and are thus trying every possible way to impose various cumbersome restrictions on players. The same issue exists with Shadow Affinity. The extended duration of the sacrifice is quite conservative, and it's merely a numerical increase. What novelty does Shadow Affinity bring? Yes, killing 40 butterflies can generate some Krampus, which adds more chaos to the battle. Perhaps this is what you consider “fun.” 7 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808062 Share on other sites More sharing options...
Cctt Posted March 19, 2025 Share Posted March 19, 2025 5 hours ago, JesseB_Klei said: Bug Fixes Fixed misplaced and duplicated minimap icons on clients, caused by map revealing objects like Ocuvigils. Some save files have an issue where buildings, plants, the minimap icons from the base appear in another region. When you walk around that region, the icons disappear, just like a mirage. Has this issue finally been fixed in this update? Additionally, I’d like to bring up another issue: the more areas are explored, or even when the entire map is revealed, opening the minimap and zooming out to the maximum view range causes the frame rate to drop to around 10 FPS or even lower. In severe cases, the minimap freezes completely, and attempts to zoom in or out using the mouse wheel become unresponsive. I hope this issue can be addressed. Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808063 Share on other sites More sharing options...
DegenerateFurry Posted March 19, 2025 Share Posted March 19, 2025 4 hours ago, Koomin said: The last update was literally a straight up buff, giving "attack at" damage to Gestalt Abigail where none existed. They just corrected a bug with the planar damage, and it is still an overall objective buff from the as released version. Unless you would rather they just revert back to "attack at" doing no damage? If anything, it is the opposite of Wendy getting bullied. Look, all I want is for Team Spirit's cooldowns to be at least separated from each other. There's so much fun strategic potential in doing command combos that it's insane that Klei's not letting us use them. 5 Link to comment https://forums.kleientertainment.com/forums/topic/164943-game-update-660872/#findComment-1808064 Share on other sites More sharing options...
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