Sir Noel Posted June 23, 2024 Share Posted June 23, 2024 Any aspect of the game is on the table: items, bosses, biomes, ocean, caves, general progression, lategame, etc. (Skill trees are a given though, obviously.) Personally I want to see more content for existing surface biomes; a lot of them just feel very empty... Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/ Share on other sites More sharing options...
ButterStuffed Posted June 23, 2024 Share Posted June 23, 2024 A revisit to cooking similar to the Reap What You Sow update. It could be better. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728504 Share on other sites More sharing options...
Cassielu Posted June 23, 2024 Share Posted June 23, 2024 Shadow Rift contant, and better be more "living and interoperable", not be "just find this mob and kill it with act things" Ever since Heart of the Ruins showed the possibility of a friendlier, intelligent and more civilized side of Shadow Creatures, I've been hoping they'd actually show in the game. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728507 Share on other sites More sharing options...
marshyds Posted June 23, 2024 Share Posted June 23, 2024 An update to cooking, which could include a Warly skilltree. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728508 Share on other sites More sharing options...
JustAFlower Posted June 23, 2024 Share Posted June 23, 2024 fishing, cooking, skill trees to be done with them (no offense) and cave content especially on the rift side Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728514 Share on other sites More sharing options...
_zwb Posted June 23, 2024 Share Posted June 23, 2024 Anything but character update... Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728515 Share on other sites More sharing options...
somethin Posted June 23, 2024 Share Posted June 23, 2024 Now that ocean are slightly more useful, it's time for more cave stuff. It doesn't even have to be a new biome. A few mobs in some of the barren areas like the mix mushroom forest will be very good. My dream is a sailable cave pond with Mumsy island in the middle though, buuut I guess that's a pipe dream. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728519 Share on other sites More sharing options...
dst_lover Posted June 23, 2024 Share Posted June 23, 2024 new items Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728522 Share on other sites More sharing options...
Ridley Posted June 23, 2024 Share Posted June 23, 2024 Post rift world changes. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728524 Share on other sites More sharing options...
Mike23Ua Posted June 23, 2024 Share Posted June 23, 2024 New seasons and new world Gen options.. Klei is always so focused on adding new content, but they heavily under-use the content that’s already in their game as is. a MegaBaser over the span of 10,000 game world days can destroy the entire oasis biome and replace that with stuff from Moon Quay. & obviously your worlds start looking prettier and more enjoyable to explore once you do.. But I’ve always questioned why the game can’t just do that itself without additional player input? Why for example: Do I need to go to a completely empty void of anything whatsoever Island, and then start filling that in myself with content I went and gathered from other areas of the game? The upcoming Surprising trees are no exception either, those would’ve looked GREAT in a Shipwrecked style Volcano Biome or Hamlet Jungle, or even just updating the games existing empty swamps. But instead… it’s almost like Klei designs DST to be a game world that you have to make more interesting yourself. Great if your a MegaBaser and want to spend 10 billion days to do so, but for people who would rather spawn into a RANDOMLY GENERATED WORLD and just start exploring it leaves us with these boring and predictable ways biomes, mobs and resources spawn. But I promise you- give a MegaBaser enough time, and they’ll hand-craft new biomes and relocate the games mobs. Why if the PLAYER can do this over ridiculously long periods of time, can’t the game just do it itself? If Klei didn’t want us to be able to replace the Birchnut trees in the Oasis with Moon Quay Palmtrees, we wouldn’t be able to chop them down and plant the new ones. More than any type of new content update, I want new seasons, world Gen behaviors, hell I’d even go so far as to let the players toggle the games mob behaviors. if you play as Wortox congratulations you’ll get punched in the face by Catcoon, if you go near Bees or Beefalo in Spring, they’ll be Aggressive Towards you, Carry Meat near a Bunnyman and it’s the Ultimate Sin… But why can’t we toggle this from the get go? Why can’t I do something like toggle Beefalo to always being in mating mode so they always attack the player? Why can’t Catcoons pounce people who aren’t playing as Wortox? Why are Cookie Cutters only found at salt formation biomes, and do not just spawn randomly in groups of 2-4 around things like broken wooden planks or driftwood just floating about in the water? Etc… My point should be fairly obvious- Klei focuses so much on “Add new stuff” but the stuff that they’ve already added could be used to tremendously improve the game. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728572 Share on other sites More sharing options...
HeatAndRun Posted June 23, 2024 Share Posted June 23, 2024 Shadow rift update? Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728583 Share on other sites More sharing options...
Maxil20 Posted June 23, 2024 Share Posted June 23, 2024 I see a lot of people here talking about cooking needing a rework, and at the risk of being a little controversial, I don't really see why it needs to be. The reason farming got an update was it was extremely ineffective apart from Wormwood doing farming and even then you actively had to gamble for it to be a sustainable food source. The crockpot, by comparison, doesn't really do that. You kinda just put items in and you can consistently get what you want. I think this system is understandable enough for new players while being able to be utilized by skilled players to make some rather exotic recipe combinations (Like fishsticks with a barnacle, 2 honey, and a twig!). I guess my only gripe is it doesn't scale super effectively and does become noticeable towards the endgame when players are utilizing crockpot dishes way more thanks to the polar bearger bin. It's quite slow to mass produce dishes, and that's with client mods to speed up the process. I personally wish you could upgrade the crockpot/portable crockpot (maybe even the seasoning station?) to allow you to put more than 1 item in at a time and be able to binge cook recipes since you likely are going to swap from making a few dishes at a time to mass producing them with the bin. Otherwise, I don't really have too many issues with it. Anyhow, in terms of content, I do think more lategame changes/QOL improvements are always nice to see. I'm really hoping for more backpack sidegrades post rift in the future, since pretty much everyone who gets to that point is running a krampus sack to haul items around your world. Would love to see some neat backpack hybrids that combine some unique functions together to make them a neat alternative post rifts. Also Please for the love of Metheus give the shadow rift side an update as a Lunar Aligned Gamer :tm: it's sad to look at the lunar and shadow crafts and see the former have like 3 times the amount especially when the lunar side has Bangers like the bin.... Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728585 Share on other sites More sharing options...
Wormboi Posted June 23, 2024 Share Posted June 23, 2024 seasons getting more inserting weather effects would be nice. Also please give us more stuff for the shadow side of rifts and the caves. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728588 Share on other sites More sharing options...
Deactive41year Posted June 23, 2024 Share Posted June 23, 2024 CAVE WATER!!! Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728595 Share on other sites More sharing options...
GreenBowers Posted June 23, 2024 Share Posted June 23, 2024 Overhaul summer and wildfires Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728600 Share on other sites More sharing options...
Ardcrumb Posted June 23, 2024 Share Posted June 23, 2024 Blunderbuss, I miss that thing Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728613 Share on other sites More sharing options...
Keknutui Posted June 23, 2024 Share Posted June 23, 2024 To be realistic, I think first of all the KLEI will give us the Sharkboy rework, moon hail, 1-2 skill trees and updating shadow rifts. As for the trees, I hope there will be one thing, because everything except them really seems damp when compared with acid rain or the content of the lunar rift. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728616 Share on other sites More sharing options...
gaymime Posted June 23, 2024 Share Posted June 23, 2024 8 hours ago, Sir Noel said: Any aspect of the game is on the table: items, bosses, biomes, ocean, caves, general progression, lategame, etc. (Skill trees are a given though, obviously.) Personally I want to see more content for existing surface biomes; a lot of them just feel very empty... i use the world settings, the land never feels empty for me, it is crowded with things to see and muck about in as for an update? it won't happen but i would love to see the vest items altered to have pockets, two or four would be practical. backpacks have the valuable secondary use of keeping mobs from eating your stuff or letting your lantern burn out while you go revive in the case where you die. this could be a way to justify giving up the super precious torso slot to try out these decent early-game items. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728631 Share on other sites More sharing options...
Mysterious box Posted June 23, 2024 Share Posted June 23, 2024 3 hours ago, Maxil20 said: I see a lot of people here talking about cooking needing a rework, and at the risk of being a little controversial, I don't really see why it needs to be. The reason farming got an update was it was extremely ineffective apart from Wormwood doing farming and even then you actively had to gamble for it to be a sustainable food source. The crockpot, by comparison, doesn't really do that. You kinda just put items in and you can consistently get what you want. I think this system is understandable enough for new players while being able to be utilized by skilled players to make some rather exotic recipe combinations (Like fishsticks with a barnacle, 2 honey, and a twig!). I guess my only gripe is it doesn't scale super effectively and does become noticeable towards the endgame when players are utilizing crockpot dishes way more thanks to the polar bearger bin. It's quite slow to mass produce dishes, and that's with client mods to speed up the process. I personally wish you could upgrade the crockpot/portable crockpot (maybe even the seasoning station?) to allow you to put more than 1 item in at a time and be able to binge cook recipes since you likely are going to swap from making a few dishes at a time to mass producing them with the bin. Otherwise, I don't really have too many issues with it. Anyhow, in terms of content, I do think more lategame changes/QOL improvements are always nice to see. I'm really hoping for more backpack sidegrades post rift in the future, since pretty much everyone who gets to that point is running a krampus sack to haul items around your world. Would love to see some neat backpack hybrids that combine some unique functions together to make them a neat alternative post rifts. Also Please for the love of Metheus give the shadow rift side an update as a Lunar Aligned Gamer :tm: it's sad to look at the lunar and shadow crafts and see the former have like 3 times the amount especially when the lunar side has Bangers like the bin.... I feel like the main reason cooking needs to be reworked is because most crockpot dishes are bad or just not worth the effort that goes into making them the current crockpot is passable only because the good dishes exist but because of that it feels like there is little variety in what you can make. Personally I feel like there should be no strictly bad crockpot dishes as it would enhance Warly's experience and give Wurt a reason to use a crockpot. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728633 Share on other sites More sharing options...
Wormboi Posted June 23, 2024 Share Posted June 23, 2024 1 minute ago, Mysterious box said: I feel like the main reason cooking needs to be reworked is because most crockpot dishes are bad or just not worth the effort that goes into making them the current crockpot is passable only because the good dishes exist but because of that it feels like there is little variety in what you can make. Personally I feel like there should be no strictly bad crockpot dishes as it would enhance Warly's experience and give Wurt a reason to use a crockpot. also some crock pot dishes overlap with each other making so that they cant make them (seafood gumbo) Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728635 Share on other sites More sharing options...
Maxil20 Posted June 24, 2024 Share Posted June 24, 2024 45 minutes ago, Mysterious box said: I feel like the main reason cooking needs to be reworked is because most crockpot dishes are bad or just not worth the effort that goes into making them the current crockpot is passable only because the good dishes exist but because of that it feels like there is little variety in what you can make. Personally I feel like there should be no strictly bad crockpot dishes as it would enhance Warly's experience and give Wurt a reason to use a crockpot. This I can agree with, although I feel like it would be easier to simply rebalance the dishes that are underwhelming to compensate. I doubt you could ever beat meaty stews, pierogis, and shakes for just any need ever, but dishes you go out of your way to get should also be at least above decent. It's why I was so pleasantly surprised to see a decent chunk of the barnacle/fig dishes get buffed this beta. Even unagi, the dish I don't think anyone remembers, got buffed with double the hunger (Went from 18.8 -> 37.5, so not an insane difference, but it's at least something!) Personally I think the "Vanilla" DS dishes are, Ironically, the ones in the most dire need of buffs. It by far has the most wacky power gaps with things like meaty stews being at the top of the mountain and stuff like fruit medley Genuinely being on the same priority as fist full of jam despite costing more fruit value and debatably being even worse. I also just thing making more veggie dishes have more reasonable hunger would just be nice in general, since the only real options you have are jam, figatoni (Current dish I like using a lot), and dragonpies. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728641 Share on other sites More sharing options...
gaymime Posted June 24, 2024 Share Posted June 24, 2024 22 minutes ago, Maxil20 said: This I can agree with, although I feel like it would be easier to simply rebalance the dishes that are underwhelming to compensate. I doubt you could ever beat meaty stews, pierogis, and shakes for just any need ever, but dishes you go out of your way to get should also be at least above decent. It's why I was so pleasantly surprised to see a decent chunk of the barnacle/fig dishes get buffed this beta. Even unagi, the dish I don't think anyone remembers, got buffed with double the hunger (Went from 18.8 -> 37.5, so not an insane difference, but it's at least something!) *perks up* i actually used to like making unagi on my longterm world(before it borked) just because i liked the look of it, maybe i should get back into that Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728643 Share on other sites More sharing options...
Mysterious box Posted June 24, 2024 Share Posted June 24, 2024 51 minutes ago, Maxil20 said: This I can agree with, although I feel like it would be easier to simply rebalance the dishes that are underwhelming to compensate. I doubt you could ever beat meaty stews, pierogis, and shakes for just any need ever, but dishes you go out of your way to get should also be at least above decent. It's why I was so pleasantly surprised to see a decent chunk of the barnacle/fig dishes get buffed this beta. Even unagi, the dish I don't think anyone remembers, got buffed with double the hunger (Went from 18.8 -> 37.5, so not an insane difference, but it's at least something!) Personally I think the "Vanilla" DS dishes are, Ironically, the ones in the most dire need of buffs. It by far has the most wacky power gaps with things like meaty stews being at the top of the mountain and stuff like fruit medley Genuinely being on the same priority as fist full of jam despite costing more fruit value and debatably being even worse. I also just thing making more veggie dishes have more reasonable hunger would just be nice in general, since the only real options you have are jam, figatoni (Current dish I like using a lot), and dragonpies. I do agree though I feel like every crockpot dish should be rebalanced to be more valuable than the some of their parts if it's a valid dish including dishes like fist full of jam they could even keep their hunger values and instead give multiple helpings per dish for example and on top of that we should get specific dishes for each fruit and vegetable it's weird how every meat has one but those don't even though you often need to put in more work to get them. Overall outside of wet goop or monster meat mistakes there should be no failed dishes in my opinion. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728652 Share on other sites More sharing options...
Waoling Posted June 24, 2024 Share Posted June 24, 2024 Food Update, we need more food, we been starving for new food mob, crop, plants, and crock pot recipe. We need Rice and Wheat, with Parsnip and Lentil. We need orange, lemon, or even lime, it time we have more food in a game call "Don't Starve", because how can't I don't starve when there is no food? Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728675 Share on other sites More sharing options...
chirsg Posted June 24, 2024 Share Posted June 24, 2024 11 hours ago, Maxil20 said: I see a lot of people here talking about cooking needing a rework, and at the risk of being a little controversial, I don't really see why it needs to be. The reason farming got an update was it was extremely ineffective apart from Wormwood doing farming and even then you actively had to gamble for it to be a sustainable food source. The crockpot, by comparison, doesn't really do that. You kinda just put items in and you can consistently get what you want. I think this system is understandable enough for new players while being able to be utilized by skilled players to make some rather exotic recipe combinations (Like fishsticks with a barnacle, 2 honey, and a twig!). Underrated assessment. There's nothing wrong with the cooking. Basically, this cooking system is almost exactly the same as breath of the wild and botw was heralded to be one of the best cooking systems in gaming. If there should be any cooking rework or minigame, it should be for warly and warly alone. Cooking in real life is actually really fun, save when it becomes habitual. You don't want to cook every single day. But as a periodic hobby or even profession... maybe... Cooking is really fun and you get to be pretty creative. Who better to express the creativity of cooking and the fun of it than Warly? Even a rudimentary system with it's own animations. - Meats can be filleted, all meats such as big meat, morsels, monster meat and fish - Eggs can be cracked and beated - All vegetables can be chopped - All fruits can be peeled - All inedibles can be ground All the categories of food within it's own group can share animations as to not be the most monumental task. But I think it should be for warly and warly alone, and partaking in this minigame requires skill tree investment, but due to the laborious nature, yields 5-10 dishes depending on skill tree investment, but give it a skill cap so that dedicated mains are rewarded. As for the entirety of what I want focused on, you already know what I want. It starts with H and ends with amlet. Link to comment https://forums.kleientertainment.com/forums/topic/157458-what-do-you-want-to-see-focused-on-in-the-next-updates/#findComment-1728692 Share on other sites More sharing options...
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