WolfoIsBestWolf Posted April 23, 2022 Share Posted April 23, 2022 It might be nice if you could get the small Hunger circuit from scanning a Pigman since they're known for eating and the Hearty circuit from another source too. Might take a while until you find a Hound but Spiders are easy enough. All the small QoL tweaks are also great, even if these are all character focused, I'm hoping that we'll get the ability to craft Ancient Stonework Turf. 1 2 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 23, 2022 Share Posted April 23, 2022 3 hours ago, DontStarvinge said: It might be nice if you could get the small Hunger circuit from scanning a Pigman since they're known for eating I like this Link to comment Share on other sites More sharing options...
DmitryH Posted April 23, 2022 Share Posted April 23, 2022 I think WX78 must lose his sanity while on a raft. He is afraid of water, and when she is around him, he will definitely be scared. And the music module will become more useful 2 Link to comment Share on other sites More sharing options...
Curly Bill Posted April 24, 2022 Share Posted April 24, 2022 (edited) just out of curosity, how come the sanity is still at 150? I've always been confused on sanity values on if higher is better or worse; you have wigfried and webber with quite low max values, but then high values with wolfgang; is smaller to mean easier to manage/easier to refill to max; or is it to mean you must watch out for faster sanity drains. why does wolfgang, the guy supposed to be scared all the time and maybe not very bright, have the default(200) high value? im just overall confused if WX (or any character) having higher max sanity suppose to be good or bad without a way to naturally regenerate it. I would imagine higher max is good, as there's that circuit upgrade, but maybe that circuit is justified by it also adding the sanity regeneration. Edited April 24, 2022 by Curly Bill Link to comment Share on other sites More sharing options...
Cheggf Posted April 24, 2022 Share Posted April 24, 2022 (edited) 5 minutes ago, Curly Bill said: just out of curosity, how come the sanity is still at 150? I've always been confused on sanity values on if higher is better or worse; you have wigfried and webber with quite low max values, but then high values with wolfgang; is smaller to mean easier to manage/easier to refill to max; or is it to mean you must watch out for faster sanity drains. why does wolfgang, the guy supposed to be scared all the time and maybe not very bright, have the default(200) high value? im just overall confused if WX (or any character) having higher max sanity suppose to be good or bad without a way to naturally regenerate it. I would imagine good, as you can improve it's max stat; but maybe that circuit is justified by it also adding the sanity regeneration. Max sanity has pros and cons to either direction. Regardless of how much max sanity you have you will still go through the same total amount of sanity restoration needed if you want to avoid spawning shadows. Lower sanity will become insane faster, but also sane faster as well. Someone with a low max sanity can pacify shadows by only killing one of them, and Wes can actually nearly max his sanity out if he kills only two terrorbeaks. Higher max sanity has more of a buffer before you start summoning shadows, but it also takes more to get them to stop attacking you when you're at 0. With the enlightenment crown, however, higher max sanity is strictly better and low san chars get trolled. Edited April 24, 2022 by Cheggf 1 Link to comment Share on other sites More sharing options...
Curly Bill Posted April 24, 2022 Share Posted April 24, 2022 45 minutes ago, Cheggf said: Max sanity has pros and cons to either direction. Regardless of how much max sanity you have you will still go through the same total amount of sanity restoration needed if you want to avoid spawning shadows. Lower sanity will become insane faster, but also sane faster as well. Someone with a low max sanity can pacify shadows by only killing one of them, and Wes can actually nearly max his sanity out if he kills only two terrorbeaks. Higher max sanity has more of a buffer before you start summoning shadows, but it also takes more to get them to stop attacking you when you're at 0. With the enlightenment crown, however, higher max sanity is strictly better and low san chars get trolled. i suppose if that is the case, WX's 150 is a good middle ground for not being good, but not being bad; Link to comment Share on other sites More sharing options...
TemporaryMan Posted April 24, 2022 Share Posted April 24, 2022 On 4/22/2022 at 3:32 PM, ArubaroBeefalo said: frankenstein monster reference?? Looks more like Robby the Robot reference. 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted April 24, 2022 Share Posted April 24, 2022 5 hours ago, TemporaryMan said: Looks more like Robby the Robot reference. oh right, the asthetic for suee but the text is refering to how Victor Frankenstein gave life to his monster and the pose is refering to old film adaptations of it 1 Link to comment Share on other sites More sharing options...
delare Posted April 25, 2022 Share Posted April 25, 2022 After playing Rework beta for a year: 7 modules would allow for more build versatility/viability making this feel like actually customizable Tie scanner robot to Wx / Increase his speed Don't care about stat nerfs just QOL changes are needed. Link to comment Share on other sites More sharing options...
Cheggf Posted April 25, 2022 Share Posted April 25, 2022 40 minutes ago, delare said: 7 modules would allow for more build versatility/viability making this feel like actually customizable How? Link to comment Share on other sites More sharing options...
HowlVoid Posted April 25, 2022 Share Posted April 25, 2022 I need my daily dose of dopamine, can we get another update today? 1 4 Link to comment Share on other sites More sharing options...
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