Peter Han Posted August 27, 2022 Author Share Posted August 27, 2022 After a lot of testing, the race condition causing railgun payloads to be unreachable should have finally been fixed in 0.9.10. In addition, another check has been added to fast chore preconditions to allow the current chore in more circumstances, which is likely to fix flickering shower chores (although I cannot reproduce them, so I cannot verify for sure). 3 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1595948 Share on other sites More sharing options...
Dotrein Posted August 28, 2022 Share Posted August 28, 2022 On 8/27/2022 at 7:20 AM, Peter Han said: After a lot of testing, the race condition causing railgun payloads to be unreachable should have finally been fixed in 0.9.10 Great news! Waiting for that update) Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1596076 Share on other sites More sharing options...
degr Posted August 28, 2022 Share Posted August 28, 2022 (edited) Seems production rotation disappears. Previously if I set ironore-to-iron, pyrite-to-iron, iron-to-steel in metal refinary, it produce all receipts one by one. Now it produce only one item from list. ps - playing with mods rotate everything and no manual delivery Edited August 29, 2022 by degr Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1596121 Share on other sites More sharing options...
Flynnor Posted September 5, 2022 Share Posted September 5, 2022 This mod is amazing. It speeds up things notably, even with lots and lots of mods installed it works flawlessly for now. Even the modding window is much faster (scrolling). Thank you for your work. Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1597018 Share on other sites More sharing options...
cpy Posted September 7, 2022 Share Posted September 7, 2022 I check this topic for updates more than I'd like to admit. Game changing mod. 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1597203 Share on other sites More sharing options...
Peter Han Posted September 14, 2022 Author Share Posted September 14, 2022 While I am as excited as everyone else for the new public testing branch, as a reminder there will be no support for Fast Track on this branch until it goes live. If you value Fast Track's performance gains, you may want to stay on the stable branch for now. 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598029 Share on other sites More sharing options...
Peter Han Posted September 16, 2022 Author Share Posted September 16, 2022 4 hours ago, melquiades said: I bumped into this crash, it might be unrelated but i wanted you to check it just in case: Hide contents Attempting to store Atmo_Suit (Pickupable) in a SuitLockerComplete (Storage) which did not request it at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 at FetchAreaChore+StatesInstance+Delivery.Complete (System.Collections.Generic.List`1[T] deliverables) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at FetchAreaChore+StatesInstance.DeliverComplete () [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at FetchAreaChore+States+<>c.<InitializeStates>b__12_13 (FetchAreaChore+StatesInstance smi) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at GameStateMachine`4+State+<>c__DisplayClass80_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__1 (StateMachineInstanceType smi, System.Single dt) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00000] in <8c239b169b544cce8b8bc7ddd2d09e10>:0 at Game.SimEveryTick (System.Single dt) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 at Game.Game.Update_Patch2 (Game ) [0x00000] in <1c7e9ccb4aa844e2be4538990aabf98e>:0 Build: U42-514967-SD Player - copia.log 372.99 kB · 0 downloads This looks like a base game crash. Does it reproduce each time? Even with Fast Track disabled? Version 0.9.11 has been released. A minor change has been made in how chore preconditions are evaluated which may fix some chores that are repeatedly being preempted and restarted. As I cannot reproduce this race condition to verify, not all circumstances may have been fixed. 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598510 Share on other sites More sharing options...
Xirema Posted September 17, 2022 Share Posted September 17, 2022 With Version 0.9.10 (obviously testing on the live branch of the game, not the beta branch), there's some issues with achievement unlocks. I noticed that I hadn't gotten the Super Sustainable achievement, despite reaching about 180% of the target generated energy, so before filing a bug report for the game, I disabled the Fast Track mod, and sure enough, it (and several other achievements) immediately unlocked. These are the five achievements that unlocked once I disabled the mod, that I think the mod is blocking. There may be others, these are the only ones I know about. Super Sustainable (produce 240mj of power without using Coal Burners, Lumber burners, Natural Gas Generators, or Petroleum Generators) Turn of the Century (reach 100 cycles with a living dupe) One Year, to be Exact (reach 365.25 cycles with a living dupe) Good Egg (Hatch a critter morph) Pulling Back the Veil (reveal 80% of the map) Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598580 Share on other sites More sharing options...
ZaphodJoe Posted September 17, 2022 Share Posted September 17, 2022 I tried 0.9.11 and have the same issues as the previous few versions where dupes on certain planets can't use the showers or recreational machines and sometimes walk slow during down time. Some planets they can use those things the others they will get in and out of the shower really fast then just stand around and not even go to the phones. I have been using 0.9.4.0 for the last few weeks for hundreds of cycles and it doesn't have any of those issues but all the versions after it does. (Except 0.9.5.0 I do not have, I missed downloading that version). It seems to run fine and the only issue I have on 0.9.4.0 is them not getting payloads some times, it says unreachable but if I click on the payload and click sweep they will go get that payload and all the others around it. I know you can't reproduce this but something that changed several versions ago seemed to cause these issues. I'll continue to try new versions and keep you updated if anything changes and in the meantime stick with 0.9.4.0 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598630 Share on other sites More sharing options...
hgfss88 Posted September 17, 2022 Share Posted September 17, 2022 18 hours ago, Peter Han said: Это похоже на сбой базовой игры. Он воспроизводится каждый раз? Даже с отключенным Fast Track? Вышла версия 0.9.11. Небольшие изменения были внесены в то, как оцениваются предварительные условия работы, что может исправить некоторые работы, которые неоднократно вытесняются и перезапускаются. Поскольку я не могу воспроизвести это состояние гонки для проверки, возможно, не все обстоятельства были исправлены. Hello. Is it possible to find out what changes were made in version 0.9.11. You are doing a great job, thank you for this, but it's strange for me not to see the list of changes and ask about it. Don't you think so? Thanks again, I appreciate your work. Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598631 Share on other sites More sharing options...
Peter Han Posted September 17, 2022 Author Share Posted September 17, 2022 17 hours ago, Xirema said: With Version 0.9.10 (obviously testing on the live branch of the game, not the beta branch), there's some issues with achievement unlocks. I noticed that I hadn't gotten the Super Sustainable achievement, despite reaching about 180% of the target generated energy, so before filing a bug report for the game, I disabled the Fast Track mod, and sure enough, it (and several other achievements) immediately unlocked. These are the five achievements that unlocked once I disabled the mod, that I think the mod is blocking. There may be others, these are the only ones I know about. Super Sustainable (produce 240mj of power without using Coal Burners, Lumber burners, Natural Gas Generators, or Petroleum Generators) Turn of the Century (reach 100 cycles with a living dupe) One Year, to be Exact (reach 365.25 cycles with a living dupe) Good Egg (Hatch a critter morph) Pulling Back the Veil (reveal 80% of the map) By default, Fast Track will disable tracking of most achievements if sandbox or debug mode is active. If you want to trigger achievements even on these worlds, set the Disable Achievements option in the mod options to Never. 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1598680 Share on other sites More sharing options...
cpy Posted September 20, 2022 Share Posted September 20, 2022 Is it me or 0.9.11 feels way effin faster than 9.10? 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1599001 Share on other sites More sharing options...
NunuDino Posted October 6, 2022 Share Posted October 6, 2022 Does anyone else have compatibility issues with the new Sweet Dreams Update? I can not even start the game with Fast Track enabled. Without Fast Track I have 5-6 fps ... Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601305 Share on other sites More sharing options...
SharraShimada Posted October 6, 2022 Share Posted October 6, 2022 5 hours ago, NunuDino said: Does anyone else have compatibility issues with the new Sweet Dreams Update? I can not even start the game with Fast Track enabled. Without Fast Track I have 5-6 fps ... Its not updated yet. Peter already made clear, he will not support the beta, and update will come after the final release. Give him a day or 2. I do not know what he´s doing for a living, but please be patient. 2 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601362 Share on other sites More sharing options...
Peter Han Posted October 9, 2022 Author Share Posted October 9, 2022 Fast Track has been updated for Sweet Dreams. Due to the drastic changes made in the base game, it is not feasible to continue development for both the current and previous versions, so there will be no ongoing support for the Fast Friends or prior versions. Although I have run the typical test worlds, there still may be crash regressions, more so than normally. On the other hand, some additional optimizations have been made, which may further increase game performance. Some obsolete options have been removed to clean up the options screen. 2 3 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601855 Share on other sites More sharing options...
SharraShimada Posted October 9, 2022 Share Posted October 9, 2022 Thank you very much @Peter Han;) Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601856 Share on other sites More sharing options...
ragzilla Posted October 9, 2022 Share Posted October 9, 2022 Not sure if this is a regression or not, but new games clicking on the teleport transmitter for the first time was crashing for me. I have a bunch of other mods but disabling/enabling fast track resolved it (and clicking on the transmitter after that first click popup) doesn't break anymore. TeleportTransmitterPlayer.log Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601883 Share on other sites More sharing options...
cpy Posted October 9, 2022 Share Posted October 9, 2022 1 hour ago, ragzilla said: Not sure if this is a regression or not, but new games clicking on the teleport transmitter for the first time was crashing for me. I have a bunch of other mods but disabling/enabling fast track resolved it (and clicking on the transmitter after that first click popup) doesn't break anymore. TeleportTransmitterPlayer.log 210.91 kB · 0 downloads I wouldn't even look at that crash log unless you can crash it without any mods installed just the fast track. 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601899 Share on other sites More sharing options...
Xirema Posted October 9, 2022 Share Posted October 9, 2022 Managed to reproduce this error with 0.9.12 with other mods turned off. I attached the save that causes the error. NullReferenceException: Object reference not set to an instance of an object FMODUnity.RuntimeManager.PathToGUID (System.String path) (at <a8cb41ce2d4f434b8cf62ff0143cf563>:0) FMODUnity.RuntimeManager.PathToEventReference (System.String path) (at <a8cb41ce2d4f434b8cf62ff0143cf563>:0) SoundEvent.BeginOneShot (System.String ev, UnityEngine.Vector3 pos, System.Single volume, System.Boolean objectIsSelectedAndVisible) (at <cb20703507b14eea8088dbc44abf7f85>:0) CreatureChewSoundEvent.OnPlay (AnimEventManager+EventPlayerData behaviour) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEvent.Play (AnimEventManager+EventPlayerData behaviour) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.PlayEvents (AnimEventManager+EventPlayerData data) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.Update (System.Single dt, System.Collections.Generic.List`1[T] anim_data, System.Collections.Generic.List`1[T] event_data) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.Update () (at <cb20703507b14eea8088dbc44abf7f85>:0) (wrapper dynamic-method) Global.Global.Update_Patch1(Global) Build: U43-526233-SD Dark Research Laboratory Compat.sav Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601942 Share on other sites More sharing options...
Flynnor Posted October 9, 2022 Share Posted October 9, 2022 17 minutes ago, Xirema said: Managed to reproduce this error with 0.9.12 with other mods turned off. I attached the save that causes the error. NullReferenceException: Object reference not set to an instance of an object FMODUnity.RuntimeManager.PathToGUID (System.String path) (at <a8cb41ce2d4f434b8cf62ff0143cf563>:0) FMODUnity.RuntimeManager.PathToEventReference (System.String path) (at <a8cb41ce2d4f434b8cf62ff0143cf563>:0) SoundEvent.BeginOneShot (System.String ev, UnityEngine.Vector3 pos, System.Single volume, System.Boolean objectIsSelectedAndVisible) (at <cb20703507b14eea8088dbc44abf7f85>:0) CreatureChewSoundEvent.OnPlay (AnimEventManager+EventPlayerData behaviour) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEvent.Play (AnimEventManager+EventPlayerData behaviour) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.PlayEvents (AnimEventManager+EventPlayerData data) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.Update (System.Single dt, System.Collections.Generic.List`1[T] anim_data, System.Collections.Generic.List`1[T] event_data) (at <cb20703507b14eea8088dbc44abf7f85>:0) AnimEventManager.Update () (at <cb20703507b14eea8088dbc44abf7f85>:0) (wrapper dynamic-method) Global.Global.Update_Patch1(Global) Build: U43-526233-SD Dark Research Laboratory Compat.sav 14.9 MB · 1 download I managed to track it down to "Quick Format" under "Visual". Disable it and it works. Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601945 Share on other sites More sharing options...
Kong bai Posted October 9, 2022 Share Posted October 9, 2022 新建文本文档 (2).txtHello, Peter. I have encountered this strange problem. All my game resources are shown as 0 The first txt is an error report, .Thank you 冰霜.sav Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1601997 Share on other sites More sharing options...
ragzilla Posted October 9, 2022 Share Posted October 9, 2022 (edited) 10 hours ago, cpy said: I wouldn't even look at that crash log unless you can crash it without any mods installed just the fast track. It reproduces with just fast track. seems to be in KAnimControllerBase_StartQueuedAnim_Patch as it clears up when faster animations is unchecked. FastTrack.TeleportTransmitter.Player.log Edited October 9, 2022 by ragzilla Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1602000 Share on other sites More sharing options...
SharraShimada Posted October 9, 2022 Share Posted October 9, 2022 I noticed a strange bug with "background inventory" active: Ressources are there, but cannot be used. Count is 0 for everything, and nothing can be build anymore. Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1602024 Share on other sites More sharing options...
Peter Han Posted October 9, 2022 Author Share Posted October 9, 2022 Fast Track 0.9.13 has been released. Four critical bugs have been fixed, all introduced by undocumented subtle changes in Sweet Dreams: Also search additional tags which could cause Background World Inventory to report zero Update Quick Format to work with the FMOD sound naming changes Strip out an obsolete animation patch which could crash when looking at the Spaced Out teleporter for the first time Clean up a memory leak caused by changes to animation file caching 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1602051 Share on other sites More sharing options...
Xirema Posted October 9, 2022 Share Posted October 9, 2022 New error with 0.9.13: System.ArgumentException: An item with the same key has already been added. Key: ColdWheat_Original at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at TagBits.ManifestFlagIndex (Tag tag) [0x0001c] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at TagBits.SetTag (Tag tag) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at KPrefabID.LaunderTagBits () [0x0002a] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at KPrefabID.UpdateTagBits () [0x00007] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at KPrefabID.HasAnyTags (TagBits& search_tags) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at PeterHan.FastTrack.GamePatches.SolidTransferArmUpdater.CanUse (Pickupable pickupable, UnityEngine.GameObject go) [0x00009] in <a5c0a33229d846f583d0579ee22f660b>:0 at PeterHan.FastTrack.GamePatches.SolidTransferArmUpdater.AsyncUpdate (PeterHan.FastTrack.GamePatches.SolidTransferArmUpdater+SolidTransferArmInfo info) [0x0020f] in <a5c0a33229d846f583d0579ee22f660b>:0 at PeterHan.FastTrack.GamePatches.SolidTransferArmUpdater.InternalDoWorkItem (System.Int32 index) [0x0001f] in <a5c0a33229d846f583d0579ee22f660b>:0 at JobManager.DoNextWorkItem () [0x0001a] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at JobManager+WorkerThread.Run () [0x0001e] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at JobManager+WorkerThread.PrintExceptions () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at JobManager.Run (IWorkItemCollection work_items) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at GlobalJobManager.Run (IWorkItemCollection work_items) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at PeterHan.FastTrack.GamePatches.SolidTransferArmUpdater.BatchUpdate (System.Collections.Generic.IList`1[T] entries) [0x00000] in <a5c0a33229d846f583d0579ee22f660b>:0 at PeterHan.FastTrack.GamePatches.SolidTransferArm_BatchUpdate_Patch.Prefix (System.Collections.Generic.List`1[T] solid_transfer_arms, System.Single time_delta) [0x00000] in <a5c0a33229d846f583d0579ee22f660b>:0 at SolidTransferArm.SolidTransferArm.BatchUpdate_Patch1 (System.Collections.Generic.List`1[T] , System.Single ) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 at Game.SimEveryTick (System.Single dt) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 at Game.Game.Update_Patch2 (Game ) [0x00000] in <cb20703507b14eea8088dbc44abf7f85>:0 Build: U43-526233-SD Dark Research Laboratory.sav Link to comment https://forums.kleientertainment.com/forums/topic/138444-beta-fast-track-performance-mod-for-oxygen-not-included/page/7/#findComment-1602061 Share on other sites More sharing options...
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