Cheggf Posted March 10, 2022 Share Posted March 10, 2022 I see no situation in which I'll ever want to hold left click to automatically waste all of my ice stave's durability and get hit because it keeps swapping to the closest target instead of freezing who I'm explicitly clicking on, and I don't think I'll ever want to immediately try grabbing my lantern because my pickaxe broke or grabbing nitre as soon as it drops so I can then drop it out of my pockets. If I want to fight whatever is closest to me I press F and if I want to grab whatever is closest to me I press space. The mouse is for clicking on specific things because I want to do a specific action. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/ Share on other sites More sharing options...
Handsome_Jack Posted March 10, 2022 Share Posted March 10, 2022 yes please add option disable it very VERY annoying Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546617 Share on other sites More sharing options...
. . . Posted March 10, 2022 Share Posted March 10, 2022 I would like an option to disable it too (or it being removed, I'm having no good experiences with it improving the game at all just inconveniences). Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546620 Share on other sites More sharing options...
ALCRD Posted March 10, 2022 Share Posted March 10, 2022 Yup option to disable this would be nice. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546664 Share on other sites More sharing options...
Juny Pear Posted March 10, 2022 Share Posted March 10, 2022 Yeah I haven't really found a point in it myself, it just lead to a lot of misclicks in my experience. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546672 Share on other sites More sharing options...
zaptrap Posted March 10, 2022 Share Posted March 10, 2022 I think Klei should just remove this "feature" all together. The only thing it does for me is bug out when I'm trying to attack something. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546678 Share on other sites More sharing options...
Guille6785 Posted March 10, 2022 Share Posted March 10, 2022 whenever I try to hold m1 on an enemy it just makes my character have a seizure Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546845 Share on other sites More sharing options...
Cheggf Posted March 10, 2022 Author Share Posted March 10, 2022 Found another weird oddity. I had to fuel a fire one log at a time because if I held the button down Wolfgang would decide that he doesn't actually need that fire and could beat Klaus to death with a walking cane before it burned out. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546943 Share on other sites More sharing options...
SomebodyRandom Posted March 11, 2022 Share Posted March 11, 2022 I like using mouse click to attack very much, specially now that they fixed it so attacking with mouse click will focus on a specific target, but I do not like using mouse click for actions. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1546973 Share on other sites More sharing options...
. . . Posted March 11, 2022 Share Posted March 11, 2022 we need settings to toggle the automatic features you're adding klei, plz Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547012 Share on other sites More sharing options...
-Variant Posted March 11, 2022 Share Posted March 11, 2022 I don't see why it should be removed. Someone who isn't me, or you, may have a use for it. However an option to toggle it off would be absolutely wonderful. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547026 Share on other sites More sharing options...
Developer ScottHansen Posted March 11, 2022 Developer Share Posted March 11, 2022 We would rather not add an option to turn it off right now. It is still being worked on throughout the beta and continuing to provide us with feedback about issues it is causing should allow us to get it feeling good, ideally to the point where it just works and feels natural. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547063 Share on other sites More sharing options...
Cheggf Posted March 11, 2022 Author Share Posted March 11, 2022 15 minutes ago, ScottHansen said: We would rather not add an option to turn it off right now. It is still being worked on throughout the beta and continuing to provide us with feedback about issues it is causing should allow us to get it feeling good, ideally to the point where it just works and feels natural. The main issues with it are it swapping targets or what you're doing. It wouldn't be so bad if I held m1 on a dropped item to grab other dropped items (even if I can't see myself doing that) but the way it will automatically transition between unrelated actions like smashing or fueling into grabbing or fighting is extremely annoying. It also has been causing a weird issue where it seems to not want to attack enemies at all. Latest patch notes day it won't retarget enemies so I'm thankful for that, a step in the right direction. Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547066 Share on other sites More sharing options...
. . . Posted March 11, 2022 Share Posted March 11, 2022 15 hours ago, ScottHansen said: We would rather not add an option to turn it off right now. It is still being worked on throughout the beta and continuing to provide us with feedback about issues it is causing should allow us to get it feeling good, ideally to the point where it just works and feels natural. i hope it gets an option to turn it off after the beta is over because the way it is now is just annoying for players which don't like actions to be done randomly and automatically Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547279 Share on other sites More sharing options...
lakhnish Posted March 12, 2022 Share Posted March 12, 2022 20 hours ago, ScottHansen said: We would rather not add an option to turn it off right now. It is still being worked on throughout the beta and continuing to provide us with feedback about issues it is causing should allow us to get it feeling good, ideally to the point where it just works and feels natural. It's acting like a space bar and as the attack key at times when the player doesn't intend for it. Here's an example where all I did was hold down M1 to cook my meat and my character decides that it's time to auto-harvest everything close by: 2022-03-11 21-45-21.mp4 Here's an example where it refuses to change targets: 2022-03-11 21-58-25.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/138123-ability-to-disable-new-mouse-input-or-removal-of-it/#findComment-1547356 Share on other sites More sharing options...
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