Developer Jason Posted December 14, 2021 Developer Share Posted December 14, 2021 Fixes: Fixed the missing potato sack when hammered Getting a critical hit while chopping/mining/hammering no longer results in double the loot. View full update 22 1 1 Link to comment Share on other sites More sharing options...
Pikapikap Posted December 14, 2021 Share Posted December 14, 2021 Fixing bugs so fast! Thank you Jason. 2 1 Link to comment Share on other sites More sharing options...
Cloakingsumo198 Posted December 15, 2021 Share Posted December 15, 2021 1 minute ago, Jason said: Fixes: Fixed the missing potato sack when hammered 7 1 Link to comment Share on other sites More sharing options...
CyberSkink Posted December 15, 2021 Share Posted December 15, 2021 Link to comment Share on other sites More sharing options...
Hatty DeWitt Posted December 15, 2021 Share Posted December 15, 2021 15 minutes ago, Jason said: Getting a critical hit while chopping/mining/hammering no longer results in double the loot. What's a critical hit? 1 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted December 15, 2021 Share Posted December 15, 2021 Just now, Hatty DeWitt said: What's a critical hit? wolf has 1% chance of chopping a tree or mining a boulder with 1 single hit 2 Link to comment Share on other sites More sharing options...
Hatty DeWitt Posted December 15, 2021 Share Posted December 15, 2021 Just now, ArubaroBeefalo said: wolf has 1% chance of chopping a tree or mining a boulder with 1 single hit Oh wow, love it! 2 Link to comment Share on other sites More sharing options...
HowlVoid Posted December 15, 2021 Share Posted December 15, 2021 39 minutes ago, Jason said: Fixes: Fixed the missing potato sack when hammered Getting a critical hit while chopping/mining/hammering no longer results in double the loot. View full update Any chance to increase it to 5% so it's a lot more useful instead of "haha, tool go brrr". Link to comment Share on other sites More sharing options...
Capybara007 Posted December 15, 2021 Share Posted December 15, 2021 Meaning that there was a 1% chance of getting 2 celestial orbs? Thats crazy 1 2 Link to comment Share on other sites More sharing options...
minespatch Posted December 15, 2021 Share Posted December 15, 2021 1 hour ago, Pikapikap said: Fixing bugs so fast! Thank you Jason. They have to, it's holiday season. 1 1 Link to comment Share on other sites More sharing options...
Captain_Rage Posted December 15, 2021 Share Posted December 15, 2021 9 minutes ago, DST_LSJ said: After the last update, KLei added hammerable function for Potato Sacks. Then KLei fixed it again because you realized that no loots were added. No player can play the latest game version earlier than KLei, KLei just designed the new game and did not test it. I wonder if you guys are going to play it now or not.KLei to the player, not a commodity exchanged with the players. Well, this is a beta version for a reason. Hopefully all this will be addressed before the final version. Otherwise it might become problematic, yes, but not until then. xd The Wolfgang rework has not been released yet. A giant potato sack warrants more uses than giving two potatoes when hammered. The potato sack looks very nice and makes for a cute object but the current implementation is somewhat confusing. 7 Link to comment Share on other sites More sharing options...
DST_LSJ Posted December 15, 2021 Share Posted December 15, 2021 2 minutes ago, Captain_Rage said: Well, this is a beta version for a reason. Hopefully all this will be addressed before the final version. Otherwise it might become problematic, yes, but not until then. xd The Wolfgang rework has not been released yet. You are right. Think from a different perspective, a craftable potato sack means food that can be preserved forever. Not too bad. 1 1 Link to comment Share on other sites More sharing options...
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