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[Game Update] - Public Testing 480747


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5 minutes ago, gabberworld said:

i not know if its only unity engine. those all together may made performance loss . little at there little at there. and in end is big performance loss

Can't say that i know if the new menu still affects performance or not. Or by how much.

Even with it minimized i don't see any difference.

Edited by ALCRD
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2 minutes ago, ALCRD said:

Can't say that i know if the new menu affects performance or not.

Even with it minimized i don't see any difference.

they fixed one bug what caused late game crash. maybe, just maybe that causes as well. in this case there no way go back

Edited by gabberworld
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46 minutes ago, ALCRD said:

It can't be just the animations.

they to use allot float data inside animation what increase memory size and soo on but i to have feeling that it not needs use float most off animation at all. and that is also one point where they can increase performance

 

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On 10/2/2021 at 12:17 AM, EricKlei said:

Hi everyone,

Today’s patch for the Public Testing branch contains a new classic style Rime cluster...

Spoiler

[Image - 113201] | Shut Up And Take My Money! | Know Your Meme

I didn't have a DLC before, so yea.

 

Edited by Duck986
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1 hour ago, Orhun Ozkir said:

when do they finish uptades ? i wait for definitive edition 

last december or so, i believe, some announcement said they aimed for May to be the goal.  that said, i think we have another 2-3 months or 1-2 more major patches (main branch) after this week's patch.  they got most of the endgame stuff down imo, now i believe they are doing replay ability and polish to finish out the dlc.  they re-added traits and more starting worlds which i hope they expand more on.  also the new achievements which i also hope they add some more fun ones too.  which the most difficult achievement is probably 'mine the gap' which just takes a long time

they did say that the price of the dlc will probably go up on full release (although i remember them seeming conflicted how much, if at all)

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