Developer JarrettM Posted August 10, 2021 Developer Share Posted August 10, 2021 (edited) Hi everyone, Today’s hotfix has a few bug fixes we wanted to get out, as well as an optimization we hope will address a specific performance issue some users have been experiencing since the Breath of Fresh Air update. We’re continuing to explore performance improvement opportunities, but wanted to get this one out sooner than later to get the needle moving in the right direction. Changes Updated Russian localization Fixes Potential fix for issue causing lasting performance impact after opening the research screen. Fixed Pull Back the Veil achievement. Base Game Only Worldgen: Fixed an issue causing extra space to be unnecessarily reserved around world edges. Spaced Out! Only Outhouse and Hand Sanitizer can be stocked while rocket building restrictions are in effect. Hotfix 474321 Spaced Out! Fixes Fixed a crash on load for saves where rocket interiors had been rebuilt. Fixed crash that could occur when a rocket enters a Chlorine Cloud. View full update Edited August 10, 2021 by JarrettM Added patch notes for hotfix 474321 8 3 1 1 1 Link to comment Share on other sites More sharing options...
Ntr1cate Posted August 10, 2021 Share Posted August 10, 2021 Thank you so much to the KLei team for the early hotfix. And thank you @sakura_sk for reporting the veil bug with the issue that caused it 4 Link to comment Share on other sites More sharing options...
Xenocent Posted August 10, 2021 Share Posted August 10, 2021 any roadmap in 2021-2022? 2 Link to comment Share on other sites More sharing options...
QuantumPion Posted August 10, 2021 Share Posted August 10, 2021 3 hours ago, JarrettM said: Potential fix for issue causing lasting performance impact after opening the research screen. Ah ha! That explains why the game seemed to run fine every time I first loaded it up but performance would get worse later on. 1 Link to comment Share on other sites More sharing options...
aderae Posted August 10, 2021 Share Posted August 10, 2021 No fix for this issue? A lot of us has save files broken at the moment due to this. 1 Link to comment Share on other sites More sharing options...
Gurgel Posted August 10, 2021 Share Posted August 10, 2021 1 hour ago, aderae said: No fix for this issue? A lot of us has save files broken at the moment due to this. I would expect that one is still being looked at. They should have all the data and saves needed. But better a good fix than a rushed one. 1 1 Link to comment Share on other sites More sharing options...
ALCRD Posted August 10, 2021 Share Posted August 10, 2021 (edited) Sadly it didn't do much to fix the overal performance drop after the merge. But it's progress nontheless. At least it won't be way worse for some after opening and closing the research menu. Edited August 10, 2021 by ALCRD Link to comment Share on other sites More sharing options...
gabberworld Posted August 10, 2021 Share Posted August 10, 2021 (edited) hmm Edited August 10, 2021 by gabberworld Link to comment Share on other sites More sharing options...
gabberworld Posted August 10, 2021 Share Posted August 10, 2021 3 hours ago, ALCRD said: Sadly it didn't do much to fix the overal performance drop after the merge. But it's progress nontheless. At least it won't be way worse for some after opening and closing the research menu. they to have some optimization if you spread game stuff to different places. Link to comment Share on other sites More sharing options...
ALCRD Posted August 10, 2021 Share Posted August 10, 2021 16 minutes ago, gabberworld said: they to have some optimization if you spread game stuff to different places. I don't understand? Link to comment Share on other sites More sharing options...
gabberworld Posted August 10, 2021 Share Posted August 10, 2021 (edited) 41 minutes ago, ALCRD said: I don't understand? if stuff goes out off screen like dupes then fps can rise little bit but if you build all the stuff to same place then that will not work. anyway if they could fix that mouse fps issue then game would pop up another 30-50 fps. at-least in my pc Edited August 10, 2021 by gabberworld Link to comment Share on other sites More sharing options...
ALCRD Posted August 10, 2021 Share Posted August 10, 2021 (edited) 11 minutes ago, gabberworld said: if stuff goes out off screen like dupes then fps can rise little bit but if you build all the stuff to same place then that will not work. anyway if they could fix that mouse fps issue then game would pop up another 40-50 fps. at-least in my pc Oh right that was the case before yes. Where in my base i was looking at the busiest area on fastest speed it was 40-50 fps. But when i wandered away from my base and looked at the Fog of War it was back to 60 fps. After BOFA this was no longer the case 30-20 fps everywhere on save with same base. But still in the same base i had way better performance even when looking at the busiest area. More than one cause for the FPS drops after Merge is most liekly. Edited August 10, 2021 by ALCRD Link to comment Share on other sites More sharing options...
gabberworld Posted August 10, 2021 Share Posted August 10, 2021 (edited) if talk about Research menu and mouse then that is even worse at there, it drops there like 80 fps lucky its not open all the time but still Edited August 10, 2021 by gabberworld Link to comment Share on other sites More sharing options...
Developer JarrettM Posted August 10, 2021 Author Developer Share Posted August 10, 2021 We've just added a couple more fixes for Spaced Out! in hotfix 474321 Spaced Out! Fixes Fixed a crash on load for saves where rocket interiors had been rebuilt. Fixed crash that could occur when a rocket enters a Chlorine Cloud. This fixes crashes with messages relating to Assert failed/OrbitalMechanics 5 Link to comment Share on other sites More sharing options...
Kderosa Posted August 11, 2021 Share Posted August 11, 2021 1 hour ago, JarrettM said: Fixed a crash on load for saves where rocket interiors had been rebuilt. Yes! Can confirmed that my two broken colonies with this bug are now playable once again. Thanks 1 Link to comment Share on other sites More sharing options...
Gurgel Posted August 11, 2021 Share Posted August 11, 2021 3 hours ago, JarrettM said: Fixed a crash on load for saves where rocket interiors had been rebuilt. Fixes my crash as well. Thanks! Link to comment Share on other sites More sharing options...
MrAnimaniac Posted August 11, 2021 Share Posted August 11, 2021 I don't know if this is the right place to post this but I noticed, that a fridge inside a rocket is not cooling it's content if access is restricted. Totally unrelated: love the new backgrounds for rockets depending on their location. Perhaps on could add features of the rocket itself? Link to comment Share on other sites More sharing options...
Developer EricKlei Posted August 11, 2021 Developer Share Posted August 11, 2021 3 hours ago, MrAnimaniac said: I don't know if this is the right place to post this but I noticed, that a fridge inside a rocket is not cooling it's content if access is restricted. Good catch, this will be changed in the next public testing update. 3 1 Link to comment Share on other sites More sharing options...
Xenocent Posted August 12, 2021 Share Posted August 12, 2021 hope rover get more function like building unloader and unload the bullet items and reactivate station,, or if cant we maybe need recycle the remains to raw material 1 1 Link to comment Share on other sites More sharing options...
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