Jump to content

spacefarer module exploit


Recommended Posts

Considering the amount of time and ressources u spend to make it "livible" , and the benefit u get, its balance in my opinion because at best it spare u one module if u build a selfsustainable O2 facility (so +3 burden).

If u have crazy set up, plz share with us! 

 

Link to comment
Share on other sites

41 minutes ago, TheTickingTick said:

If Klei allow us to exchange resources between rockets in space, I'm gonna build a space station. Even though it will be useless, it would be fun.

I'd rather see the possiblity to build a real space station.. Extending it module by module!

Honestly this could also be a cool replacement for the "Escape" Achievement instead of the just the liquid hydrogen Rocket from the base game having to build a "interstellar generation ship" piece by piece.. (similar to Civilisation where you had to shoot up several modules...)

Link to comment
Share on other sites

12 hours ago, Oxygenbreather said:

I'd rather see the possiblity to build a real space station.. Extending it module by module!

Honestly this could also be a cool replacement for the "Escape" Achievement instead of the just the liquid hydrogen Rocket from the base game having to build a "interstellar generation ship" piece by piece.. (similar to Civilisation where you had to shoot up several modules...)

An interstellar ship, built piece by piece would be pretty awesome as a replacement for the temporal tear. We're leaving this jumble of rocks and we're doing it with ALL of us.

Link to comment
Share on other sites

On 4/28/2021 at 7:40 AM, Oxygenbreather said:

I'd rather see the possiblity to build a real space station.. Extending it module by module!

Honestly this could also be a cool replacement for the "Escape" Achievement instead of the just the liquid hydrogen Rocket from the base game having to build a "interstellar generation ship" piece by piece.. (similar to Civilisation where you had to shoot up several modules...)

Multiple victory conditions would be cool.  They could have:

  • explore the temporal tear - win by mastering long, sustained space missions
  • colonize every asteroid - winning by mastering logistics and labor management to ensure the monuments get built
  • build a space station - winning by mastering mastering long-term sustainability in a hostile environment
Link to comment
Share on other sites

On 4/27/2021 at 10:19 PM, ghkbrew said:

They did already fix the identical ability to build over and replace rocket walls.  So I wouldn't get too attached to it.

They fixed the regular walls, but didn't "fix" the windows, even after multiple threads have come up with the subject.

I think they left it in on purpose, and it wont get changed.

Link to comment
Share on other sites

On 4/30/2021 at 6:44 PM, Yunru said:

Yes, it's called time management and task prioritisation. 

Yes, cause fixing the walls, and not the windows while you're at it, is very time management and task prioritisation efficient. You're absolutely right :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...