Developer Kevin Posted December 3, 2020 Developer Share Posted December 3, 2020 Hey Grifters, The tuning battle continues. Playing a bunch on lower prestige has made us want to shift the non-story-mode difficulty a bit higher, delay deck finishing a bit, and force the player to not hoard items. We'll be playing more the rest of this week, and monitoring feedback, so let us what you think! GAMEPLAY Added a new mettle upgrade that increases the health of your pets increase creature health a bit Adjust PC health values down a bit - gotta keep the pressure up! BANDIT_GOON2 now has MEDIUM_LOW health and their Impale attack has a damage_mult of 1.4 instead of 1.5 Fixed bug where defeating bosses on prestige 0 did not award prestige points Fix potential crash replacing coin with Backup Collection. Glued can no longer apply to a player character Oshnus now apply Impair to players and Glued to non-players Update grift defs to reflect Eonwe's new name. UI Updating the animations on the Flourish popup Fixed bug where bewilder_plus2f didn't apply composure CARDS adjust basic card xp level, so that you will be still upgrading at the end of a run. Adrenaline Shot now has replenish Vial of Slurry: has 2 uses Tincture: is 0-cost, 2 Power. Enforcement: Costs 2 Clarified description of Sal's Crusher card Mental Overload now discards unplayable cards at the end of your turn Fixed bug where coin_juggler_ii added the wrong modifier Fixed bug where some rationale upgrades were not applying composure Hatch counters no longer decrement while fatigued. View full update 5 1 1 1 Link to comment Share on other sites More sharing options...
minespatch Posted December 3, 2020 Share Posted December 3, 2020 Is one the bugs the one that crashed my smith gameplay during day 1 or 2? Link to comment Share on other sites More sharing options...
Scrumch Posted December 3, 2020 Share Posted December 3, 2020 I see achievements have finally been enabled! Btw, has anyone else been chugging a bit after loading in areas? Link to comment Share on other sites More sharing options...
AYellowShadeOfB Posted December 3, 2020 Share Posted December 3, 2020 "Mental Overload now discards unplayable cards at the end of your turn" Finally! No more Hanbi shooting thrice for 27 damage each time! 1 Link to comment Share on other sites More sharing options...
Rook the Bogger Posted December 3, 2020 Share Posted December 3, 2020 "Update grift defs to reflect Eonwe's new name." You know how this could be fixed a long time ago? By not changing her name! (and Snacks). Link to comment Share on other sites More sharing options...
minespatch Posted December 3, 2020 Share Posted December 3, 2020 1 hour ago, Scrumch said: Btw, has anyone else been chugging a bit after loading in areas? That's where my game usually crashes. One of the few areas in the smith section crashes after it loads a long time. I sent a f8 several days in a row but I'm not sure if the crash report has been notified. Link to comment Share on other sites More sharing options...
ZeppMan217 Posted December 3, 2020 Share Posted December 3, 2020 Since item usage was brought up, I think Robone needs to be looked at. It's really easy to stock up on em over the course of the Campaign, more so for Sal than Rook because of the Rise shop with 5 options. Since they have Replenish, there's no downside to holding onto all of em until the end of the campaign boss fight, at which point you end up with 3 Baron robodogs chewing through Kashio/Boggod in to time at all. By comparison, the Vroc Whistle is rarer, costs more to buy, and the basic vroc itself is inferior to the Baron robodogs summoned by Robone. Link to comment Share on other sites More sharing options...
minespatch Posted December 3, 2020 Share Posted December 3, 2020 14 hours ago, minespatch said: That's where my game usually crashes. One of the few areas in the smith section crashes after it loads a long time. I sent a f8 several days in a row but I'm not sure if the crash report has been notified. Gameplay ran without crashes. Last night's run was relieving. Link to comment Share on other sites More sharing options...
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