blash365 Posted November 26, 2020 Share Posted November 26, 2020 Just for anybody who wonders how the latest patch changed the plug slug wattage output: On 11/28/2020 at 2:32 PM, FIXBUGFIXBUGFIX said: Feeding a Plug Slug 1kg of cobald ore yields 30 kCal. A Plug Slug burns 2000 kCal/cycle. Feeding one Plug Slug for ~14 cycles costs ~1 ton of cobald ore. Seems like alot to me. Does anybody have the numbers for other metals? 1 kg copper ore seems to yield ~30 kCal as well. Having a glum sluglet does _not_ change the output of wattage, but reduces the calories consumed by day to 200 kCal (20%). Meaning 1 ton of cobald ore could keep 1 slug producing 1600W for 70 cycles. Sounds alot better that way.:D Additionally the glum status further reduces the wattage output of the slugs after update 443064 Link to comment Share on other sites More sharing options...
chemie Posted November 26, 2020 Share Posted November 26, 2020 Wild slugs (no feeding) give a paltry 40 w. Yes, 1 ton in 14 cycles is a very large amount. Link to comment Share on other sites More sharing options...
MinhPham Posted November 26, 2020 Share Posted November 26, 2020 Does the baby version produces power ? Can they reproduce without feeding ? if they do, don't feed. 1600W seems to be a big number but if that is only for 3/24 schedule block then the average ouput is less than 200W. Link to comment Share on other sites More sharing options...
blash365 Posted November 26, 2020 Author Share Posted November 26, 2020 7 minutes ago, MinhPham said: Does the baby version produces power ? Can they reproduce without feeding ? if they do, don't feed. 1600W seems to be a big number but if that is only for 3/24 schedule block then the average ouput is less than 200W. Wild/Glum plug slugs should reproduce almost 2x in their lifetime (2% per cycle, 100 max age). So if you want to grow your population, you might only have to feed them a bit. They will not produce anything when starving though. And on wild animals that is hard to anticipate. Link to comment Share on other sites More sharing options...
MinhPham Posted November 26, 2020 Share Posted November 26, 2020 1 minute ago, blash365 said: Wild/Glum plug slugs should reproduce almost 2x in their lifetime (2% per cycle, 100 max age). So if you want to grow your population, you might only have to feed them a bit. They will not produce anything when starving though. And on wild animals that is hard to anticipate. There's 5 baby cycle and almost 5 other cycle that they still have the calories to produce power, and then 10 starving cycles. If they managed to lay an egg without and feeding then you might trade some dupe labor for some power and meat ... Link to comment Share on other sites More sharing options...
Gurgel Posted November 26, 2020 Share Posted November 26, 2020 Also affects wild ones, I have seen them going down to 100W. Not sure whether they can go to 0W, as you do not see calories on wild ones. But I have them in a closed room with no food, so I will find out. Update: Seems unfed wild ones go down to 40W (i.e. ), making them pretty useless with one being able to run a light or a deodorizer. Link to comment Share on other sites More sharing options...
ghkbrew Posted November 27, 2020 Share Posted November 27, 2020 6 hours ago, blash365 said: Wild/Glum plug slugs should reproduce almost 2x in their lifetime (2% per cycle, 100 max age). They seem to have the same reproduction numbers as hatches, which would mean that their actual base rate is 1.6% per cycle (ONI rounds to much). Edit: About expanding the population for cheap. I Think all critters are born with 10 cycles worth of calories. They use one cycle's worth as babies (20% × 5 cycles). Plug slugs (assuming they are the same as hatches) will reproduce at a rate of 1 egg per 6 cycles while happy. This means you need to feed a slug 3 days worth of food the get them to stay happy for 12 days as an adult and lay 2 eggs. If you want to go really cheap. Groom them for 9 cycles as an adult. That will give 1 egg plus 50% of the way to their 2nd egg. Then feed them 1kg of ore every 10 cycles to reset their starvation timer. Every 10 cycles will get them another 16% reproduction. Feeding them like this 4 times will let them live long enough to lay a 2nd egg. Netting you 1 more plug slug for 4kg of ore (after nearly 60 cycles) Link to comment Share on other sites More sharing options...
Slvrsrfr Posted November 27, 2020 Share Posted November 27, 2020 Can't wait to see where it all pans out, very interesting new critter. Hoping it doesn't require a large input, finding the right balance is important. A crucial addition to the line-up. Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted November 28, 2020 Share Posted November 28, 2020 Link to comment Share on other sites More sharing options...
blash365 Posted November 28, 2020 Author Share Posted November 28, 2020 5 hours ago, FIXBUGFIXBUGFIX said: Oh. Look who came back from the dead.;) Link to comment Share on other sites More sharing options...
RonEmpire Posted November 29, 2020 Share Posted November 29, 2020 Considering that Metal Ore is FINITE and not renewable, Ranching Slugs just makes no sense. They'll go extinct. It's also entirely possibly for a 'newbie' player to end up using all their metal ore and not be able to even make a rocket if they don't produce any refined metal. (no more mores falling of the sky.) Link to comment Share on other sites More sharing options...
blash365 Posted November 29, 2020 Author Share Posted November 29, 2020 8 minutes ago, RonEmpire said: It's also entirely possibly for a 'newbie' player to end up using all their metal ore and not be able to even make a rocket if they don't produce any refined metal. (no more mores falling of the sky.) There should be sufficient iron close to the lava biome on the current starting asteroid to prevent this. But in general i agree. Link to comment Share on other sites More sharing options...
RonEmpire Posted November 29, 2020 Share Posted November 29, 2020 23 minutes ago, blash365 said: There should be sufficient iron close to the lava biome on the current starting asteroid to prevent this. But in general i agree. true. forgot about the refined iron. Link to comment Share on other sites More sharing options...
zach123b Posted November 30, 2020 Share Posted November 30, 2020 plug slugs seem to be really crap now. especially that they die off if tamed and you stop feeding them. i can only see using them as glum/wild, for 12kg of ore you get 100-110kj of power. that 12kg of ore would do much better for tune ups starting a new game, i don't think i'll ever tame one again and just keep them in a closed off room for little power and food. they are pretty cool and i hope they change them some how Link to comment Share on other sites More sharing options...
blash365 Posted November 30, 2020 Author Share Posted November 30, 2020 Does anybody have the new values for the plug slugs after the recent update? I would love to update my OP. Also, did anybody already receive a plug slug care package? Link to comment Share on other sites More sharing options...
taybal Posted December 1, 2020 Share Posted December 1, 2020 It seems that plug slugs now produce far less power when glum, I had some good times basing my power production on them (recharging A LOT of batteries over night), using many as tame/starving with one or two in a ranch to lay the eggs, then after the first nerf update, I had to feed them (so tame/glum, but fed, still 1600w) and now they are down to 320w each and my dupes are reporting to me that it's a real power supply nightmare here in the colony . If I make them tame/happy again, we are back to 1600w but I don't think they are still worth it considering the ore amount and dupe time to get them all tame/fed/happy... Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted December 1, 2020 Share Posted December 1, 2020 On 11/28/2020 at 9:32 PM, FIXBUGFIXBUGFIX said: Happy ↑ Unhappy -80% Link to comment Share on other sites More sharing options...
blash365 Posted December 1, 2020 Author Share Posted December 1, 2020 11 hours ago, FIXBUGFIXBUGFIX said: Happy ↑ Unhappy -80% Woot? So yet another reason to not ever tame them. Ever! Link to comment Share on other sites More sharing options...
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