Rylanor Posted July 24, 2020 Share Posted July 24, 2020 I really tired of seeing things like this in my worlds, so is there is any way to prevent this? Link to comment Share on other sites More sharing options...
Brubs Posted July 24, 2020 Share Posted July 24, 2020 Things like what? Seeing how little you explored my advice would be to just /regenerate the world if there's something you are not happy with. But who knows, you might be losing a triple mctusk map or a reed trap map. Link to comment Share on other sites More sharing options...
Spar Posted July 24, 2020 Share Posted July 24, 2020 Maybe you could try setting the world biomes to biggest Link to comment Share on other sites More sharing options...
Owlrust Posted July 24, 2020 Share Posted July 24, 2020 Unfortunately Willow is a staple to the DST experience, but rest assured that if you choose to not play her you won't be bothered with her anymore; hope this helps. Link to comment Share on other sites More sharing options...
Cheggf Posted July 24, 2020 Share Posted July 24, 2020 Water? Just walk away from the mosaic biome. Maybe if you change land branching or world looping there might be less water, but I don't actually really know what those settings do. Link to comment Share on other sites More sharing options...
Ryde Posted July 24, 2020 Share Posted July 24, 2020 From my experience messing around. Even with world gen options before starting the world. No, they'll always appear. Link to comment Share on other sites More sharing options...
SnowdropPax Posted July 24, 2020 Share Posted July 24, 2020 I'm confused as to what you are referring too. Can you elaborate on what you are wanting? Link to comment Share on other sites More sharing options...
wigfrids hat Posted July 25, 2020 Share Posted July 25, 2020 i'm not seeing a problem. on-continent peninsulas are super boss for basebuilding especially with it being right there where you can build around the portal<3 oxo to be perfectly honest i really want something like that to happen in one of my worlds Link to comment Share on other sites More sharing options...
PasssionFish Posted July 25, 2020 Share Posted July 25, 2020 They probably are reffering to the annoying tiny lakes of water (sometimes not big enough for a boat even) around where willow is. I don't like it either. I dont think they are talking about the spawn being a peninsula. Circled the smol annoying lakes: the big on is not as much of a problem but the smol ones are very annoying Spoiler And yes I named the edited image qwertyuiop. Link to comment Share on other sites More sharing options...
CaptainChaotica Posted July 25, 2020 Share Posted July 25, 2020 I mean, I had to build right around one of those things to make my ruins... ...but I got around it by...literally building around it. That little gap of water is now inside the building, because SCREW IT. XD (...and in this case--since the backstory is that this place got whacked by natural disasters--Floor Hole actually makes sense.) So anyway that's my sage advice. If you hate those things, pretend they don't exist or make up a story for them. : P ...Notorious Link to comment Share on other sites More sharing options...
wigfrids hat Posted July 25, 2020 Share Posted July 25, 2020 ah, gotcha. i kind of don't really notice them x''D they are only about as offending as a pond and they don't have spawns so my mind didn't even register it Link to comment Share on other sites More sharing options...
WoodieMain45684 Posted July 25, 2020 Share Posted July 25, 2020 This is from personal experience, but I rarely experience this whenever I turn branches to least. I don't like it when the biomes criss-cross over like this either, so I tend to play with branches toned down. It may make your world more likely to donut, but it's something I prefer to what's shown in the picture. Link to comment Share on other sites More sharing options...
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