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klei, you guys are really geniuses!I personally feel that the crab king launched this time is very strong.There are also some interesting mechanisms, such as different gems will have different combat effects.

I like the feeling of challenging this powerful boss with friends.It ’s powerful and dangerous. It takes a lot of hard work to knock it down. Just personally, I like this feeling.

Maybe i can expect that the previous BOSS can also get refresh? XD

You can also look forward to launching new powerful bosses in land or underground caves in the future.Like dragons?I mean real dragons like Smaug in the Hobbit. Xp

I really like your creativity,makes me very excited:D.

Of course, this is my own personal opinion. Welcome friends in the community to share their opinions.

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8 minutes ago, Duck986 said:

The only problem - his loot is almost useless in present time

yep bro Hope Klei will make his loot more useful in the future.High risks should have high returns.Too tasteless loot will make people lose interest in BOSS battles.Good advice.

I hope Klei can think about it. I hope it ’s not just the king of crabs. Other BOSS (including the new BOSS that will be launched in the future) find a good solution in terms of loot and balance.

16 minutes ago, sovon9 said:

How to try the test server? So the crab charecter is a boss, wow

hi first you have to find dst in steam.

Then right click on dst and select the attribute column,

Then there will be several options, one of which is called test, left click,

After entering, you will see a game version option. Just switch to the test version and start the game.

 

hope this helps

There is another point that interests me.Crab King's mechanism allows players to freely choose how difficult it is to play against him.

For example, this is like a new player or a player who is not proficient in fighting against BOSS can choose to fight against the BOSS in normal mode. Players who like to challenge the difficulty can make the Crab King stronger by adding gems, making it more difficult to defeat him.

I think this way you can freely choose the difficulty level of BOSS battles that can be integrated into all BOSSs in the future. I hope that the BOSSs that were launched before and the new BOSSs that will be launched in the future will have this mechanism, allowing players to have more challenges and fun.

klei is amazing !I really like these new ideas! Hope we can get the official update next Thursday:).

5 hours ago, Mike23Ua said:

I thought this grab dude dropped some sort of new Moon crown or something? That in its current state- has no known purpose.

But I can imagine bosses dropping mechanism parts to build DST’s Version Of DS Solo’s The Wooden Thing.

Maybe klei will make some interesting changes to the drops in the future.After all, it is still in the testing stage.But I really like the new BOSS mechanism they brought.Allow players to freely choose the BOSS difficulty they want to challenge.

New players can choose normal difficulty, experienced players can challenge a crazy difficulty BOSS.

Both new players and players who like to challenge horrifying BOSS can get challenges and fun from it.The difficulty of freely choosing the boss battle is so cool:)

In my personal imagination, if deerclops also has the ability to freely upgrade difficulty, it will be very exciting to.XD

This is like taking a new step. Maybe it means that the mechanism of the BOSS battle will be applied to all BOSS in the future (including the previous deerclops and the like). I have repeatedly mentioned this thing several times because this update The new mechanism here makes me look forward to the changes in BOSS in the future.

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