Developer ScottHansen Posted August 13, 2019 Author Developer Share Posted August 13, 2019 1 hour ago, Terra M Welch said: So, will there be a means to port beta worlds over to the stable branch when RoT releases? I'm sure alot of people would like to port their retrofitted worlds back to the stable branch when RoT is released. Unfortunately we do not have a supported system for doing this. The only way will be to pick between your DoNotStarveTogether and DoNotStarveTogetherReturnOfThemBeta save folders (detailed instructions will be provided later). Some people in the community may discover and share how to move over specific saved worlds, but it will require hacking the save data, so we do caution against this as a mistake could lose all your worlds. Should you try, remember to backup your entire save folder. Existing worlds in the stable branch will be automatically updated (retrofitted) to contain all the RoT content. Link to comment Share on other sites More sharing options...
me real life Posted August 13, 2019 Share Posted August 13, 2019 Will the new waterfall edges retrofit into non-beta worlds whenever Turn of Tides goes live? Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted August 13, 2019 Author Developer Share Posted August 13, 2019 21 minutes ago, Sunset Skye said: Will the new waterfall edges retrofit into non-beta worlds whenever Turn of Tides goes live? Yes. Link to comment Share on other sites More sharing options...
Maxposting Posted August 14, 2019 Share Posted August 14, 2019 Is it possible for the retrofitting to be improved in the full ToT release? My world keeps retrofitting a small Island where theres a plenty of space Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted August 14, 2019 Author Developer Share Posted August 14, 2019 Thanks for all the feedback about the size of the island. In the latest update, I've increased the size of the retrofitting island. Please give it a try. Link to comment Share on other sites More sharing options...
Terra B Welch Posted August 14, 2019 Share Posted August 14, 2019 21 hours ago, ScottHansen said: Unfortunately we do not have a supported system for doing this. The only way will be to pick between your DoNotStarveTogether and DoNotStarveTogetherReturnOfThemBeta save folders (detailed instructions will be provided later). Some people in the community may discover and share how to move over specific saved worlds, but it will require hacking the save data, so we do caution against this as a mistake could lose all your worlds. Should you try, remember to backup your entire save folder. Existing worlds in the stable branch will be automatically updated (retrofitted) to contain all the RoT content. Well that's going to make it very, very difficult to port over a specific world from the beta branch over to the stable branch. This is the reason why custom map creation is such a pain. I do know of saveindex manipulating and moving over cluster files, it's just a pain to do. Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted August 14, 2019 Author Developer Share Posted August 14, 2019 I just pushed a minor hotfix 359823 that should improve the stability of adding the island to the world (for people with low-end video cards may be crashing). It also adds more points to test against when trying to place the large island (ie the likelihood of getting the large island should be higher). Link to comment Share on other sites More sharing options...
Red Carnage Posted August 15, 2019 Share Posted August 15, 2019 After last update, Now new moon biome is more bigger than last in my last world, but I wanted to ask, didnt you forgot about something? Im not sure if its missing or intended that smaller islands around big island is missing. Looking other screenshots is missing too! Its not a huge deal, but still  Link to comment Share on other sites More sharing options...
Struggler Posted August 16, 2019 Share Posted August 16, 2019 Hi! Beta is over, but we started a new world from it. Now it can't be accessed anymore. I did some of this copy world process before so I'm familiar with it. Can we expect for copying the beta created world into the regular non-beta folder to work? It would be helpful to not start from scratch again. We'll probably try anyway with a backup  Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted August 16, 2019 Author Developer Share Posted August 16, 2019 2 hours ago, Struggler said: Hi! Beta is over, but we started a new world from it. Now it can't be accessed anymore. I did some of this copy world process before so I'm familiar with it. Can we expect for copying the beta created world into the regular non-beta folder to work? It would be helpful to not start from scratch again. We'll probably try anyway with a backup  This is something I hope to improve in the future, but for now, please refer to my post above:  Link to comment Share on other sites More sharing options...
L. Ringmaster Posted October 3, 2019 Share Posted October 3, 2019 @ScottHansen Does retrofitting work to update RoT worlds with salty dog content?  EDIT: Answer is yes, I'm blind: Quote Existing worlds will be automatically updated with the new content.  Link to comment Share on other sites More sharing options...
ToNiO55 Posted April 17, 2020 Share Posted April 17, 2020 Hi @ScottHansen do you know if retrofitting works or will available in the future on the new update of She Sells Sea Shells? I tried and it's doesn't seem to work Link to comment Share on other sites More sharing options...
Ywwy Posted April 18, 2020 Share Posted April 18, 2020 Hey! I don't know if this is the right thread to ask this but I'm going to do it anyway since I don't know where I'd ask it otherwise. If I have a world before the new update comes out are my worlds going to update or not? Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted April 22, 2020 Author Developer Share Posted April 22, 2020 On 4/18/2020 at 4:52 AM, Ywwy said: Hey! I don't know if this is the right thread to ask this but I'm going to do it anyway since I don't know where I'd ask it otherwise. If I have a world before the new update comes out are my worlds going to update or not? Your old worlds will have the new content added. Link to comment Share on other sites More sharing options...
BlueSpark Posted November 11, 2020 Share Posted November 11, 2020 The new Cave Biomes were not retrofitted into my world. Is there a way to fix this? I read somewhere that there should be a wormhole in the Blue Mushroom Biome and it will lead you to the new biome, but when I jumped through it crashed my game. Link to comment Share on other sites More sharing options...
Hornete Posted November 11, 2020 Share Posted November 11, 2020 21 minutes ago, BlueSpark said: The new Cave Biomes were not retrofitted into my world. Is there a way to fix this? I read somewhere that there should be a wormhole in the Blue Mushroom Biome and it will lead you to the new biome, but when I jumped through it crashed my game. Disable the Wormhole marks mod, the mod doesn't support wormholes in caves and thus crashes. Link to comment Share on other sites More sharing options...
BlueSpark Posted November 11, 2020 Share Posted November 11, 2020 53 minutes ago, Hornete said: Disable the Wormhole marks mod, the mod doesn't support wormholes in caves and thus crashes. You are the best, this worked! Thankyou! Link to comment Share on other sites More sharing options...
JazzyGames Posted February 22, 2021 Share Posted February 22, 2021 Anyone else having issues retrofitting worlds into the new Beta branch? Getting a lot of LUA ERROR's from lightflier_flower.lua. Link to comment Share on other sites More sharing options...
Developer zarklord_klei Posted February 22, 2021 Developer Share Posted February 22, 2021 1 hour ago, JazzyGames said: Anyone else having issues retrofitting worlds into the new Beta branch? Getting a lot of LUA ERROR's from lightflier_flower.lua. Will be fixed in the next hotfix (coming soon). Link to comment Share on other sites More sharing options...
JazzyGames Posted February 22, 2021 Share Posted February 22, 2021 6 minutes ago, zarklord_klei said: Will be fixed in the next hotfix (coming soon). Awesome, thanks Zark! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.