Raspberry Shake Posted June 8, 2019 Share Posted June 8, 2019 When I clicked on this I actually thought they had added in water bosses and almost went to switch back to the beta branch. Those are some real good edits. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207253 Share on other sites More sharing options...
-Variant Posted June 9, 2019 Share Posted June 9, 2019 I mean... There's code for icebergs. Cough cough, Deerclops. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207260 Share on other sites More sharing options...
Wumpus the 19th Posted June 9, 2019 Share Posted June 9, 2019 I think if were really only caring about the established bosses on this thread, I feel like something should happen related to boss elements. For example, Goose and goslings are electric so maybe they somehow electrify water around you. I thought of this as a drop, replacing the standard feathers possibly with some rare fish that dies due to lightning from Goose, being a rare drop in it of itself. Or deerclops has ice land or (autocorrect just gave me an idea) the ability to make ice bridges between land parts for easy travel should it be hard to get to another area with boat or soul/poof teleporting Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207268 Share on other sites More sharing options...
FreyaMaluk Posted June 9, 2019 Share Posted June 9, 2019 As long as we have very slow boats, I don't see me investing so much in naval combat. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207336 Share on other sites More sharing options...
Brago-sama Posted June 9, 2019 Share Posted June 9, 2019 Just spitballing around random ideas, but If they ever did make a boss for the ocean, it would have to play around the slow boat. Maybe a crab type boss. Its claws would board the boat from the edges and would damage the boat until you kite/kill them. Once the claws were defeated you'd get a chance at the big head, stunned from the pain. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207343 Share on other sites More sharing options...
Prajdo Posted June 9, 2019 Share Posted June 9, 2019 8 hours ago, Kroiry said: Depth is no problem we can say that no one character knows how to swim and make it true Or the problem is a water itself. It may not be normal water. In Don't Starve world everything is different. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207408 Share on other sites More sharing options...
shadow_phoenixX Posted June 10, 2019 Share Posted June 10, 2019 Sorry for the previous blank reply was confused on how to respond. I think the Goose Goose would be ok for the water cause it's half bird anyway but since it nests on land it can follow you in the water when enraged or just wandering around the place. In creating a new boss for the water mechanics how about adding a mixed creature such as a king-crab and jellyfish. Big jagged crab claws, Armour for its body and some tentacles added somewhere. since its half jellyfish, it could use electricity attacks with its jagged crab claws/ spikes to sink boats. I would call her jelly-shelly or shelly-the-sunken. Link to comment https://forums.kleientertainment.com/forums/topic/107319-cool-idea-for-bosses-on-water/page/2/#findComment-1207745 Share on other sites More sharing options...
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