Jump to content

Wagstaff with Moggles


thevicelion

Recommended Posts

1- It is because it's not glasses, that make sense

2- He has infroggles which is work similar to moggles
 

Spoiler

 

3- Go to C:\Program Files\Steam\steamapps\common\dont_starve\data\DLC0003\scripts\prefabs<- if you're world is hamlet compatible world, if not go DLC0002\scripts\prefabs if you don't have hamlet  in your world and you're playing in Shipwrecked compatible world, Otherwise go to DLC0001\scripts\prefabs if you don't HAM and SW in your world

B- Find hat.lua and open it

Find


inst:AddComponent("fueled")
		inst.components.fueled.fueltype = "MOLEHAT"
		inst.components.fueled:InitializeFuelLevel(TUNING.MOLEHAT_PERISHTIME)
		inst.components.fueled:SetDepletedFn(mole_perish)
		inst.components.fueled.accepting = true
		inst:AddTag("no_sewing")

Just add        inst:AddTag("nearsighted_glasses") so it become this

 


inst:AddComponent("fueled")
		inst.components.fueled.fueltype = "MOLEHAT"
		inst.components.fueled:InitializeFuelLevel(TUNING.MOLEHAT_PERISHTIME)
		inst.components.fueled:SetDepletedFn(mole_perish)
		inst.components.fueled.accepting = true
		inst:AddTag("no_sewing")
        inst:AddTag("nearsighted_glasses")

  And no blurry vision:).

 

 

6 minutes ago, Namelessgamer said:

1- It is because it's not glasses, that make sense

 

It really doesn't. Moggles let you "see" through smell, just like the Cowl lets you "see" through sonar. Neither should be affected by Wagstaff's near-sightedness.

22 hours ago, QuartzBeam said:

 

It really doesn't. Moggles let you "see" through smell

I mean Moggles' tooltip is grants smell-e-vision which is a joke about moles being smelly.

And speaking of moles, no, moles don't smell-see, they just have wagstaff levels of nearsighteness/blindness when exposed to light.

7 hours ago, BeliarBAD said:

im pretty sure @CarlZalph made a mod for that

https://steamcommunity.com/sharedfiles/filedetails/?id=368664169

There's an option to disable the blur post processing function entirely, though not to make it less "cheaty" by making moggles act like goggles too.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...