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Found 8 results

  1. Yes, you are reading that right.
  2. So after about 6 hours of playing Wagstaff I have managed to gather up a few tips that are valuable to anyone that wants to pick him up for a run. Goggles Functionality: There are 4 goggles, and here are their exact usage and purpose. Spectoggles: Normal Goggles. Corrects nearsighted vision and very slowly drains durability (my guess is around 15-20 days per goggles) Infroggles: Gives special nightvision, known as infared, which highlights most mobs on the screen. Lasts around 10 minutes. Visor: A football helmet that corrects nearsighted vision. Has more durability than a football helmet (verification needed) Fryfocals: Shoots out a ball of fire at the cost of 10% durability. Does at least more than 25 damage and sets target on fire. You need to be unarmed to use it. And now, how to properly use them: Spectoggles: Spectoggles are the only goggles that can clearly distinguish and interact with peculiar objects, and skips the need to use a magnifying glass. There will be a giant question mark above the peculiar item, so there's no possible way for you to miss it. Also, the Spectoggles will show the locations of hidden monsters (ex: tentacles) with a skull symbol above where it's hiding. Infroggles: Get these as soon as you can. This will, for the most part, erase any need for a light source for the entire game, including early game. They're very easy to craft and last a good amount of time. Also, you can easily ward off nightmare hands at night by flicking these on for a second. Visor: The visor restricting your vision isn't as much as a drawback as it may originally seem, because it never gets in the way of of kiting, which is a strat that forces you to get up close and personal with targets anyway. However, you should avoid wearing this when not in combat, because of said vision restriction. Also, it has more durability than a football helmet and requires rocks, so treat it as you'd treat a wigfrid helmet, I guess. Fryfocals: While the thought of accidentally setting something on fire is scary enough to warrant not having these replace normal goggles entirely. That just isn't the case, at all. You need to be unarmed to shoot a fireball. Otherwise, it acts as normal goggles with no durability. If you don't mind the yellow hue that your vision takes when wearing these, you should definitely replace your go-to goggles with a pair of these as soon as you get a red gem. However, Fryfocals don't have the extra Spectoggles perks, such as seeing hidden monsters and being able to interact with peculiar objects. It might be best to use Spectoggles when adventuring through new areas. (Edit: Also, these goggles, for the most part, get rid of the desaturation filter of insanity, so that's a big plus.) tl;dr it's best to wear these around the base, because it saves durability on normal goggles. Telipad / Telebrella Functionality: Besides from his goggles, Wagstaff has more toys he can play with. Such as: The Telebrella: When used, teleports Wagstaff to the nearest Telipad, if in range. (The range is like half an RoG map tho so don't worry.) Think of this as a personal Telelocator Staff. Uses about 10% durability per teleport. The Telipad: A structure you can place on the ground. It works like a Telelocator Focus for the Telebrella. How to properly use these too: You should have a Telebrella on you at all times, because it's a 2-second animation away from teleporting away from danger, and/or saving time instead of walking. You should also not worry a lot about wasting durability. If you're like, a quarter of the map away from your base, go ahead and use it. The Telebrella is easy to craft, needing only a pretty parasol and a electric doodad. The parasol requires petals tho, so eeeeh…. Also, you should always have a Telipad at your base. Always. The Thumper: The Thumper is... weird. When you use it, it waits about a second before doing a ground pound, similar to Bearger and Bigfoot. I suppose you can use this for tree farming, I guess. (Edit: While typing this post, I had the thought that the Thumper is probably more useful underground. I am willing to bet money that it causes an earthquake when used. I haven't personally tested this though. Goggle Vision Screenshots: Do you have tips of your own? Please share them!
  3. Roads (both normal and cobblestone) don't change color when the infared goggles are on.
  4. On Wagstaff

    So, i've an idea. It may sound crazy but here... Since Wagstaff's gonna be added to the base game, I would like to think that he would have special lore reveals thanks to him regarding the time before Charlie's New Reign. Maybe a retrofitted, updated Adventure mode just for him, perhaps?
  5. Was watching the Next of Kin short and decided to get a closer look at the portal. I noticed a round platform next to it, and it reminded me of Winona's quote for the Divining Rod Holder: "Just like in the bossman's workshop." I really do believe that this figure is Wagstaff, and that this is his office. And this being the holder would be proof of that. But I know that it doesn't look exactly like it in-game, but then it's a curious part of the machine. I wonder what you all would think of it. Here's a screenie: It's the round flat thing on the lower left of the screenshot ^^^^^
  6. I've noticed that everyone seems to think that Wagstaff is going to be one of the new characters introduced when Hamlet leaves early access, so I thought I would share my idea. We all know that Wagstaff is the one that created the Radio that transported Wilson & Co. to the Constant, so it is evident that Wagstaff is capable of Dimensional/Time Travel. So, imagine if he could build a special (VERY special) structure that could send him back to the time of the Ancients, before their society fell to ruin? The structure would be the ultimate end-game goal. The resources needed to build it would require a high level of skill to obtain. To craft this structure, the player would need 50 Thulecite, 3 Guardian's Horns, and 10 of each color Gem. This would make it so that ALL of the Ruins would have to be explored in order to build the structure. Once built, it would function as follows. It would transport Wagstaff to the distant past of the Constant. The Surface and Caves would remain the same, with one difference. There would be 3 large islands (3 separate Ruins), separated from the main land mass by Wormholes. The islands would be covered in Runic Turf, and there would be Shops run by the Ancients. Similar to the Pig City in Hamlet. because of the high cost to get to said Ancient Cities, the shops would sell things like Thulecite, Gems, Guardian Horns, and Runic Turf. There would also be a Blueprint Shop that would sell SPECIAL Blueprints for things like Nightmare Lights and the Ancient Pseudoscience Station. The Ancient City would be similar to the Pig City, but with more interesting looking Houses, Nightmare Lights in place of Lamp Posts, different Shops, and Herald-esque people rather than Pigs. The Flat Stone Turf would be replaced with the Gray Runic Turf, and the Stone Road Turf would be the Purple Runic Turf. There would also be a special currency used by the Ancients instead of Oincs (Possibly Thulecite Medallions?) Anyway, I just thought this was an interesting idea. It would be the ULTIMATE END-GAME GOAL. Now before you go crazy saying that this is OP or that it is not wall balanced, I already KNOW that. If you have any balancing suggestions , please do tell me in the comments below.
  7. DO NOTE: for this entire theory I am ASSUMING that Wagstaff is one of the upcoming characters to DS, as this seems likely with the information we have been given. This might however, prove to be incorrect. This is a just a quick theory I thought up that explains like... 3 things, but should be a good base for other theory's. We know from the little description included that Wagstaff, or whoever that is, "mysterious inventor who finds himself exactly where he wanted to be". I hear the Constant is a amazing holiday location. Alright, here's what I make of this. Wagstaff discovered something to do with the Constant. This must be a pretty interesting thing, because he wanted to get it. Bad. So much so, that he abandoned his life and fortune to find it. Through some work of science, magic, or divine interference, he finds himself in the DS multiverse-y thing that's connected through the ancient portal. But not in the constant. So, he travels through all the worlds, being mistaken as a gatekeeper by each one, until he finally finds the constant. Not much, but something.
  8. OML READ THE POST SKRUBLORDS Maxwell's lines change after you save her. He can tell the difference. His Adventure mode lines also change. Charlie, oh charlie. Maxwell escaping the throne had some bad consequences? Charlie is not one of Them Charlie is human. It is not her being that attacks them. It is her mind. They force her. Her being is banished to the tropical islands to rot forever Until... Fid messes up her name, Wilson arrives to save her! Then gets shanked Wilson searches for her, but only one man is rumoured to know of her whereabouts, and locked in a cage for all eternity, the key thrown to a stupid Dodo. Woodlegs. He has a map to her... but when he arrives? A flower was left, a rose (or some crap) The second he grabs it, whimpers are heard in the distance, and an amount of radio static. Wagstaff is trying to comfort Charlie, but fails, and when Woodlegs runs up to her? "STOP!" He is grabbed by shadow hands. He must go through 6 worlds to save his DamselInDistress She's locked in the BDSM Nightmare Throne Wagstaff is constantly tormented by screams from his radio. Why did she have to burn that factory? Why? Charlie is freed, but They are stronger. They want her back And they will do ANYTHING, to get her. TL;DR - READ IT SCRUB Charlie's perks and drawbacks. Nightmare Shadows attack her at night. Well, just one. Mr Skits wants his wife back. Her sanity drains at a double rate of normal at night, but she is used to Maxwellian evil flowers. One way or another, She will find the Magician. (Wagstaff is never seen again, instead disappearing, running away. Cue DST and he's made it through the portal. Through the Ages, he has seen some crap. He was beaten to hell and back. But why did the demon do it? FIND OUT NEXT TIME.) WILSON DIDN'T MAKE THE PORTAL. HE DIDN'T MAKE THE RADIO. HE REINVENTED WAGSTAFF'S CREATIONS. *Castawallace lies dying on an island.* One SW Character is auto-unlocked cus why not Dunno where this belongs, but you will love it anyway.