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[Game Update] - 338264


Jason
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Bug Fixes:

  • Fixed crash to desktop when dying in adventure mode
  • Fixed a graphic bug with the living artifact and loading a room. 
  • Fixed the Vortex Cloak from blocking crafting placement.
  • Royal Pig Guards will now walk to eat something outside their patrol range. 
  • Fixed howling conch wind and dripple pipe rain sometimes being prematurely interrupted by entering an interior.
  • Ancient Herald should not spawn in player home anymore
  • Boats should not break anymore upon hitting shorelines with bear rug turf or dense turf
  • Werewilba can not unequip her fur anymore when playing with controller.
  • Fixed occasional crash when a panflute or howling conch ran out of durability.
  • The Aporkalypse Clock won’t freeze the game when the world is set to have no night time.
  • Queen Malfalfa is too important to pay for cleaning services
  • Piko’s will correctly show if they have or don’t have items in their cheeks.
  • Werewilba should not be able to enter doors behind suspicious cracks anymore when playing with controller.
  • Fixed some tinker shop deco item names.
  • When Werewilba picks up a trap with a rabbit, the rabbit shouldn’t disappear anymore.
  • Fixed a rare crash when playing the panflute in a boat
  • Fixed a rare crash in startup of newly generated Hamlet worlds
  • Jungle ferns are no longer highlighted as target when playing with controller
  • Fixed assert when taking Skyworthy to ROG into an interior in a world where it was raining when you left.
  • Fixed rare crash with showing item names. Possibly mod related.
  • Gnats won’t hog the target selection with controllers. 
  • Improved controller handling of “use item” conflicts (like eat/plant)
     

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Just now, engiSonic said:

what.. what does this mean.

If she pooped and you picked it up, she tried to come to you and pay you, but would never stop following because she didn't have any money to give you. What sort of queen carries pennies around, really?

Also, thanks team for getting on the controller play bugs so fast. I know it's an unpopular way to play but I started on PS4 and play largely on a laptop so it's my preferred method. Much appreciated.

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1 hour ago, Jason said:
  • Ancient Herald should not spawn in player home anymore

 

Does this apply to all interiors, or just shanties? I've gotten into a pretty nasty situation before where a Herald spawned in a temple room with a vine-covered door, and immediately flooded it with shadow creatures, stopping me from getting to the aporkalypse clock through those ruins.

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28 minutes ago, Sunset Skye said:

Does this apply to all interiors, or just shanties? I've gotten into a pretty nasty situation before where a Herald spawned in a temple room with a vine-covered door, and immediately flooded it with shadow creatures, stopping me from getting to the aporkalypse clock through those ruins.

It's for all interiors.

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Hey  @Jason thank you a lot for all of this fixes but i would like to ask if the following things are still intended or are going to get fixed soon.

1. Wormwood artwork changed in his last blooming phase, is this intended or we going to have his old artwork back ?
2. Wormwood doesn't get on fire in Hamlet from lightning when using a dumbrella/eyebrella but he does get on fire in Shipwrecked and RoG, any fix coming for this?
3. Wormwood still burns (even if he doesnt take any damage) when using Dragonscale or Obsidian armor, is this intended? I meean shouldnt a fire immune armor make him not burn at all ?

Best Regards,

Glermz.

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