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QOL-03 Astronauts


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FYI Everyone, keep your astronauts locked into their capsules. It looks like they're still eligible to launch as a result.

If you gantry them out, they'll appear with zero skill points and need to be trained up from scratch.

Might be fixed later, but this is a simple way to deal with the problem going forward. I'm midway through rebuilding my rocket base so can't launch at the moment. If someone could chip in and let us all know if this workaround does the trick, please do.

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Thanks for the report! This bug is fixed in the upcoming patch. Unfortunately, if you've already saved the affected file since QOL 3 then the skill points are lost.

(A compromise is to use the debug tools after the astronaut lands, with "instant" mode enabled, and click on each skill that astronaut should have until they're back to normal. Sorry for the trouble!)

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