hectorzx Posted March 6, 2019 Share Posted March 6, 2019 I am getting low FPS and any of my cores are at 100%. GPU is at 25%. Does someone have the same problem? PD: I have already sent a ticket to support, waiting for response. [Solved] The bottleneck is the ram frequency. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/ Share on other sites More sharing options...
Soulwind Posted March 6, 2019 Share Posted March 6, 2019 ONI is a very processor intensive game. Lots of calculations going on. It is not graphics intense, so having little GPU load is normal. Overall performance is still a work in progress for them. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162096 Share on other sites More sharing options...
chemie Posted March 6, 2019 Share Posted March 6, 2019 you are lucky. I get those fps but my cores and GPU are at 30%. at least you know why Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162098 Share on other sites More sharing options...
Oozinator Posted March 6, 2019 Share Posted March 6, 2019 38 minutes ago, chemie said: you are lucky... Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162117 Share on other sites More sharing options...
Camaro69327 Posted March 6, 2019 Share Posted March 6, 2019 Hi i cant read what the screen shot says , but it looks like your RAM is at max... What is the System RAM 8 GB? When i start ONI my RAM usage goes from 5 GB to 10 GB in use. Worst i saw was after a 6 hour session my RAM was maxed out at 15.8 GB in use and the system commit was a whopping 19 + GB RAM being used...ONI does NOT like to give RAM back ....lol OHH and by the way Never ever load a save after the first load, always fully exit. Want to test it. load the same save about 8 times windows will complain and drop you to the desktop. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162212 Share on other sites More sharing options...
Oozinator Posted March 7, 2019 Share Posted March 7, 2019 Just now, Camaro69327 said: OHH and by the way Never ever load a save after the first load, always fully exit. Want to test it. load the same save about 8 times windows will complain and drop you to the desktop. For me not, i can load dazillion times to shuffle dupes at portal. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162213 Share on other sites More sharing options...
Mr.Trueba Posted March 7, 2019 Share Posted March 7, 2019 33 minutes ago, Oozinator said: For me not, i can load dazillion times to shuffle dupes at portal. Me too, haha. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162220 Share on other sites More sharing options...
Camaro69327 Posted March 7, 2019 Share Posted March 7, 2019 Intresting...Here is a screnshot .. First spike is for reference Reloaded game. Load save, keep loading that save without Exit and Takes the RAM to a max of 15.8 GB used...In the upper graph the System commit is at 22.8 This is on WIN 7. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162225 Share on other sites More sharing options...
Oozinator Posted March 7, 2019 Share Posted March 7, 2019 7 hours ago, Camaro69327 said: Intresting...Here is a screnshot .. First spike is for reference Reloaded game. Load save, keep loading that save without Exit and Takes the RAM to a max of 15.8 GB used...In the upper graph the System commit is at 22.8 This is on WIN 7. Mhh i am on win 7 Home Premium too and you are right, did the same thing and every load uses + 0,4 - 0,6 GB of ram.. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162314 Share on other sites More sharing options...
nets Posted March 7, 2019 Share Posted March 7, 2019 Head to BIOS and see if you can turn off Hyper Threading. That might buy you a bit. Can't do much about low RAM problems though, perhaps time for an upgrade? Also i think this game is perhaps more memory ACCESS intensive than actual computation. Double check your motherboard (and ram sticks) supports dual-channel, and that it's actually effectively in dual-channel mode. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162628 Share on other sites More sharing options...
Guest Posted March 7, 2019 Share Posted March 7, 2019 12 hours ago, Oozinator said: Mhh i am on win 7 Home Premium too and you are right, did the same thing and every load uses + 0,4 - 0,6 GB of ram.. bug or ingenious anti-savescum technology? Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162632 Share on other sites More sharing options...
Oozinator Posted March 7, 2019 Share Posted March 7, 2019 14 minutes ago, nonoxyl said: bug or ingenious anti-savescum technology? Perhaps a mix of both + mustard! Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162652 Share on other sites More sharing options...
Camaro69327 Posted March 7, 2019 Share Posted March 7, 2019 Game runs fantastic for me , i was just pointing this out cause if you look at the OP's RAM usage it is FULL, and that is when the game goes into lag fest. Your mileage may vary...lol Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162772 Share on other sites More sharing options...
KittenIsAGeek Posted March 8, 2019 Share Posted March 8, 2019 On 3/6/2019 at 4:58 PM, Camaro69327 said: Hi i cant read what the screen shot says , but it looks like your RAM is at max... What is the System RAM 8 GB? When i start ONI my RAM usage goes from 5 GB to 10 GB in use. Worst i saw was after a 6 hour session my RAM was maxed out at 15.8 GB in use and the system commit was a whopping 19 + GB RAM being used...ONI does NOT like to give RAM back ....lol OHH and by the way Never ever load a save after the first load, always fully exit. Want to test it. load the same save about 8 times windows will complain and drop you to the desktop. I've got 20gb of RAM and usually sit around the 10GB used while running ONI. Of course, I also have a virtual machine running. I should do some system tests with the virtual machine shut down. Anyway... I've also never had a problem with ONI crashing after multiple reloads. In fact, I haven't noticed any memory creep while playing ONI since the first Thermal update hit. Time to test... ... OK, started up my game without the VM running. I'm sitting at 8gb (40%) used. Running at 60fps -- I have it limited to the screen's refresh rate. Scrolling out so I can see the entire map at once, I get 40fps. After reloading the same save 10 times, memory usage increased to 12.8gb (65%) -- so there definitely is some memory creep again. It appears to be about 400-500mb per re-load of that particular save. Exiting the game releases all memory ONI was using. Someone ought to write up a bug report about it. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162954 Share on other sites More sharing options...
M.C. Posted March 8, 2019 Share Posted March 8, 2019 7 hours ago, nonoxyl said: bug or ingenious anti-savescum technology? Shoddy programming. There is nothing in the game to suggest that the dev team considers "save scumming" a problem. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1162988 Share on other sites More sharing options...
nets Posted March 8, 2019 Share Posted March 8, 2019 I've noticed the memory leaks myself. Thankfully ONI is fast on the load so quitting to desktop before load is not a big deal (yet). Besides, when bases are big, and lots of memory used, it's a time saver to quit (and restart oni + load) than to exit to main menu and then load. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163100 Share on other sites More sharing options...
hectorzx Posted March 8, 2019 Author Share Posted March 8, 2019 12 hours ago, Camaro69327 said: Game runs fantastic for me , i was just pointing this out cause if you look at the OP's RAM usage it is FULL, and that is when the game goes into lag fest. Your mileage may vary...lol 6.5/7.9 (82%) is full? Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163105 Share on other sites More sharing options...
SharraShimada Posted March 8, 2019 Share Posted March 8, 2019 On 6.3.2019 at 6:23 PM, hectorzx said: I am getting low FPS and any of my cores are at 100%. GPU is at 25%. Does someone have the same problem? PD: I have already sent a ticket to support, waiting for response. You say, your CPU is at 100%? At your screen it states its at 35%, and the cores are not even at max. Core 3 has high load, but the rest is more or less waiting. And the problem seems to be not the CPU (for comparison, i use the same architecture, but as an i5 without hyperthreading, and it runs fine). Your problem is, your RAM is at max. Now the system starts swapping, using the harddrive as a buffer. But this is way, way,wayyyyyy slower than your RAM. This means, your system is at maximum level, and everyhing is waiting for the data from the hardrive. 2 possible solutions here: Upgrade RAM to 16GB, and you will have a huge performance-boost, because the CPU can finally do its work. Other solution, that may help at least a bit: Close ohter programs, for example your browser, to make more RAM availlable. But as others told you already, ONI may use 12GB of RAM. So your bottleneck will apperar again. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163106 Share on other sites More sharing options...
hectorzx Posted March 8, 2019 Author Share Posted March 8, 2019 1 minute ago, SharraShimada said: You say, your CPU is at 100%? At your screen it states its at 35%, and the cores are not even at max. Core 3 has high load, but the rest is more or less waiting. And the problem seems to be not the CPU (for comparison, i use the same architecture, but as an i5 without hyperthreading, and it runs fine). Your problem is, your RAM is at max. Now the system starts swapping, using the harddrive as a buffer. But this is way, way,wayyyyyy slower than your RAM. This means, your system is at maximum level, and everyhing is waiting for the data from the hardrive. 2 possible solutions here: Upgrade RAM to 16GB, and you will have a huge performance-boost, because the CPU can finally do its work. Other solution, that may help at least a bit: Close ohter programs, for example your browser, to make more RAM availlable. But as others told you already, ONI may use 12GB of RAM. So your bottleneck will apperar again. You can see the ram usage (82 %) and disc usage 0%, your reasoning does not make sense. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163107 Share on other sites More sharing options...
hectorzx Posted March 8, 2019 Author Share Posted March 8, 2019 3 minutes ago, nakomaru said: If you have the pagefile enabled, 82 percent doesn't tell us very much. Personally, I get 45 to 60 fps when first loading, and 10 to 15 after a few hours which a reload fixes. But that doesn't seem to be your problem. Have not been suddenly FPS drops, it is 60 when I started a new colony, going down slowly as the colony got bigger, to the 20 FPS i have right now. Time does not make it worse. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163125 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 4 minutes ago, hectorzx said: Time does not make it worse. When you run a big base with much "ching chong beep boop", it will.. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163127 Share on other sites More sharing options...
hectorzx Posted March 8, 2019 Author Share Posted March 8, 2019 1 minute ago, Oozinator said: When you run a big base with much "ching chong beep boop", it will.. I have a big base, almost the whole map, if i play now and keep playing for 4 hours the FPS stay still, at least for me. That is not my problem. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163130 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 Just now, hectorzx said: ..and keep playing for 4 hours ... That is not my problem. ? ^ ^^ Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163133 Share on other sites More sharing options...
hectorzx Posted March 8, 2019 Author Share Posted March 8, 2019 Pagefile disabled, still the same problem. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163146 Share on other sites More sharing options...
Oozinator Posted March 8, 2019 Share Posted March 8, 2019 2 minutes ago, hectorzx said: Pagefile disabled, still the same problem. You can paint unused areas with neutronium, to take it out of calculation. Optimize your pathing, reduce critters. Store one singe material in one storage locker(best in vacuum).. Link to comment https://forums.kleientertainment.com/forums/topic/103575-cpu-usage/#findComment-1163149 Share on other sites More sharing options...
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