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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

9 Screenshots

About This File

2.0 Changes:

- new version of wall gates without recolor, they glow gold when you mouse over them

- configuration options you can pick normal (default) or recolored version

- you can pick recipe for wall gates, you can pick gears or electrical doodad (switched for more gold when RoG not enabled) or just gold for very cheap wall gates

- you can open and close wooden and hay wall gate while holding a torch

Different kind of walls, you can open and close them so they act like a doors. You can now close your base area and don't have to use hammer to get in/out and rebuild your walls.

You can build Wall Gates using alchemy engine. To build one you need:

1 wall segment, 2 gold nuggets and gears

Wall Gates now drops gears when you hammer them.

Build one Wall Gate and then repair it with it repair material (wall segments, stone, wood, cut grass) to get it higher.

Now you can open/close up to 4 segments at once. Just make sure to use middle segments to open/close them.

If you want multiply entrances/exits from your base make sure they are 2 normal wall segments away from each other so they wont be affected by other wall gates, as shown on screenshots.


What's New in Version 2.0   See changelog

Released

  • Small bug fixed.
  • Like 2



User Feedback



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So I deleted the old version I had and download the latest one but now it's not working, on the mods page it says 'to be enabled' however after I think it's enabled, it's not, and then the mod page says it crashed. any ideas?

Make sure your game is uppdated to the latest version. Also give me the log txt file. Works fine on my game with RoG and without it.

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compadre argentino, este mod esta desactualizadisimo y el usuario que lo subio nunca mas se conecto asi que este mod se consideraria muerto,

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OMG THIS IS THE BEST MOD EVA! sry for caps it just saves me a lot of time instead of place it down have to go somewhere hammer kill a bunch of animals like a lot of animals krampus comes in steals my stuff because one of the walls were down and im scwered once again but now for this mod I don't have to worry about krampus being a ***** anymore YAY!

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how about hammering down a mispalced gate? my game crashes

Updated to the lates steam workshop version. It works without any crashes on hammering.

If it still crashes check the other mods that edit walls.

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Updated to the lates steam workshop version. It works without any crashes on hammering.

If it still crashes check the other mods that edit walls.

 

i use standalone version, is this one up to date? i will try when i get home though

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i use standalone version, is this one up to date? i will try when i get home though

By the lack of next comments I think everything is workin as it should now?

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Me too. I can't open the gate. Do we need using some tools?

 

Found the problem. I'm using custom character. If I play using generic character the gates work just fine.

Is it the problem with the gate mods or with the character mods?

I'm gonna try with other mods character, will give you the report after that.

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Me too. I can't open the gate. Do we need using some tools?

 

Found the problem. I'm using custom character. If I play using generic character the gates work just fine.

Is it the problem with the gate mods or with the character mods?

I'm gonna try with other mods character, will give you the report after that.

Thats the problem with custom character strings, can you post log file, as this error was fixed by Klei some time ago.

Make sure you are using most recent version of the game.

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whats the latest version? I'm confused on what file do I need to click.

Oopps. Ok there is only one file now.

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Me too. I can't open the gate. Do we need using some tools?

 

Found the problem. I'm using custom character. If I play using generic character the gates work just fine.

Is it the problem with the gate mods or with the character mods?

I'm gonna try with other mods character, will give you the report after that.

I used custom character and everything works fine.

Maybe you have better walls mod installed, will check if it works correctly with it.

It works with better walls mod to, so I need more details about that custom character you are using.

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After I installed the mod I keep on getting this message on start up ~~> /wallgates/modmain.lua:4:variable "tech" is not declared

What do I need to do?

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After I installed the mod I keep on getting this message on start up ~~> /wallgates/modmain.lua:4:variable "tech" is not declared What do I need to do?

Do you have latest version of the game?

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Hi I have created a mod to make wall out of gold using this mod code with some changes.I want to make it able for download but first i wanted you to aprove my use of your source code in this mod.If you aprove my use of your code or if you have any questions please send them to my email josefpm@sapo.pt.Thanks for reading this.

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Hi I have created a mod to make wall out of gold using this mod code with some changes.I want to make it able for download but first i wanted you to aprove my use of your source code in this mod.If you aprove my use of your code or if you have any questions please send them to my email josefpm@sapo.pt.Thanks for reading this.

I snet an email to you. Anyway I want to see the mod.

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