
DaggaSwiss
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3 NeutralAbout DaggaSwiss
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Puppy princess Musha [DS+DST]
DaggaSwiss reviewed sunnyyyyholic's file in Custom Character and Skins
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Puppy princess Musha [DS+DST]
DaggaSwiss commented on sunnyyyyholic's file in Custom Character and Skins
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So I'm trying to get the minimap, pause button, and rotation arrows back but I'm confused by the instructions. It tells me to look for this: -- Getting rid of the bottom down buttons controls.pauseBtn:Kill() controls.minimapBtn:Kill() controls.rotleft:Kill() controls.rotright:Kill() -- and change it so: --[[ Getting rid of the bottom down buttons controls.pauseBtn:Kill() controls.minimapBtn:Kill() controls.rotleft:Kill() controls.rotright:Kill() --]] but I find this: -- Cosmetic stuff : Getting rid of the bottom right buttons local function Buttons(self) self.pauseBtn:Kill() self.minimapBtn:Kill() self.rotleft:Kill() self.rotright:Kill() Am I only changing the 'self' to 'controls'?
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So I just tried using RPG HUD and Dawnbreak and it seems to be working just fine. I think the trick is, if you're using one of the neat rpgs, to delete part of the code in the modmain.lua for RPG HUD that makes the bars present. " everything between these two lines (including them) ? -- Status Display and ? AddClassPostConstruct("screens/playerhud", StatusDisplayFix) Then navigate to RPG HUD\scripts\widgets\ and delete badges.lua " http://forums.kleientertainment.com/files/file/77-rpg-hud/?st=290#commentsStart
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