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Zillvr

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  1. @jatupto sorry for the delayed response, if you are able to run the game on your laptop but not on your PC. Then it's very likely a hardware issue of your PC. Could you create and attach a dxdiag.txt output? To create dxdiag file, In Windows of PC that cannot run the game for unknown reasons: Click Start Enter dxdiag into the search box on the taskbar Select dxdiag - run command from the results. In the tool, select Save All Information for an easily shared format. Attach output file into your next reply.
  2. Hello @jatupto, welcome to the forums. There are a lot of variables that could be causing your issue (won't start), my only suggestion is that you go through this Klei Support Article and see what fixes it for you OR help you pin point what's causing it for you: Click HERE ► Dont Starve Together Troubleshooting Guide – Klei Entertainment My go-to assumption would be that your hardware does not meet the minimum requirements to run the game. OR if it atleast meets it, then possibly that your GPU Drivers aren't updated to the latest drivers. OR Windows Updates have not been installed and things of that nature. So, do go through the Klei Support Article link above. I hope that helps, cheers.
  3. Okay everyone, topics are just going in circles. Just to remind yalls, this is a update post for the game. If can't add anything new let's move on now. Feel free to continue discussing your topics in private messages if you have to, otherwise let's reserve the thread for conversations about the update post itself.
  4. Breathe everyone, having opinions and discussing your points and thoughts with each other is generally fine, as long as you all are being civil about it. But let's not devolve into throwing insults or talking down on people. The devs have said their piece about their past decisions concerning game development. Some recent thread posts were locked because they are non-constructive and baiting for just pointless arguments. Please reacquaint yourselves with the Community Guidelines here. ► Guidelines - Klei Entertainment Forums
  5. Hello @kaizo_r100, welcome to the forums. There's very little information to go on to help diagnose this issue you are having. Could you please add and attach to post the following details, if possible: Don't Starve Together Log File (client_log.txt) If you notice a critical error when playing Don't Starve together, close the game (to ensure that the log file gets fully written) and go into your Documents folder at Documents\Klei\DoNotStarveTogether\ and find "client_log.txt". Include the content of that file in your bug report. DXDiag In order to get a DXDiag on Windows: Click on your Start button Press the Windows key + R on your keyboard to access the "Run" window On the new window, type in dxdiag.exe and press enter; this will open up the DirectX diagnostic tool Click on the "Save All Information" tab on the diagnostic tool A "Save As..." window will pop up where you can click on save. It will save your hardware information as a document to your desktop (default). Close the diagnostic tool and attach the new document to your forum post or support ticket. See this Klei Support Article of other possible workarounds that you might have not tried yet. ► https://support.klei.com/hc/en-us/articles/360029555352-DST-Is-Crashing-DST-Won-t-Start
  6. Hello @BirbMask, welcome to the forums. If I remember correctly, that is one of the world generated set pieces called "Crop Circles". Set Pieces are structures/naturally spawned world generation oddities. Other examples of Set Pieces are the many skeletons you find around the world. I hope that helps clear things up, cheers!
  7. Hello @Walkstar, welcome to the forums. There are a lot of bugs submitted to the Klei Tracker at any specific point in time so the devs cannot attend to them instantly, but they will get to them eventually. The "Report Bug" button you clicked is for reporting posts or messages that are in violation of the Community Guidelines (https://forums.kleientertainment.com/guidelines/). So simply posting your bug issues to the Klei Tracker is more than enough to report any issue you encounter. Thank you for your report, cheers.
  8. @Lichkingqq Sorry but your reply is a bit confusing. Everything works, but wasted time and effort? If there are still issues, hopefully I can guide you to fix them. Are the mods running properly now as expected? Or not?
  9. @Lichkingqq use this file I attached. The original "StartDSTServer.bat" had an "+app_update" line, that whole command line in batch file is what we will remove for "StartServer.bat", so when you start the server with "StartServer.bat" your dedicated_server_mods_setup.lua does not reset. StartServer.bat
  10. @Lichkingqq Ah, it's unfortunate, but we missed a step with adding mods.Proceed below: Redo edits to dedicated_server_mods_setup.lua Make back up copy of dedicated_server_mods_setup.lua, just in case Make copy of StartDSTServer.bat Rename "Copy of StartDSTServer.bat" to StartServer.bat Edit StartServer.bat Copy and paste the text below: cd /D "c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin64" start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster MyDediServer -shard Master start dontstarve_dedicated_server_nullrenderer_x64 -console -cluster MyDediServer -shard Caves Must remove the batch line " c:\steamcmd\steamcmd.exe +login anonymous +app_update 343050 validate +quit" Since +app_update refreshes the Dedicated Server Files including reseting dedicated_server_mods_setup.lua: Run StartServer.bat Once there is a new version of DST Client and Servers, simply start up StartDSTServer.bat instead AND then readd your dedicated_server_mods_setup.lua file.
  11. @Lichkingqq Could you attach the contents of your StartDSTServer.bat file?
  12. Adding mods to dedicated_server_mods_setup.lua: Open Steam Click Library > Don't Starve Together > Workshop. Click any mod you want to the dedicated server to download. Right click anywhere on the page. Click Copy Page URL. In this example "Combined Status" URL is ► "https://steamcommunity.com/sharedfiles/filedetails/?id=376333686" The number at the end of the URL marked "id=########" is the Workshop ID you need to copy. So paste in a notepad and just copy the Workshop ID specifically, in this example 376333686 Go to c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods Open dedicated_server_mods_setup.lua with notepad. Add the following line at bottom. ServerModSetup("376333686") To add other mods, repeat steps 3 - 11 Save Run StartDSTServers.bat
  13. @Lichkingqq if you followed the guide exactly, then you have to make sure you have edited the dedicated_server_mods_setup.lua file in this location: c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods If you haven't edited the dedicated_server_mods_setup.lua, edit it now with the specific mod information inside. Open the dedicated_server_mods_setup.lua file with notepad and follow instructions inside on how to add specific mods. Then restart your StartDSTServer.bat file. Check back inside the folder, it SHOULD have "workshop-########" folders. c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\mods If the mods files exist in the location listed above And if your modoverrides.lua file is in Documents\Klei\DoNotStarveTogether\MyDediServer\Master & Caves folders Then the mods should be appearing in game when you try to join the server after launching StartDSTServers.bat file.
  14. @Lichkingqqif you are able to run DST, the client log should exist somewhere in your documents folder. The location I shown is default but your actual documents location might be somewhere else. Where did you even create your MyDediServer folder? Which is required for this guide. The client_log.txt file should be beside the MyDediServer folder if you followed this guide exactly. If however you are sharing your PC/Computer with other users that also play DST on steam, the client_log.txt should still exists somewhere in your Klei Folder in the Documents folder. It's unfortunate but it's rather impossible to diagnose what could've gone wrong without the logs (the server_log.txt at least). Thinking about it more, if no client_log.txt exist in the expected folder and looking at your DxDiag.txt file, are you even able to start up DST properly? Cause based on what I'm seeing you do not have enough Dedicated Memory on you GPU. Dxdiag shows: Processor: Intel(R) Pentium(R) CPU N3710 @ 1.60GHz (4 CPUs), ~1.6GHz Dedicated Memory: 114 MB While below is the requirements for DST Dedicated Server (see link for reference ► Don't Starve Together System Requirements – Klei Entertainment): Processor: 1.7+ GHz or better Graphics: Radeon HD5450 or better; dedicated 256 MB or higher (GMA Cards not supported - See above) However, if you are still able to start up the DST Dedicated Server with these specifications. Adding mods will unfortunately add more workload for your dedicated server to function properly. These are all speculation by the way, since all I had to go on were your dxdiag.txt information. Sorry that we couldn't find a workaround fix for you.
  15. Hello @Lichkingqq, welcome to the forums. There are a lot of variables that could be causing your issues. Please add screenshots of errors you are getting and your log files to your next reply. The log files will show what could be causing the issue: Server_log.txt file - found in Documents\Klei\DoNotStarveTogether\MyDediServer\Master Client_log.txt file - found in Documents\Klei\DoNotStarveTogether\ Dxdiag.txt file - In order to create a DXDiag on Windows: - Click on your Start button - Press the Windows key + R on your keyboard to access the "Run" window - On the new window, type in dxdiag.exe and press enter; this will open up the DirectX diagnostic tool - Click on the "Save All Information" tab on the diagnostic tool - A "Save As..." window will pop up where you can click on save. It will save your hardware information as a document to your desktop (default). - Close the diagnostic tool and attach the new document to your forum post or support ticket. These three files could show why the game is not properly implementing your mods.
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