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Rosten

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  • Biography
    What
  • Location
    Rooms above a Bookshop
  • Interests
    Art, Writing, Vidya
  • Occupation
    Steve

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  • Don't Starve Together
    Contributor
  • Oxygen Not Included
    Alpha Contributor

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  1. i tip my hat to thee fellow wendy-liker, i adore your art of her.
  2. Omg. I saw this and saw the post in reply to Wilette and was like, "Woah, Wilette's back?!?!??" and now I'm sad again T_T
  3. You'd have to use Tallbird eggs so you can have a slot to put twigs in which invalidates the Monster Lasagna recipe but not the Bacon and Eggs one?
  4. Not true. I'm pretty sure Bacon & Eggs and Monster Lasagna have the same priority, unless that's been changed since I last played. If you put two monster meat in, you're rolling a 50/50 for Bacon & Eggs or Lasagna, which isn't worth it to save a morsel imo. The cooling and heating mechanics are _there_ I guess, IME they're not very useful (except maybe in Summer if you end up being unprepared) much like the sanity foods, which tend to be more effort than they're worth unless you have loads of their components already.
  5. Anyone who draws this much Wendy gets an A+ from me.
  6. Soooooo much stuff about the Crockpot, honestly. If you know how it works, you can make your food go insanely far. For instance; because of the way Monster Lasagna recipe works, you can put 1 Monster Meat into any recipe and it counts as one full regular meat. One of the best, easiest ways to feed yourself is by using easily available Monster Meat. Turn 2 into eggs with a bird, grab a morsel from a rabbit or bird or something, and cook it with a third monster meat, you can turn 3 Monster Meat and 1 Morsel into Bacon & Eggs, one of the best foods in the game. Similarly, Ice is one of the best fillers in the game, super easily available and doesn't cancel out most foods like twigs do. 1 Morsel, 1 Honey, and 2 ice is Honey Nuggets. Similarly, you can make Meatballs with 1 Morsel and 3 Ice, or Meaty Stew with 2 Meat, 1 Monster Meat, and 1 Ice. Also, Dragonfruit are insanely broken. 1 Dragonfruit + 3 Twigs (or literally any non-meat food, ice works here too.) = Dragonpie.
  7. It's amazing that you're still working on this my guy. You've got more dedication in your left pinky than I have in my entire body, haha. Keep it up man.
  8. Whenever I load up the game, it goes to the Klei logo screen and then closes itself. I've tried verifying files, and even switching back and forth between the beta branches. Nothing seems to change.
  9. Whenever Abigail alone aggros onto a Thunderbird (before alerting them by the player walking near them) she can kill them and they won't react at all. Won't run away, strike with lightning, or anything else. They just sit there and die.
  10. I'm not sure if any of them are still being developed, but you could look into joining one of the teams for the big mod collabs like U&A or Unnatural Selection
  11. Woah, those animations are honestly beautiful. 'S been a while since I've been around these forums but I'm super glad to see that the art community that started my interest in art is still going strong 0_0
  12. Reason being that your function is never called. It's just kind of there in the code. Adding it to OnAttack just makes it so that it runs whenever you hit something with your weapon.
  13. A mod that allows you to apply certain items (Say, flint to make a weapon deal more damage) to items to increase their stats at the cost of losing their durability quicker.
  14. Try adding your function to the weapon's onattack with weapon:SetOnAttack like local function fireflykiller(target) local damage = 10 -- Default damage if target:HasTag("dragonfly") then damage = 30000 end inst.components.weapon:SetDamage(damage) end inst.components.weapon:SetOnAttack(fireflykiller) (Disclaimer: I'm kind of a terrible coder, this code probably wouldn't work, or at least, would impact performance a bit since it runs the function everytime it attacks anything)
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