Developer Cheerio Posted June 21, 2018 Developer Share Posted June 21, 2018 Slight increase to dust comet damage. Dust comet is now regolith. Tweak the comet dirt spawning rules to prevent the dirt from stacking up. Fixed a crash that could occur if a comet hit a building that didn't have an audio category setup for it. Fixed a crash that could occur if a liquid droplet fell outside the world. Fixed a crash that could occur when FMOD failed to initialize. Fixed a crash that could occur if you had more than the maximum autosave files by making your own copies. Fixed a crash that could occur on shutdown. Fixed a crash that could occur when placing gases using the sandbox tools. View full update 5 Link to comment Share on other sites More sharing options...
0xFADE Posted June 21, 2018 Share Posted June 21, 2018 Do we need MORE regolith? The save games are taking several minutes to load when you have around 10000 tons of regolith and I have seen peoples screenshots with 40000+ tons 1 Link to comment Share on other sites More sharing options...
WanderingKid Posted June 21, 2018 Share Posted June 21, 2018 (edited) Is there any hope for the dupes to stop doing the "Immabout to die Tango... mamma mia mamma mia…" in the near future? IE: Rubberbanding getting to O2 to not suffocate. Edited June 21, 2018 by WanderingKid Link to comment Share on other sites More sharing options...
chemie Posted June 21, 2018 Share Posted June 21, 2018 22 minutes ago, 0xFADE said: Do we need MORE regolith? The save games are taking several minutes to load when you have around 10000 tons of regolith and I have seen peoples screenshots with 40000+ tons My 300 cycle save take 85 seconds to load with SSD, 4.5GHZ CPU and 16MB memory 1 Link to comment Share on other sites More sharing options...
0xFADE Posted June 21, 2018 Share Posted June 21, 2018 The big asteroids are now only leaving 3 tiles worth of blocks now. Very nice. Should make cleanup quicker. Link to comment Share on other sites More sharing options...
strawberrygirl Posted June 21, 2018 Share Posted June 21, 2018 34 minutes ago, 0xFADE said: Do we need MORE regolith? The save games are taking several minutes to load when you have around 10000 tons of regolith and I have seen peoples screenshots with 40000+ tons i had no idea thats why games take so much longer to load/save and exit now. Link to comment Share on other sites More sharing options...
QuantumPion Posted June 22, 2018 Share Posted June 22, 2018 This is what my asteroid surface looked like by around cycle 200. Thousands of tons of 500 °F regolith. Every time a pile falls down my tunnel, I get 100-200 tons in one spot that immediately boils and melts everything around it and takes 5+ cycles to sweep up. I have no idea how to build anything useful on the surface because every meteor shower I get a hundred tons more built up on my bunker doors. As others mentioned this is also probably the cause of 1-2 minute loading times even with the fastest SSD and memory available. Is this a bug? If not I hope this design changes. Link to comment Share on other sites More sharing options...
DT. Posted June 22, 2018 Share Posted June 22, 2018 There are many problems to solve. first of all ,I think that the FPS need to improve .this is a good game ,think you very much! Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 22, 2018 Share Posted June 22, 2018 This update gave me a seccond mealwood entry : Link to comment Share on other sites More sharing options...
Oozinator Posted June 23, 2018 Share Posted June 23, 2018 On 22.6.2018 at 12:33 AM, chemie said: My 300 cycle save take 85 seconds to load with SSD, 4.5GHZ CPU and 16MB memory Exactely 45 sec load, cycle 365 / i 2500k , no ssd, 32 GB ram. Link to comment Share on other sites More sharing options...
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