Jump to content

How do you do to continue playing with so many crashes?


Recommended Posts

In over a year of playing ONI I can count non-preview crashes on my fingers. Crashes in preview are totally normal and people are warned (yet decide to ignore it) that the preview version is a PREVIEW and still in development, and Klei handles crashing bugs really after patches really quickly. Honestly if it crashes it's almost always when I'm writing new mods and I bork it.

On 3/10/2018 at 1:22 PM, Kabrute said:

can does not mean will
@Mr.Trueba share an  autosave of just before the crash please, as @tzionutpoints out there can be many causes and it would help pinpoint it if we had access to the crash moment

Sorry for the delay, but until today I was able to find the file to upload it.
The crash happens less than a minute after the moment when the game starts at speed 3.

I do not know what happens in itself, but it's just when a purple comet crashes into the top layer. :(

gold904 2.sav

What I noticed is that you built exactly on the last top tile of the border AND on the side borders. Some players had some crashes in the past doing that, some of those crashes had been fixed by Klei.

image.thumb.png.7909043db76d92c2986f88094361282f.png

The first day in the beta when meteors where introduced in the game, I remember that there was a really long cpu lockup delay of 2-4 seconds on meteor impact. That was the time where dupes where flying in to the air on meteor impact. I think I had a crash on that, but its so long ago - Cant really remember.

Please have a look if your game still crashes if you delete the entire width and top 20 tiles - So that there is nothing at all left.

If that still crashes the game, then I would delete 99% of the level and just leave a wide floor in the middle of the map, to see what happens on meteor impacts. Let us know of your results.

Good luck :)

-------------

Update - All was running fine. As I started to try to copy meteors and was messing around in the map borders in your save file, the game crashed. Please leave a gap of 20 tiles left,right,top,bottom and see if your game runs ok. Make sure that really nothing is there. If there still is an crash issue in your savegame with the meteors flying in to areas, either start fresh or fill the left,right,bottom with neutrinum filler and stay 10 tiles away from the top, having nothing in the top 10 columns. Report/submit the crashes to Klei and change your map construction work accordingly for now.

image.thumb.png.05c55bfddc6b812ce32902c0994e6a38.png

 

  • Developer
6 hours ago, Mr.Trueba said:

Sorry for the delay, but until today I was able to find the file to upload it.
The crash happens less than a minute after the moment when the game starts at speed 3.

I do not know what happens in itself, but it's just when a purple comet crashes into the top layer. :(

gold904 2.sav

This crash should be fixed in the next preview hotfix.

22 hours ago, babba said:

What I noticed is that you built exactly on the last top tile of the border AND on the side borders. Some players had some crashes in the past doing that, some of those crashes had been fixed by Klei.

image.thumb.png.7909043db76d92c2986f88094361282f.png

The first day in the beta when meteors where introduced in the game, I remember that there was a really long cpu lockup delay of 2-4 seconds on meteor impact. That was the time where dupes where flying in to the air on meteor impact. I think I had a crash on that, but its so long ago - Cant really remember.

Please have a look if your game still crashes if you delete the entire width and top 20 tiles - So that there is nothing at all left.

If that still crashes the game, then I would delete 99% of the level and just leave a wide floor in the middle of the map, to see what happens on meteor impacts. Let us know of your results.

Good luck :)

-------------

Update - All was running fine. As I started to try to copy meteors and was messing around in the map borders in your save file, the game crashed. Please leave a gap of 20 tiles left,right,top,bottom and see if your game runs ok. Make sure that really nothing is there. If there still is an crash issue in your savegame with the meteors flying in to areas, either start fresh or fill the left,right,bottom with neutrinum filler and stay 10 tiles away from the top, having nothing in the top 10 columns. Report/submit the crashes to Klei and change your map construction work accordingly for now.

image.thumb.png.05c55bfddc6b812ce32902c0994e6a38.png

 

Thanks for taking the time to review the file.

Also thanks to @Kabrute for volunteering to do so. I thank you very much. :D

On 16/10/2018 at 5:07 PM, Cheerio said:

This crash should be fixed in the next preview hotfix.

Thank you for the answer and for the hotfix, but now I have another kind of crash, hahaha.
The game crashes when a Shove Vole dies.

I'll wait for the next parch to continue playing, because even if I try to kill it in sandbox mode the game still crashes.
Thanks for reading our comments. :D

 Star 105 bug report.sav

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...