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[Bug?] Blast Doors melt into steel metal before overheating


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So I tried making blast doors only for them to turn into steel ore the first meteor shower after they're installed in.

Is this by design? This seems a bit unreasonable since regolith and other stuff are blasting into the asteroid surface at 300+ degrees when the melt temperature of the doors are is 260 degrees C.

20180624014138_1.thumb.jpg.fe2c8860b318b24756b8f844ace2ad1f.jpg

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I figured it out, actually. It's not a meltdown, it's damage. When bunker doors are hit by a meteor and closed, they get no damage, however, if they are open, like yours in the picture, the meteor destroys them and they turn into 4 tiles of 125 kg steel.

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7 minutes ago, Skrivener said:

@watermelen671 I think people post here first if they're not sure, because sometimes it isn't a bug. I don't think that's too unreasonable.

If it looks like a bug, sounds like a bug, and acts like a bug, post it in the bug tracker. That way it'll actually be useful if it's a bug. If it's not, then it'll be closed and we can all move on in our lives. 

I cannot stress how often it's been said here, if you think it is a bug, do not ask us first. Post it in the bug tracker and let the devs decide. It doesn't help the devs fix things by posting it here.

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1 hour ago, watermelen671 said:

If it looks like a bug, sounds like a bug, and acts like a bug, post it in the bug tracker. That way it'll actually be useful if it's a bug. If it's not, then it'll be closed and we can all move on in our lives. 

I cannot stress how often it's been said here, if you think it is a bug, do not ask us first. Post it in the bug tracker and let the devs decide. It doesn't help the devs fix things by posting it here.

I believe the phrase is "if it looks like a duck, sounds like a duck, and eats your soul, it's a duck. Just not a very nice one."

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Just now, Yunru said:

I believe the phrase is "if it looks like a duck, sounds like a duck, and eats your soul, it's a duck. Just not a very nice one."

Nah, I believe the phrase goes "if it looks like a bug, sounds like a bug, acts like a bug, it's actually a feature intended to make the game harder."

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Just now, watermelen671 said:

Nah, I believe the phrase goes "if it looks like a bug, sounds like a bug, acts like a bug, it's actually a feature intended to make the game harder."

"If it looks like a brahmin, flies like a brahmin, and glitches you out of the map like a brahmin, it's a feature"?

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Thanks for all the comments guys. 

@borsek that makes me think I need to overhaul my automation so that the doors don't open when the meteor detector loses power. I just wish my ranches would produce more eggs so I can have eggshells for lime to make more steel.

I still think it's ridiculous that the melt temperature is lower than that of overheat so let me put up a bug complaint about that for consideration as suggested by @watermelen671. Repairing broken down buildings are more resource-friendly than you losing half of your material as you dig it when it gets melted down.

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8 hours ago, watermelen671 said:

I cannot stress how often it's been said here, if you think it is a bug, do not ask us first. Post it in the bug tracker and let the devs decide. It doesn't help the devs fix things by posting it here.

If it's that written in stone then how about a pinned post?

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I've got a post about this very thing on the bug board.

From a week ago

 

I've since moved my glass floor way below the doors.  That was before the quantity of blocks left over by meteors was considerably reduced.

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