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Found 58 results

  1. To make a long story short. I tried to automate rockets space scanners to decrease power consumption. My idea is after rocket is launched to make space scanners active for 30 seconds every set interval of time. First image is my setup. Anyways it didn't worked correctly, most of the time i missed the rocket. So i tried to crunch the numbers and discovered that 10% rocket navigation efficiency is not equals 10% reduction of speed*. So i trained some dupes whiteout rocket navigation. Still the setup didn't worked. So i did some test with the new time sensor. Second image is a setup to test long time intervals. What i discovered that the buffer gate and filter gate are synced between each other. It isn't synced for time interval and global game time. Which makes counting time using buffer gate and filter gate unviable. The test: buffer gate and filter gate are set for 119 seconds, after it loops for 5 times. First column is test number. Second column total tame by time sensor. Third and forth is precision to 5 times. And the last column how much how imprecise in seconds it would be after 9 times (just simple multiplication). Here are some test results: 1 594.3 4.994118 0.005882 6.3 2 592 4.97479 0.02521 27 3 591.2 4.968067 0.031933 34.2 4 595.9 5.007563 -0.00756 -8.1 5 469.1 3.942017 1.057983 1133.1 6 588.8 4.947899 0.052101 55.8 7 586.5 4.928571 0.071429 76.5 8 593.1 4.984034 0.015966 17.1 9 592.3 4.977311 0.022689 24.3 10 588.4 4.944538 0.055462 59.4 11 582.5 4.894958 0.105042 112.5 12 591.7 4.972269 0.027731 29.7 13 588.6 4.946218 0.053782 57.6 14 578.5 4.861345 0.138655 148.5 15 590.2 4.959664 0.040336 43.2 16 593.8 4.989916 0.010084 10.8 17 587.3 4.935294 0.064706 69.3 18 582.8 4.897479 0.102521 109.8 19 583.6 4.904202 0.095798 102.6 20 587.6 4.937815 0.062185 66.6 The colony is over 3000 cycles old. This happens on speed 3 the lower the speed the better buffer gate preforms relative to time sensor. There are no mods installed. * if people need i got a complete list of exact time for rocket travel.
  2. Please everyone leave all bugs you encounter in comments down bellow to bring them to attention(mention platform, update version plus how to replicate issue) Audio bugs plus ruins crash in caves are present in game since 2018 and do not even mention seasons bug they did not manage to fix for ages. We had many bug tracker reports and many “we will look into this” but two years later not only no fix but more issues brought with Hamlet(merging worlds does not work -using it to merge world crashes and resets worlds, strange audio bugs looping music non stop plus more). If I were you I would not expect the game to receive any updates. If we lucky we might get update only for world options to allow us set options to lots or more, but everything else is highly unlikely. Look @JanH only aknowledged issue with world setting options, but all other bugs will be “looked into” or “this issue were not reported by anyone else”. Mark my words bugs will not be fixed if it follows the same behaviour patch like last 2018 release and next time you buy something Don’t Starve related not on pc buy only if you don’t mind having many crashes and game breaking bugs. You will end up tinkering more with game than playing it or enjoying it. Please developers of Don’t Starve we would love to have similar expierence as PC players without game breaking bugs and years without bug fixes. As well some sort of aknowlegment would be nice that someone is working on bug fixes. @Jason, @Wade, @bizziboi, @JoeW
  3. So all the twitch drop rewards I got, have disappeared. All the item skins, and the profile icons and backgrounds. I tried removing and relinking my twitch account but my items are still missing. Is there anyway to get them back? Is anyone else experiencing this issue?
  4. There seem to be some weird audio glitches, some that were in the initial beta release of Hamlet. Like, the sound of flies around manure persisting after picking it up. Also, there's a weird bug having to do with the shop music that plays when in the grocery store. It never stops. I entered the shop once and now the music seemingly never ends. It grows very faint at times but gets louder randomly. Lastly, some other noises, weird ones I can't quite pinpoint also continue to play over and over without what caused them being remotely nearby.
  5. Hey, I'm new to the forums so I'm sorry if this is not the correct place to put this. I am having trouble using the beta. Every time I do the steps to opt-into it (Properties>Betas>returnofthembeta>Local Files>Verify Integrity of Game Files), the game will crash on launch. If I opt-out of the beta, it works like normal. All client mods are disabled. I led my friend through the exact steps I was doing and it worked for her (I believe her interface is Windows 8). I can attach screenshots or videos if needed. Edit: Forgot to include this. I am using a MacBook Air, 13-inch, 2017 model. It is currently in Catalina 10.15.6. There is an update available but it is refusing to update, no matter how many times I reset.
  6. whenever i start a server with mods it says "dedicated server failed to start." even though i'm not starting a dedicated server. fix it klei i can't play the game
  7. Graphics Platform PS4 Do you use mods? No Version Number Fully updated Issue title Skin for the sorcerers staff is invisible on the ground and reverts back to no skin when held in hand. Icon in inventory is correct. Steps to reproduce login to split screen ps4 re-skin staff and equip or drop on the ground in game.
  8. As soon as I entered cave level 2 and my character landed on the ground from the rope, the screen froze and I got audio noises that sounded like I was continuously picking up an multiple objects and multiple recipes were being unlocked. That audio sequence continued but got slower and slower and finally I got a pop-up window saying that Don't Starve appeared to be hung and would I like to kill it or wait. I tried restarting my device but it appears that my save game was destroyed because whenever I tried to load it up it would go right to that spot and then repeat the error...over and over... Don't starve Pocket version 1.14.2 ANDROID Android Device : Galaxy Tab S4 Model Number : SM-T830 Android OS Version Number : 9 Device Manufacturer : Samsung This has been reported multiple times. Please see the original thread:
  9. I've succeed in weaponizing one of the bugs @mathmanican and I explored in this thread (mostly complete description here). Without the long line of turbines this is an efficient freeze-thaw cycler for molten aluminum operating at ~285 kg/s. This is where the bug occurs. In short, both the thermium tile and igneous rock tile cool the bead of molten aluminum in the lower mesh tile. They both gain heat in the process. The thermium tile draws as much heat as possible from the aluminum and the igneous rock is held at a constant temperature such that it draws ~3.5C worth of heat from the aluminum (just enough that it would cause the 933.5K aluminum to freeze). The bug occurs when two tiles attempt to freeze a liquid into debris in the same tick. The resulting debris pile has a temperature which reflects the heat exchanged with only one of the tiles. However, both of the tiles gain heat as if they had interacted with the liquid prior to freezing. In this case the bottom tile wins out (the priority seems to be bottom, left, right, top). This means that the heat gained by the thermium tile effectively appears out of nowhere. In fact the heat generation of this machine could be doubled by replacing the insulated tile on the right with a second thermium tile and drawing heat from it too. Basically the only limitation to exploiting this bug is how quickly heat can be removed from the tiles adjacent to the freezing location. A nearly identical bug occurs when multiple tiles attempt to condense a gas into a droplet in the same tick. The resulting droplet will have a temperature reflecting interaction with only one tile, but all the tiles will change as if they had interacted with the gas. Freezer Furnace 003.sav
  10. So, theres this shadow enemy I have that can ONLY be clicked on by one of its tails: And I have no idea why this is the case. creepingfear.lua It doesn't seem to have anything to do with the CharacterPhysics, the scale, or orientation and layer.
  11. Which mod causing this? Can you guys please help me? Here my modlist, all of them are active: https://steamcommunity.com/id/*******/myworkshopfiles/?appid=322330&browsefilter=myfavorites With Hud Mod: Without Hud Mod:
  12. inst.components.talker:Say(inst.level) My server's crashing when my char try to talk. But only when my server have caves; when they're disabled I don't have any trouble.
  13. Good evening everyone, I am working on a modded character which is heavily based on Wilson's art (it is in quite an early stage.) I cannot use Spriter to create the character for various reasons, but I have the majority of it working without. However, the hair is presenting an interesting (and rather annoying) visual bug. You see, I have made his hair round as if it were neatly groomed, and it is working except for the fact that the game is rendering white pencil marks where Wilson's hair used to form its "W" shape. I have attached the texture file in .png form as well as a screenshot of the bug. Any idea as to what may be causing this? Thank you for your time.
  14. You want ask, how to find a bug if you got crash screen. Well, I just helped to a friend to find a bug in his code. Let's see... You wonder is there a method to find any bug for sure?.. No. Every time it will be a quest game. ​ But if you want to play this quest game well, you should know lua well. That's all. Learn lua and you will win.
  15. As you can see, crash occurs on missing component "mine" for "trap_teeth". I'm 100% sure that there is no any "RemoveComponent" calls in the code. This component must exist. But for some reason it is missing. How is it possible?
  16. So I was looking through the steam workshop and I happen to notice a problem with one of the character mods, It seemed to be crashing for players and himself. I had contacted him further to see what the problem was and he had told me "Upon trying to load it in, it automatically crashes." I was wondering if anyone knew how to fix problems like this for a character or on how to code and fully work a character and put it into DST. I also have a screenshot that might also be able to help with this problem but might also be useless. (but better trying then not right?)
  17. Screenshot: There was no crash for 2 days in this game session. I guess this code was used many many times. But then suddenly crashed.
  18. When I try to attack something the smallbird won't go to attack it. It's very annoying because I can't hunt birds. Any help? @JanH Edit: Sorry there's a mistake in the title. I meant smallbirds.
  19. Bug Submission Please choose a category *Pick the option that fits the issue the most. Ideally use this in your thread title aswell* [Crash] Platform * Pick your platform. For instance, standalone on Mac is also possible.* StandaloneLinux (Ubuntu 13.10)Do you use mods? no Version Number(taken from the bottom left corner of the screen after pressing backspace) Rev. 88571 2013-10-30_11-54-28 12:05:27Issue title Updater crashes on startup; game runs fine Steps to reproduce Navigate to the directory where you unzipped dontstarve_x64_1383879308.tar from Humble Bundle, and run dontstarve.sh. Observe that it prints out some warnings about Pango fonts, then segfaults even before it creates any new windows. Navigate within the dontstarve/ directory to bin/ and run dontstarve.sh from there. Observe that the game itself works fine, and the crash is in the updater. Any chance I can get either a working updater or a version of the game with the November 14 and November 19 bugfixes? I'm happy to run any commands on my machine that you think would help diagnose the problem. More details: My workaround for "updating" the game had been to re-download everything from Humble Bundle every time an update came out, and then just run the game directly and skip the updater. However, I have recently learned that I still don't have the November 14 bugfix (discovered because my ham bat loses durability). It appears that the most recent version I can download from Humble Bundle is the (un-bugfix'ed) All's Well That Maxwell version.Here's the output from the crash:Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix elementFontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix elementFontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number(updater:18416): Pango-CRITICAL **: No modules found:No builtin or dynamically loaded modules were found.PangoFc will not work correctly.This probably means there was an error in the creation of: '/etc/pango/pango.modules'You should create this file by running: pango-querymodules > '/etc/pango/pango.modules'(updater:18416): Pango-WARNING **: failed to choose a font, expect ugly output. engine-type='PangoRenderFc', script='latin'(updater:18416): Pango-WARNING **: failed to choose a font, expect ugly output. engine-type='PangoRenderFc', script='common'zsh: segmentation fault (core dumped) ./dontstarve.shAs suggested in that output, I have run pango-querymodules > '/etc/pango/pango.modules', so that that file contains an autogenerated comment but nothing else. This didn't affect the behavior, though. I strongly suspect these warnings are a red herring anyway: the updater used to work (when I was running Ubuntu 13.04) but would display little boxes instead of letters. I suspect the Pango warnings are basically saying that I'm going to have little boxes instead of letters, and I suspect that something else is causing the crash.I had previously asked about this here http://forums.kleientertainment.com/topic/28862-updated-ubuntu-to-1310-now-dont-starve-crashes-on-startup/ which is how I learned that I could still play the game even though the updater doesn't work. However, there was no further resolution of how to get a working updater.The updater.log file in the main dontstarve/ directory is empty. Whatever is crashing happens early enough that it doesn't write anything to the log file first.It seems I'm running updater version 19 (i.e., it's in a directory called 19/)I have also tried installing Steam and installing the game through there, but when I run that version it pops up a black window and immediately crashes (even before I can enter my product key), and I don't see any obvious error messages or logs. I have never used Steam before; I'd prefer to get the standalone version of the game updated with the most recent bugfixes.
  20. Hi, i got a problem then i try to start a new game. This happens if im starting a new game: Please help me!
  21. First off, I'm very happy to see a Mac port out and the game normally runs fine, but unfortunately the game becomes virtually unplayable during the level that introduces dogs because the game seems to unexpectedly quit whenever a dog is near. I have no idea why, and I'm not sure if it's actually because of the dogs, but whenever I'm near a dog, the game seems to crash within seconds. I was able to get past the first dog quickly after a few crashes, but the second dog in the level is impossible to get past without crashing, usually before the dog is even on screen. I've tried verifying the cache, re-installing the game, and restarting Steam, but to no effect, I still can't get past the second dog. At the moment the game becomes unplayable about 10-15 minutes into the 3rd level. If it means anything, this is all on a mid-2011 Macbook Air, running with an Intel HD 3000 graphics. Thanks in advance.
  22. http://steamcommunity.com/sharedfiles/filedetails/?id=178054418 Basically i open Dont' Starve and load my save and......... Crash Linux 64bit Ubuntu 13.04, Ran last time i tried, tried 3 more times no go
  23. Hey everyone, this is my first post on the forums, so I'll just take a second to greet everyone! I'm a big fan of Don't Starve, but only just now thought to register on the Forums so I could prowl around a little on here. So yes, I just finished a present I've been working on for my girlfriend's birthday. Her and I are both pretty big Don't Starve fans, and when one of her close friends at college made her an awesome Smallbird out of felt, I thought it would be great to make something Don't Starve-related for her as well. Having made two other sculptures out of Sculpey for my 3D Design class final at my own college, I thought a Wilson statue would be a neat idea. A few days of hard work later and I've just finally finished, only got done painting him an hour ago! I haven't given the statue to her yet; I'm planning on driving over later today, but I thought I would share it with you guys as well! Sorry about any noticeably strange proportions and/or bumpy, uneven areas, I'm still developing my artistic skills, and Sculpey is a bit tough to work with! Hope you all enjoy either way though Also, just for fun, here's how he looked before I applied the Sculpey and paint; on the inside, his bones and muscles are just wire, aluminum foil and tape. That's all I've got! After all that, I think I'm gonna take a long nap, then (fail to) relax with a good session Don't Starve.
  24. Very excited that Shank 2 is finally playable for Mac! Got the game in the Humble Bundle and was waiting for it to finally be playable!... and then I couldn't play it... :frown:I can start the game fine, but whenever I choose a Difficulty in Campaign mode or try to start Survival Mode, it crashes...Other people on Steam seem to be having the same problem, too...My iMac also seems to meet all the requirements, so I'm kinda stumped.Any chance I can get some help? I've attached the crash report...Thanks! Shank 2 crash.txt
  25. Hi guys,I'm looking to trade these items. The Civilization V key is from GMG and their XCOM promo, remember the game is Steamworks, so there will no issues with it.