Developer Cheerio Posted April 20, 2018 Developer Share Posted April 20, 2018 another potential fix for the bottom right buttons not being clickable tooltips on character select screen should now work baby creatures should no longer die of old age before they get a chance to grow up fixed a crash that could occur when cloning storage filter options fixed a crash that could occur when deconstructing switches Pacus will slowly get tame from eating from the fish feeder View full update 6 2 Link to comment Share on other sites More sharing options...
Kabrute Posted April 20, 2018 Share Posted April 20, 2018 will let you know, many thanks Link to comment Share on other sites More sharing options...
Lifegrow Posted April 20, 2018 Share Posted April 20, 2018 Just now, Cheerio said: baby creatures should no longer die of old age before they get a chance to grow up One of the strangest things you've ever said. 4 Link to comment Share on other sites More sharing options...
Developer Cheerio Posted April 20, 2018 Author Developer Share Posted April 20, 2018 3 minutes ago, Kabrute said: will let you know, many thanks We have some guesses as to what it might be but we unfortunately still haven't been able to reproduce the issue. 1 Link to comment Share on other sites More sharing options...
Kabrute Posted April 20, 2018 Share Posted April 20, 2018 It was only occuring on new game AFAIK and after a quick test appears to be fixed. Even the blinking tooltip indicator appears to be resolved. Thank you Link to comment Share on other sites More sharing options...
SkunkMaster Posted April 20, 2018 Share Posted April 20, 2018 (edited) This patch has introduced invisible dupes on my end. And the invisibility spread like a disease. It started with one dupe, shortly after more became invisible and now every dupe has gone 100% transparent. Edited April 20, 2018 by SkunkMaster 1 1 Link to comment Share on other sites More sharing options...
Developer Cheerio Posted April 20, 2018 Author Developer Share Posted April 20, 2018 1 minute ago, SkunkMaster said: This patch has introduced invisible dupes on my end. Could you please upload your save file? Link to comment Share on other sites More sharing options...
SkunkMaster Posted April 20, 2018 Share Posted April 20, 2018 1 minute ago, Cheerio said: Could you please upload your save file? Sure thing. The Lunar Dwelling.sav Link to comment Share on other sites More sharing options...
Kabrute Posted April 20, 2018 Share Posted April 20, 2018 pufft sleeping tooltip flickers still Link to comment Share on other sites More sharing options...
Developer Cheerio Posted April 20, 2018 Author Developer Share Posted April 20, 2018 5 minutes ago, SkunkMaster said: Sure thing. The Lunar Dwelling.sav Are they invisible as soon as you load the game? Could you also please upload your log file if you get a chance? Thanks! Link to comment Share on other sites More sharing options...
SkunkMaster Posted April 20, 2018 Share Posted April 20, 2018 Just now, Cheerio said: Are they invisible as soon as you load the game? Could you also please upload your log file if you get a chance? Thanks! Log file ? - That's new for me. I found 1 invisible on load up, rest visible. I reloaded the game, so far no one is invisible. They have become invisible once again. Link to comment Share on other sites More sharing options...
Developer Cheerio Posted April 20, 2018 Author Developer Share Posted April 20, 2018 6 minutes ago, SkunkMaster said: Log file ? - That's new for me. I found 1 invisible on load up, rest visible. I reloaded the game, so far no one is invisible. Ok I think I have a fix for this. Should be fixed sometime this afternoon. Thanks! 1 Link to comment Share on other sites More sharing options...
Arash70 Posted April 20, 2018 Share Posted April 20, 2018 (edited) [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. [ INFO ] WattsonMessage OnActivate Sometimes it gets stuck on tile selection. Try this: aggressively and rapidly click right toolbox items Edited April 20, 2018 by Arash70 Link to comment Share on other sites More sharing options...
Stoof Posted April 20, 2018 Share Posted April 20, 2018 Is the automation port back on the coal gen yet? 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted April 20, 2018 Share Posted April 20, 2018 (edited) You didn't mention that shinebugs now get tagged! Spoiler This has me wondering though, is it a stick-on tag? Did they pierce it into the shinebug? (ow.) How did that tag get on there? ALSO! WOOHOO!! SHINEBUGS NOW HAVE AN INCREASED LIFESPAN!!! Edit: ALSO ALSO!!! That clearly looks like a plastic Drecko egg, but it's just a normal ol' Drecko egg. Edited April 20, 2018 by watermelen671 1 Link to comment Share on other sites More sharing options...
SkunkMaster Posted April 20, 2018 Share Posted April 20, 2018 My Sage Hatchling turned into a smooth hatch when it grew up. Is this intended ? Link to comment Share on other sites More sharing options...
Developer Cheerio Posted April 20, 2018 Author Developer Share Posted April 20, 2018 28 minutes ago, SkunkMaster said: My Sage Hatchling turned into a smooth hatch when it grew up. Is this intended ? Sounds like a bug. I will look into it but if you find anything else, I would report them in the bug tracker and please include your save file. 1 Link to comment Share on other sites More sharing options...
Oozinator Posted April 21, 2018 Share Posted April 21, 2018 Now i have invisible dupes too ^^ I am a bit confused about the lifespan thing, it was there, but where is it now? The Unfortunate Crew.sav Link to comment Share on other sites More sharing options...
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