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knowing thickness of wall/floor to hold volumes


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for u shaped bucket type rooms your holding large body's of fluid in is there a way to know how many tiles thick you need to make it?

Such as if you are basing it on x amount of tiles horz x vert of open holding volume, so in this case say 20 wide by 10 high for the fluid area.

For the sake of this question, assume the bottom and sides are floating in the air, no world terrain helping to support.

I am really hoping there is a value in the materials firmness score that can be used to determine how thick you need your container to be based on what you are intending to build it from.

Same type of logic could prob be applied to sealed up boxes your pumping gas into with high pressure vents.

3 thick for infinite, tests seem to point to a combination of height of liquid stack and actual pressure of a cell.  high enough pressure will bust through on its own for 1 and 2 thick walls.

gas doesn't seem to ever overpressure the walls... in my experience.

Just now, Kabrute said:

3 thick for infinite, tests seem to point to a combination of height of liquid stack and actual pressure of a cell.  high enough pressure will bust through on its own for 1 and 2 thick walls.

gas doesn't seem to ever overpressure the walls... in my experience.

ya when in doubt ive been using 3 thick, tend to put sandstone in the middle, and granite on the outside with sed or ing on the inside.

Just doing it 3 thick is a major pain in the butt when you are changing your mind or forgot to run pipes or wires, since the middle row cannot be accessed.

So i was hoping it was possible to some how solve for if 3 is needed based on how big the "tank" is your making.

if its just an open top bucket, below 8 tiles high 1 thick wall is (usually) fine, above that I switch to 2 thick, and above 12-15 I switch to 3 thick walls at the bottom, with about an 8 tile spread between layer heights.

as a workaround, you can put doors as your outside layer(s) to give you inner wall access

without compromising tank integrity

1 minute ago, Kabrute said:

if its just an open top bucket, below 8 tiles high 1 thick wall is (usually) fine, above that I switch to 2 thick, and above 12-15 I switch to 3 thick walls at the bottom, with about an 8 tile spread between layer heights.

ok, ill those out.

im starting to make large empty buckets in my base making while im digging out areas from top down so i dont need to use ladders later expect for the final main access used to initially get up to start digging.

so gonna use all the mats I dig up in the early skill building phase to make a bunch of ready to go tanks large enough to last hundred or more cycles before filling up, 1 for each gas and fluid type i always seem to have to manage.

 - Width of the water vat does not matter, only pressure, which is dependent on fluid height.

 - Materials are what determines how much pressure you can withstand.

- In water, the numbers are

Wall thickness:		1 tile	2 tiles

Obsidian				11		20
Igneous Rock			11		20
Granite				16		30
Sedimentary Rock		3		5
Sandstone			6		10
Abyssalite			20		39

 

46 minutes ago, QuQuasar said:

- Width of the water vat does not matter, only pressure, which is dependent on fluid height.

 - Materials are what determines how much pressure you can withstand.

- In water, the numbers are

The they have change it for a few updates ago. Tiles hold much higher pressure now. 

Sedimentary tiles holds 28 tiles of water. that is about 1300 kg of pressure from clean water. 

Abyssalite can handle a pressure of 4000 kg of clean water. If you calculate the water column it would be around 300 tiles high.

2 hours ago, Giltirn said:

TIL that tiles break under liquid pressure, after 30+ hours of play.

Same, I've never seen it happen and didn't know it could. I might have started playing after the change @NanoD mentioned.

I just created my clean water pit, I built abys tiles on the inside and outside of a 3 thick wall and floor.

the middle block is igneous rock.  It goes 67 down from the geysers height, and its 7 tiles wide for the volume it holds.

Gonna take a few hundred cycles before it fills up im guessing, so it will be hard to know if its strong enough.

15 minutes ago, MythN7 said:

I just created my clean water pit, I built abys tiles on the inside and outside of a 3 thick wall and floor.

the middle block is igneous rock.  It goes 67 down from the geysers height, and its 7 tiles wide for the volume it holds.

Gonna take a few hundred cycles before it fills up im guessing, so it will be hard to know if its strong enough.

3 walls is ifinite as far as i remember

1 minute ago, BlueLance said:

3 walls is ifinite as far as i remember

im trying to suck all the gas out of it, sealed it off, capped the top about 7 tiles higher than the geyser.

Wanna know what happens to steam geyser in a vacuum.

3 minutes ago, MythN7 said:

im trying to suck all the gas out of it, sealed it off, capped the top about 7 tiles higher than the geyser.

Wanna know what happens to steam geyser in a vacuum.

It depends on what the wall is made out of, if your inner wall was abyssalite then the steam would remain steam. if your inner walls are no then they will heat up which causes the steam to condense, if the outside is abysallite, eventually that water which condensed would heat up and evaporate and the room would eventually reach equlibrium.

Edit - The room doesnt have to be a vacuum for this, eventually the other gasses would get just as hot and the same thing would happen

1 minute ago, BlueLance said:

It depends on what the wall is made out of, if your inner wall was abyssalite then the steam would remain steam. if your inner walls are no then they will heat up which causes the steam to condense, if the outside is abysallite, eventually that water which condensed would heat up and evaporate and the room would eventually reach equlibrium.

what about my inner wall being the slow heating rock?

inner as the middle of the 3 thick, sorry.

so finally got all the stuff sweeped out of it and the pumps setup.

Time to get a dup running on the treadmill to make it a vacuum, lol.

That amount of water in the bottom is how much i gathered during the construction of the well.

been running all the slime from this dig threw a 5 pass ore scrubber route to the distiller.

As well as having prob almost a hundred now deodorizers across the map,  have 165T of clay right now, and have also turned about 70T of the supply to coal via hatch threw the course of the game.

So I got lots of O2, heh. just finally hired my 6th dup. did 300 cycles with only 5.

my well.jpg

21 minutes ago, MythN7 said:

what about my inner wall being the slow heating rock?

inner as the middle of the 3 thick, sorry.

Your innermost wall would heat up quickly, this would slowly heat up your middle wall, eventually the walls will reach the same temperature as the steam being ejected from the fumarole, when this happens the room should be in equilibrium and the steam should remain steam since there is nothing left to transfer heat to

37 minutes ago, BlueLance said:

Your innermost wall would heat up quickly, this would slowly heat up your middle wall, eventually the walls will reach the same temperature as the steam being ejected from the fumarole, when this happens the room should be in equilibrium and the steam should remain steam since there is nothing left to transfer heat to

cool, thanks, ill see what happens as I do other stuff.

Dont need the water from the geyser yet, still using my ice stored in abys containers to make decor that melts into my clean water pit.

7 hours ago, MythN7 said:

im trying to suck all the gas out of it, sealed it off, capped the top about 7 tiles higher than the geyser.

Wanna know what happens to steam geyser in a vacuum.

Since the Steam Geyser produces both liquid Water and gaseous Steam, it will create it's own atmosphere of Steam.  Depending on the overall thermal situation of the tank, that Steam may condense into Water, leaving (usually) a Vacuum behind.

I say (usually) because when the water line in the tank comes up all the way to the roof of the tank, you can get this weird behavior.  The tooltip for the tile will say it is Steam, but it has an extra bullet point of "Special", and a temperature of 0 K.  It will also not display a mass.

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