newcomix Posted February 22, 2018 Share Posted February 22, 2018 Can someone answer me in clear language just what is the best material or effect for what. The tooltip really confuses me. I would like to see something like: Insulated Waterpipe - Sandstone - When pumping hot water it won't heat up your base if ran through Insulated Tile - Ingenous Rock - Use this as walls to keep the heat out Gas pipes - Thermally Reative material - Use this if you want the temperature of the gas, effect it's surroundings. These are all examples of how I like you to explain it to me. These statements are probably very wrong. Thanks guys! Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/ Share on other sites More sharing options...
Soulwind Posted February 23, 2018 Share Posted February 23, 2018 Well, prior to the occupational upgrade: If you want insulation, and don't want to use Abbysilite, use Sandstone Insulated If you want to transfer heat from the material to the surroundings use Granite. The others are all somewhere in between. Note, I am not really certain what the change to Igneous Rock has caused. Much bigger heat capacity, but same transfer as before I think. (Meaning it will absorb a lot more heat before showing any noticeable change, but it still lets that heat out to the environment at the same rate). Hopefully someone with more understanding of the actual mechanics can chime in too. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1007865 Share on other sites More sharing options...
BT_20 Posted February 23, 2018 Share Posted February 23, 2018 Use abysalite for insulation just a note it doesn’t need to be in the insulation category a regular abyssalite tile is roughly 1000 times a better insulator than sandstone insulated. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1007909 Share on other sites More sharing options...
PhailRaptor Posted February 23, 2018 Share Posted February 23, 2018 If memory serves, the temperature where Insulated Abyssalite Tiles is actually relevant is at 500 C. Over that point, regular Tiles made from Abyssalite have noticeable temperature exchange. Not that you should have anything get anywhere near that hot, based on current mechanics. Magma's not even that hot, is it? Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1007959 Share on other sites More sharing options...
Oozinator Posted February 23, 2018 Share Posted February 23, 2018 Just now, PhailRaptor said: ... 500 C. ... Magma's not even that hot, is it? It 's some times hotter, without problems *3 Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1007960 Share on other sites More sharing options...
TheGCat Posted February 23, 2018 Share Posted February 23, 2018 Personally I play the game for a long time. And I just don't know which materials are good for what. Yes, the standard ones. Abyssalite for insulted tiles (Keep the heat or the cold out or inside!) and so on. But, the game itself doesn't help u. I am not an physics man nor studied that. I need good tool tips! If i hover over the materials... the most time all materials have a nice thermal reactivity. Is it a help for a player ? No! The Physics man say, click on the details and view the values. But i don't understand these values. What is good for what ? It's totally disappointing for me. I can test it, yes, but that is not the story i am telling u. The problem is the game itself and the bad explanation! Keep in mind: "It's a game and not an simulation for physics nerd's" Don't beat me all together. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1007999 Share on other sites More sharing options...
Roboson Posted February 23, 2018 Share Posted February 23, 2018 Ok here it is in simple terms: If you want to keep heat out: Spoiler Put an abyssalite wall between you and the heat source. If you want to keep heat in: Spoiler Make a room out of abyssalite around the heat source. Don't forget to add some cooling or heat will build up until it breaks everything in the room. If you don't want your pipes and vents to affect the temperature of nearby objects: Spoiler Build them out of abyssalite. If you do want pipes to affect the temperature of nearby objects: Spoiler Use granite or igneous rock. Granite is better for leaking heat (so if you have hot stuff in your pipes/vents that you want to warm cold stuff out of your pipes, use granite). Igneous rock is better for leaking cold (so if you have cold stuff in your pipes/vents that you want to cool down hot stuff outside your pipes, use igneous rock.) Igneous rock was just changed this update, so it's got some cool stuff going on. But granite has always been the gold standard of temperature transfer. When in doubt: use granite. If you want a wall/floor to slowly leak temperature in or out: Spoiler Build it out of insulated tiles. They slow the transfer of heat, but don't stop it. Materials on this matter less, just don't use abyssalite (it will stop all hest transfer, but behave just like a normal abyssalite wall, but cost 4 times as much material). If you want a wall or floor to transfer heat quickly: Spoiler Make it out of refined metal. For early game, use granite. The best gas for facilitating heat transfer: Spoiler Hydrogen. Stick some in a metal room with a few weezes and BOOM! you have a cooler. Important note: Spoiler If you use insulated pipes on, (for example, hot water from a geyser) then it will stay the same temperature along it's journey and not leak any temperature into your base. UNTIL: it gets to it's destination (for example, let's say a toilet). Then it will transfer heat to that object (steamy boiling toilet) and heat up that object and objects around it. So it's best to cool most things ahead of time (to avoid butt burn) so heat doesn't find it's way into places you don't want to be hot. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1008060 Share on other sites More sharing options...
Gravityx Posted February 23, 2018 Share Posted February 23, 2018 8 hours ago, DustFireSky said: Personally I play the game for a long time. And I just don't know which materials are good for what. Yes, the standard ones. Abyssalite for insulted tiles (Keep the heat or the cold out or inside!) and so on. But, the game itself doesn't help u. I am not an physics man nor studied that. I need good tool tips! If i hover over the materials... the most time all materials have a nice thermal reactivity. Is it a help for a player ? No! The Physics man say, click on the details and view the values. But i don't understand these values. What is good for what ? It's totally disappointing for me. I can test it, yes, but that is not the story i am telling u. The problem is the game itself and the bad explanation! Keep in mind: "It's a game and not an simulation for physics nerd's" Don't beat me all together. Well to me, part of the fun is learning. If the game just told you what material was best for everything, it would seem to easy and handed to you. I understand thats the direction most games are going nowadays, but its sad to see personally. There are still plenty of resources online and on these forums for that kind of stuff. And it really isn't that much harder to do a little research. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1008104 Share on other sites More sharing options...
PhailRaptor Posted February 23, 2018 Share Posted February 23, 2018 9 hours ago, DustFireSky said: Personally I play the game for a long time. And I just don't know which materials are good for what. Yes, the standard ones. Abyssalite for insulted tiles (Keep the heat or the cold out or inside!) and so on. But, the game itself doesn't help u. I am not an physics man nor studied that. I need good tool tips! If i hover over the materials... the most time all materials have a nice thermal reactivity. Is it a help for a player ? No! The Physics man say, click on the details and view the values. But i don't understand these values. What is good for what ? It's totally disappointing for me. I can test it, yes, but that is not the story i am telling u. The problem is the game itself and the bad explanation! Keep in mind: "It's a game and not an simulation for physics nerd's" Don't beat me all together. Really the thing you're looking at for heat transfer is Thermal Conductivity. The bigger the number, the better the substance is for moving heat energy. If you want to go further, Specific Heat Capacity affects how long it takes for an object to get "to temperature". A larger value here makes the substance take longer to heat up or cool down. The bigger the number, the more of a buffer should the "source" ever falter. Also the longer it takes for it to reach "peak efficiency". Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1008142 Share on other sites More sharing options...
goboking Posted February 24, 2018 Share Posted February 24, 2018 On 2/23/2018 at 11:41 AM, Roboson said: Igneous rock is better for leaking cold (so if you have cold stuff in your pipes/vents that you want to cool down hot stuff outside your pipes, use igneous rock.) Interesting. I didn't realize they changed Igneous Rock. Thanks for this. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1008326 Share on other sites More sharing options...
newcomix Posted February 24, 2018 Author Share Posted February 24, 2018 On 23-2-2018 at 11:51 PM, PhailRaptor said: Really the thing you're looking at for heat transfer is Thermal Conductivity. The bigger the number, the better the substance is for moving heat energy. If you want to go further, Specific Heat Capacity affects how long it takes for an object to get "to temperature". A larger value here makes the substance take longer to heat up or cool down. The bigger the number, the more of a buffer should the "source" ever falter. Also the longer it takes for it to reach "peak efficiency". I am an artist, as soon as you talk about numbers and values, you lose me. I just can't wrap my head around it. But I appreciate trying to explain it in simple language. On 23-2-2018 at 6:41 PM, Roboson said: Ok here it is in simple terms: If you want to keep heat out: Hide contents Put an abyssalite wall between you and the heat source. If you want to keep heat in: Hide contents Make a room out of abyssalite around the heat source. Don't forget to add some cooling or heat will build up until it breaks everything in the room. If you don't want your pipes and vents to affect the temperature of nearby objects: Hide contents Build them out of abyssalite. If you do want pipes to affect the temperature of nearby objects: Hide contents Use granite or igneous rock. Granite is better for leaking heat (so if you have hot stuff in your pipes/vents that you want to warm cold stuff out of your pipes, use granite). Igneous rock is better for leaking cold (so if you have cold stuff in your pipes/vents that you want to cool down hot stuff outside your pipes, use igneous rock.) Igneous rock was just changed this update, so it's got some cool stuff going on. But granite has always been the gold standard of temperature transfer. When in doubt: use granite. If you want a wall/floor to slowly leak temperature in or out: Hide contents Build it out of insulated tiles. They slow the transfer of heat, but don't stop it. Materials on this matter less, just don't use abyssalite (it will stop all hest transfer, but behave just like a normal abyssalite wall, but cost 4 times as much material). If you want a wall or floor to transfer heat quickly: Hide contents Make it out of refined metal. For early game, use granite. The best gas for facilitating heat transfer: Hide contents Hydrogen. Stick some in a metal room with a few weezes and BOOM! you have a cooler. Important note: Hide contents If you use insulated pipes on, (for example, hot water from a geyser) then it will stay the same temperature along it's journey and not leak any temperature into your base. UNTIL: it gets to it's destination (for example, let's say a toilet). Then it will transfer heat to that object (steamy boiling toilet) and heat up that object and objects around it. So it's best to cool most things ahead of time (to avoid butt burn) so heat doesn't find it's way into places you don't want to be hot. THIS is what I needed! Super thanks @Roboson I just bookmarked it for future references as well, incase I forget. Link to comment https://forums.kleientertainment.com/forums/topic/87954-can-anyone-just-explain-materials-and-heatingcooling/#findComment-1008395 Share on other sites More sharing options...
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