Kabrute Posted February 1, 2018 Share Posted February 1, 2018 I( don't even know how slimelung started down there unless rot piles release it? Otherwise I have nothing. This tile is somehow acting as a conduit for the slimelung even though I followed the rules. 1 morb o.o Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/ Share on other sites More sharing options...
The Plum Gate Posted February 1, 2018 Share Posted February 1, 2018 Germs appear to be hardy in general as of this latest patch. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998210 Share on other sites More sharing options...
donutman07 Posted February 1, 2018 Share Posted February 1, 2018 10 hours ago, The Plum Gate said: Germs appear to be hardy in general as of this latest patch. Good! They were too easy before even on the hardest difficulty Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998371 Share on other sites More sharing options...
avc15 Posted February 1, 2018 Share Posted February 1, 2018 My latest base had a small patch of swamp biome on the inside of its starting area. I had to handle it carefully once exposed - dig it out, store it inside my dirty water tank and blanket in CO2. I think it's good that we need to actually pay attention to germs now, they seemed almost unimportant before. Most of the time. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998398 Share on other sites More sharing options...
ozymandias_3 Posted February 1, 2018 Share Posted February 1, 2018 nehh. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998431 Share on other sites More sharing options...
Steelflame Posted February 2, 2018 Share Posted February 2, 2018 10 hours ago, avc15 said: My latest base had a small patch of swamp biome on the inside of its starting area. I had to handle it carefully once exposed - dig it out, store it inside my dirty water tank and blanket in CO2. I think it's good that we need to actually pay attention to germs now, they seemed almost unimportant before. Most of the time. I'd be fine with that if we could actually kill airborne germs manually somehow. But we can't really. You have to wait for the unbearably slow passive death to handle what should be 100% inhospitable areas for the germs. I've noticed that the dupes in general can resist the germs a bit better, but we still should be able to eliminate the germs in the first place, not have a patch of Slime Lung stay airborne in chlorine/CO2 for 10+ cycles with no sources of it... Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998604 Share on other sites More sharing options...
clickrush Posted February 2, 2018 Share Posted February 2, 2018 55 minutes ago, Steelflame said: I'd be fine with that if we could actually kill airborne germs manually somehow. But we can't really. You have to wait for the unbearably slow passive death to handle what should be 100% inhospitable areas for the germs. I've noticed that the dupes in general can resist the germs a bit better, but we still should be able to eliminate the germs in the first place, not have a patch of Slime Lung stay airborne in chlorine/CO2 for 10+ cycles with no sources of it... In my experience if the temperature is low/high enough then germs die very quickly. Allthough I don't know about this patch. However the germ mechanics didn't change qualitatively so in the end the same methods that completely prevent them from doing anything still work... Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998612 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 Correct, 10 degrees and colder kills slimelung Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998617 Share on other sites More sharing options...
Steelflame Posted February 2, 2018 Share Posted February 2, 2018 Yea, that works once you reach the mid-late game and have found your cold biome so that you can get that level of cooling going, but its pretty hard to create similar conditions until then, and you have to cool everywhere that the slime lung was a problem to that temp. The main issue is how long that takes in the current patch, considering the whole "We slowed everything down significantly by dumpstering dupe movespeed" that makes getting into the further biomes harder because you have to ensure they get the entire route there oxygenized pretty much, and have a full outpost there as well... I do think we need a better early-mid game option though. Perhaps a machine that bottles chlorine gas that your dupes can use in their disinfectant spray that makes it more effective, and capable of neutralizing airborne germs, or just a more aggressive form of the deoderizer that specifically uses bleachstone to purify an area of germs, at the cost of leaving chlorine gas in the area that you gotta deal with. Unless you specifically want chlorine gas in the area for sustained disinfecting qualities. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998619 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 but they didn't break the borg cube, its as powerful as ever, 2 geysers and a 40c caustic biome can't slow the borg cube down. I've had this bad boy since cycle 60 or so Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998642 Share on other sites More sharing options...
PhailRaptor Posted February 2, 2018 Share Posted February 2, 2018 2 hours ago, Steelflame said: Yea, that works once you reach the mid-late game and have found your cold biome so that you can get that level of cooling going, but its pretty hard to create similar conditions until then, and you have to cool everywhere that the slime lung was a problem to that temp. All you need is 3+ Weezeworts and having your Electrolyzers up and running. You can very easily get temperatures below 0 F from just that. It's certainly mid game, but not by any stretch of the imagination is it late. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998653 Share on other sites More sharing options...
Steelflame Posted February 2, 2018 Share Posted February 2, 2018 28 minutes ago, Kabrute said: but they didn't break the borg cube, its as powerful as ever, 2 geysers and a 40c caustic biome can't slow the borg cube down. I've had this bad boy since cycle 60 or so I just avoid those by principle of the fact they are pure bug abuse. I don't want to grow dependent on something that will for a fact get fixed some day because of how abusively overpowered it is compared to intended methods of heat destruction. And @PhailRaptor yea, thats why I considered it mid-late, as its something that only happens once you hit "midgame." Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998655 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 yeah, specially since I posted a bug repo about it Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998656 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 43 minutes ago, Kabrute said: yeah, specially since I posted a bug repo about it I am experimenting with another geyser cooling, only < 100 w needed.. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998661 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 please share when ready Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998662 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 5 minutes ago, Kabrute said: please share when ready It's nothing new, so far and working, but much macro.. I searched for a way with low energy, low workload and not reducing geyser flow (max. output).. Takes some time for my builder to construct that stuff.. It's working to cool the temperature of every water body, to the temp of your choice. (15-20C for me) Since farm/hydro-tiles get full temperature impact and Bristles are the new meta, it's needed ^^ Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998664 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 but planters don't transfer heat as much, so those are the new heat block meta, though that is a rather heavy dupe work load running back and forth. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998665 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 2 minutes ago, Kabrute said: but planters don't transfer heat as much, so those are the new heat block meta, though that is a rather heavy dupe work load running back and forth. My hydrotiles take same temperature, like the input temp of liquid. When you use recycled water (40C) it could kill a base quick. (changed to bristles, low reserve on food) farm overheating, no harvest, for long time (horror, but i liked it) Had to change every pipe, swapped cooling system (wanted something without wheezies), but all that failed, because intake temp was to high.. Base was completely stable at that point with idle dupes and then stress came up very quick. Was interesting and with actual patch occupational slaves are running well (but i cheat with dupes i take/reload before dupespawn till >+3 athletics..) Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998668 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 I also reject low athletics duplicants but I don't "save scrum" save reload Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998669 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 5 minutes ago, Kabrute said: I also reject low athletics duplicants but I don't "save scrum" save reload Once i waited 150 cycles for a good cook.. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998671 Share on other sites More sharing options...
Kabrute Posted February 2, 2018 Author Share Posted February 2, 2018 speaking of cooking if you empty your old mushers and haven't messed with them in a while, chances are the contents will rot on contact with the outside world Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998672 Share on other sites More sharing options...
Kasuha Posted February 2, 2018 Share Posted February 2, 2018 5 hours ago, Steelflame said: You have to wait for the unbearably slow passive death to handle what should be 100% inhospitable areas for the germs. You can also make vacuum in the area or replace the gas with oxygen. The good thing about germs in CO2 is that duplicants won't breathe it. The main danger is polluted oxygen. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998674 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 7 minutes ago, Kasuha said: The main danger is polluted oxygen. Yes and it can hit you hard quick, when you pay no attention. No medbays and more then two sick, could be end of game now. Some of the changes are nice. Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998675 Share on other sites More sharing options...
Oozinator Posted February 2, 2018 Share Posted February 2, 2018 7 hours ago, Kabrute said: please share when ready @Kabrute It took me around 100 cycles to setup and while i did, i came across slimelung and base was close to crash (so many probs to fix, some near death experiences and some fun for me). That fits topic perfectly. I hope you understand, what you see. Everyone could cool a geyser down to the liquid temp, you are dropping onto. Setup is completely uninteresting, wheezie not needed (did it for the workers, while building). Only interesting part is fluidlevel - tiles and where the dripdrop happens. Slightly variation in liquid, changes result. Heating works same way. Room temp is not crawling above 40 and that only when geyser makes "bloobloo". And because everyone gives his creations cool names i call it "Borgs wet dream". ^^ Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998751 Share on other sites More sharing options...
donutman07 Posted February 2, 2018 Share Posted February 2, 2018 3 minutes ago, Oozinator said: @Kabrute It took me around 100 cycles to setup and while i did, i came across slimelung and base was close to crash (so many probs to fix, some near death experiences and some fun for me). That fits topic perfectly. I hope you understand, what you see. Everyone could cool a geyser down to the liquid temp, you are dropping onto. Setup is completely uninteresting, wheezie not needed (did it for the workers, while building). Only interesting part is fluidlevel - tiles and where the dripdrop happens. Slightly variation in liquid, changes result. Heating works same way. Room temp is not crawling above 40 and that only when geyser makes "bloobloo". And because everyone gives his creations cool names i call it "Borgs wet dream". ^^ Oh god! The Borg have assimilated him too! Quick set phasers to a rotating frequency. We'll only get a few shots, so make them count! Link to comment https://forums.kleientertainment.com/forums/topic/86989-slimelung-too-hardy/#findComment-998752 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.